// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_VISITEDLINK_VISITEDLINK_MASTER_H_
#define CHROME_BROWSER_VISITEDLINK_VISITEDLINK_MASTER_H_
#pragma once
#if defined(OS_WIN)
#include <windows.h>
#endif
#include <set>
#include <vector>
#include "base/file_path.h"
#include "base/gtest_prod_util.h"
#include "base/memory/ref_counted.h"
#include "base/shared_memory.h"
#include "chrome/browser/history/history.h"
#include "chrome/common/visitedlink_common.h"
class GURL;
class Profile;
// Controls the link coloring database. The master controls all writing to the
// database as well as disk I/O. There should be only one master.
//
// This class will defer writing operations to the file thread. This means that
// class destruction, the file may still be open since operations are pending on
// another thread.
class VisitedLinkMaster : public VisitedLinkCommon {
public:
// Listens to the link coloring database events. The master is given this
// event as a constructor argument and dispatches events using it.
class Listener {
public:
virtual ~Listener() {}
// Called when link coloring database has been created or replaced. The
// argument is the new table handle.
virtual void NewTable(base::SharedMemory*) = 0;
// Called when new link has been added. The argument is the fingerprint
// (hash) of the link.
virtual void Add(Fingerprint fingerprint) = 0;
// Called when link coloring state has been reset. This may occur when
// entire or parts of history were deleted.
virtual void Reset() = 0;
};
// The |listener| may not be NULL.
VisitedLinkMaster(Listener* listener, Profile* profile);
// In unit test mode, we allow the caller to optionally specify the database
// filename so that it can be run from a unit test. The directory where this
// file resides must exist in this mode. You can also specify the default
// table size to test table resizing. If this parameter is 0, we will use the
// defaults.
//
// In the unit test mode, we also allow the caller to provide a history
// service pointer (the history service can't be fetched from the browser
// process when we're in unit test mode). This can be NULL to try to access
// the main version, which will probably fail (which can be good for testing
// this failure mode).
//
// When |suppress_rebuild| is set, we'll not attempt to load data from
// history if the file can't be loaded. This should generally be set for
// testing except when you want to test the rebuild process explicitly.
VisitedLinkMaster(Listener* listener,
HistoryService* history_service,
bool suppress_rebuild,
const FilePath& filename,
int32 default_table_size);
virtual ~VisitedLinkMaster();
// Must be called immediately after object creation. Nothing else will work
// until this is called. Returns true on success, false means that this
// object won't work.
bool Init();
base::SharedMemory* shared_memory() { return shared_memory_; }
// Adds a URL to the table.
void AddURL(const GURL& url);
// Adds a set of URLs to the table.
void AddURLs(const std::vector<GURL>& url);
// Deletes the specified URLs from the table.
void DeleteURLs(const std::set<GURL>& urls);
// Clears the visited links table by deleting the file from disk. Used as
// part of history clearing.
void DeleteAllURLs();
#if defined(UNIT_TEST) || !defined(NDEBUG) || defined(PERF_TEST)
// This is a debugging function that can be called to double-check internal
// data structures. It will assert if the check fails.
void DebugValidate();
// Sets a task to execute when the next rebuild from history is complete.
// This is used by unit tests to wait for the rebuild to complete before
// they continue. The pointer will be owned by this object after the call.
void set_rebuild_complete_task(Task* task) {
DCHECK(!rebuild_complete_task_.get());
rebuild_complete_task_.reset(task);
}
// returns the number of items in the table for testing verification
int32 GetUsedCount() const {
return used_items_;
}
// Call to cause the entire database file to be re-written from scratch
// to disk. Used by the performance tester.
bool RewriteFile() {
return WriteFullTable();
}
#endif
private:
FRIEND_TEST_ALL_PREFIXES(VisitedLinkTest, Delete);
FRIEND_TEST_ALL_PREFIXES(VisitedLinkTest, BigDelete);
FRIEND_TEST_ALL_PREFIXES(VisitedLinkTest, BigImport);
// Object to rebuild the table on the history thread (see the .cc file).
class TableBuilder;
// Byte offsets of values in the header.
static const int32 kFileHeaderSignatureOffset;
static const int32 kFileHeaderVersionOffset;
static const int32 kFileHeaderLengthOffset;
static const int32 kFileHeaderUsedOffset;
static const int32 kFileHeaderSaltOffset;
// The signature at the beginning of a file.
static const int32 kFileSignature;
// version of the file format this module currently uses
static const int32 kFileCurrentVersion;
// Bytes in the file header, including the salt.
static const size_t kFileHeaderSize;
// When creating a fresh new table, we use this many entries.
static const unsigned kDefaultTableSize;
// When the user is deleting a boatload of URLs, we don't really want to do
// individual writes for each of them. When the count exceeds this threshold,
// we will write the whole table to disk at once instead of individual items.
static const size_t kBigDeleteThreshold;
// Backend for the constructors initializing the members.
void InitMembers(Listener* listener, Profile* profile);
// If a rebuild is in progress, we save the URL in the temporary list.
