// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_SSL_SERVER_SOCKET_H_
#define NET_SOCKET_SSL_SERVER_SOCKET_H_
#include "base/basictypes.h"
#include "net/base/completion_callback.h"
#include "net/socket/socket.h"
namespace crypto {
class RSAPrivateKey;
} // namespace base
namespace net {
class IOBuffer;
struct SSLConfig;
class X509Certificate;
// SSLServerSocket takes an already connected socket and performs SSL on top of
// it.
//
// This class is designed to work in a peer-to-peer connection and is not
// intended to be used as a standalone SSL server.
class SSLServerSocket : public Socket {
public:
virtual ~SSLServerSocket() {}
// Performs an SSL server handshake on the existing socket. The given socket
// must have already been connected.
//
// Accept either returns ERR_IO_PENDING, in which case the given callback
// will be called in the future with the real result, or it completes
// synchronously, returning the result immediately.
virtual int Accept(CompletionCallback* callback) = 0;
};
// Creates an SSL server socket using an already connected socket. A certificate
// and private key needs to be provided.
//
// This created server socket will take ownership of |socket|. However |key|
// is copied.
// TODO(hclam): Defines ServerSocketFactory to create SSLServerSocket. This will
// make mocking easier.
SSLServerSocket* CreateSSLServerSocket(
Socket* socket, X509Certificate* certificate, crypto::RSAPrivateKey* key,
const SSLConfig& ssl_config);
} // namespace net
#endif // NET_SOCKET_SSL_SERVER_SOCKET_NSS_H_