// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_LAYERS_RENDER_PASS_SINK_H_
#define CC_LAYERS_RENDER_PASS_SINK_H_
#include "base/memory/scoped_ptr.h"
#include "cc/base/cc_export.h"
namespace cc {
class RenderPass;
class CC_EXPORT RenderPassSink {
public:
virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) = 0;
protected:
virtual ~RenderPassSink() {}
};
} // namespace cc
#endif // CC_LAYERS_RENDER_PASS_SINK_H_