// Otherwise, we add this to the table. Returns the index of the
// inserted fingerprint or null_hash_ on failure.
Hash TryToAddURL(const GURL& url);
// File I/O functions
// ------------------
// Writes the entire table to disk, returning true on success. It will leave
// the table file open and the handle to it in file_
bool WriteFullTable();
// Try to load the table from the database file. If the file doesn't exist or
// is corrupt, this will return failure.
bool InitFromFile();
// Reads the header of the link coloring database from disk. Assumes the
// file pointer is at the beginning of the file and that there are no pending
// asynchronous I/O operations.
//
// Returns true on success and places the size of the table in num_entries
// and the number of nonzero fingerprints in used_count. This will fail if
// the version of the file is not the current version of the database.
bool ReadFileHeader(FILE* hfile, int32* num_entries, int32* used_count,
uint8 salt[LINK_SALT_LENGTH]);
// Fills *filename with the name of the link database filename
bool GetDatabaseFileName(FilePath* filename);
// Wrapper around Window's WriteFile using asynchronous I/O. This will proxy
// the write to a background thread.
void WriteToFile(FILE* hfile, off_t offset, void* data, int32 data_size);
// Helper function to schedule and asynchronous write of the used count to
// disk (this is a common operation).
void WriteUsedItemCountToFile();
// Helper function to schedule an asynchronous write of the given range of
// hash functions to disk. The range is inclusive on both ends. The range can
// wrap around at 0 and this function will handle it.
void WriteHashRangeToFile(Hash first_hash, Hash last_hash);
// Synchronous read from the file. Assumes there are no pending asynchronous
// I/O functions. Returns true if the entire buffer was successfully filled.
bool ReadFromFile(FILE* hfile, off_t offset, void* data, size_t data_size);
// General table handling
// ----------------------
// Called to add a fingerprint to the table. If |send_notifications| is true
// and the item is added successfully, Listener::Add will be invoked.
// Returns the index of the inserted fingerprint or null_hash_ if there was a
// duplicate and this item was skippped.
Hash AddFingerprint(Fingerprint fingerprint, bool send_notifications);
// Deletes all fingerprints from the given vector from the current hash table
// and syncs it to disk if there are changes. This does not update the
// deleted_since_rebuild_ list, the caller must update this itself if there
// is an update pending.
void DeleteFingerprintsFromCurrentTable(
const std::set<Fingerprint>& fingerprints);
// Removes the indicated fingerprint from the table. If the update_file flag
// is set, the changes will also be written to disk. Returns true if the
// fingerprint was deleted, false if it was not in the table to delete.
bool DeleteFingerprint(Fingerprint fingerprint, bool update_file);
// Creates a new empty table, call if InitFromFile() fails. Normally, when
// |suppress_rebuild| is false, the table will be rebuilt from history,
// keeping us in sync. When |suppress_rebuild| is true, the new table will be
// empty and we will not consult history. This is used when clearing the
// database and for unit tests.
bool InitFromScratch(bool suppress_rebuild);
// Allocates the Fingerprint structure and length. When init_to_empty is set,
// the table will be filled with 0s and used_items_ will be set to 0 as well.
// If the flag is not set, these things are untouched and it is the
// responsibility of the caller to fill them (like when we are reading from
// a file).
bool CreateURLTable(int32 num_entries, bool init_to_empty);
// A wrapper for CreateURLTable, this will allocate a new table, initialized
// to empty. The caller is responsible for saving the shared memory pointer
// and handles before this call (they will be replaced with new ones) and
// releasing them later. This is designed for callers that make a new table
// and then copy values from the old table to the new one, then release the
// old table.
//
// Returns true on success. On failure, the old table will be restored. The
// caller should not attemp to release the pointer/handle in this case.
bool BeginReplaceURLTable(int32 num_entries);
// unallocates the Fingerprint table
void FreeURLTable();
// For growing the table. ResizeTableIfNecessary will check to see if the
// table should be resized and calls ResizeTable if needed. Returns true if
// we decided to resize the table.
bool ResizeTableIfNecessary();
// Resizes the table (growing or shrinking) as necessary to accomodate the
// current count.
void ResizeTable(int32 new_size);
// Returns the desired table size for |item_count| URLs.
uint32 NewTableSizeForCount(int32 item_count) const;
// Computes the table load as fraction. For example, if 1/4 of the entries are
// full, this value will be 0.25
float ComputeTableLoad() const {
return static_cast<float>(used_items_) / static_cast<float>(table_length_);
}
// Initializes a rebuild of the visited link database based on the browser
// history. This will set table_builder_ while working, and there should not
// already be a rebuild in place when called. See the definition for more
// details on how this works.
//
// Returns true on success. Failure means we're not attempting to rebuild
// the database because something failed.
bool RebuildTableFromHistory();
// Callback that the table rebuilder uses when the rebuild is complete.
// |success| is true if the fingerprint generation succeeded, in which case
// |fingerprints| will contain the computed fingerprints. On failure, there
// will be no fingerprints.
void OnTableRebuildComplete(bool success,
const std::vector<Fingerprint>& fingerprints);
// Increases or decreases the given hash value by one, wrapping around as
// necessary. Used for probing.
inline Hash IncrementHash(Hash hash) {
if (hash >= table_length_ - 1)
return 0; // Wrap around.
return hash + 1;
}
inline Hash DecrementHash(Hash hash) {
if (hash <= 0)
return table_length_ - 1; // Wrap around.
return hash - 1;
}
Listener* listener_;
#ifndef NDEBUG
// Indicates whether any asynchronous operation has ever been completed.
// We do some synchronous reads that require that no asynchronous operations
// are pending, yet we don't track whether they have been completed. This
// flag is a sanity check that these reads only happen before any
// asynchronous writes have been fired.
bool posted_asynchronous_operation_;
#endif
// Reference to the user profile that this object belongs to
// (it knows the path to where the data is stored)
Profile* profile_;
// When non-NULL, indicates we are in database rebuild mode and points to
// the class collecting fingerprint information from the history system.
// The pointer is owned by this class, but it must remain valid while the
// history query is running. We must only delete it when the query is done.
scoped_refptr<TableBuilder> table_builder_;
// Indicates URLs added and deleted since we started rebuilding the table.
std::set<Fingerprint> added_since_rebuild_;
std::set<Fingerprint> deleted_since_rebuild_;
// TODO(brettw) Support deletion, we need to track whether anything was
// deleted during the rebuild here. Then we should delete any of these
// entries from the complete table later.
// std::vector<Fingerprint> removed_since_rebuild_;
// The currently open file with the table in it. This may be NULL if we're
// rebuilding and haven't written a new version yet. Writing to the file may
// be safely ignored in this case.
FILE* file_;
// Shared memory consists of a SharedHeader followed by the table.
base::SharedMemory *shared_memory_;
// When we generate new tables, we increment the serial number of the
// shared memory object.
int32 shared_memory_serial_;
// Number of non-empty items in the table, used to compute fullness.
int32 used_items_;
// Testing values -----------------------------------------------------------
//
// The following fields exist for testing purposes. They are not used in
// release builds. It'd be nice to eliminate them in release builds, but we
// don't want to change the signature of the object between the unit test and
// regular builds. Instead, we just have "default" values that these take
// in release builds that give "regular" behavior.
// Overridden database file name for testing
FilePath database_name_override_;
// When nonzero, overrides the table size for new databases for testing
int32 table_size_override_;
// When non-NULL, overrides the history service to use rather than as the
// BrowserProcess. This is provided for unit tests.
HistoryService* history_service_override_;
// When non-NULL, indicates the task that should be run after the next
// rebuild from history is complete.
scoped_ptr<Task> rebuild_complete_task_;
// Set to prevent us from attempting to rebuild the database from global
// history if we have an error opening the file. This is used for testing,
// will be false in production.
bool suppress_rebuild_;
DISALLOW_COPY_AND_ASSIGN(VisitedLinkMaster);
};
// NOTE: These methods are defined inline here, so we can share the compilation
// of visitedlink_master.cc between the browser and the unit/perf tests.
#if defined(UNIT_TEST) || defined(PERF_TEST) || !defined(NDEBUG)
inline void VisitedLinkMaster::DebugValidate() {
int32 used_count = 0;
for (int32 i = 0; i < table_length_; i++) {
if (hash_table_[i])
used_count++;
}
DCHECK_EQ(used_count, used_items_);
}
#endif
#endif // CHROME_BROWSER_VISITEDLINK_VISITEDLINK_MASTER_H_