// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_WEBUI_HTML_DIALOG_UI_H_
#define CHROME_BROWSER_UI_WEBUI_HTML_DIALOG_UI_H_
#pragma once
#include <string>
#include <vector>
#include "content/browser/webui/web_ui.h"
#include "content/common/property_bag.h"
#include "googleurl/src/gurl.h"
namespace gfx {
class Size;
}
struct ContextMenuParams;
// Implement this class to receive notifications.
class HtmlDialogUIDelegate {
public:
// Returns true if the contents needs to be run in a modal dialog.
virtual bool IsDialogModal() const = 0;
// Returns the title of the dialog.
virtual std::wstring GetDialogTitle() const = 0;
// Get the HTML file path for the content to load in the dialog.
virtual GURL GetDialogContentURL() const = 0;
// Get WebUIMessageHandler objects to handle messages from the HTML/JS page.
// The handlers are used to send and receive messages from the page while it
// is still open. Ownership of each handler is taken over by the WebUI
// hosting the page.
virtual void GetWebUIMessageHandlers(
std::vector<WebUIMessageHandler*>* handlers) const = 0;
// Get the size of the dialog.
virtual void GetDialogSize(gfx::Size* size) const = 0;
// Gets the JSON string input to use when showing the dialog.
virtual std::string GetDialogArgs() const = 0;
// A callback to notify the delegate that the dialog closed.
virtual void OnDialogClosed(const std::string& json_retval) = 0;
// Notifies the delegate that the dialog's containing window has been
// closed, and that OnDialogClosed() will be called shortly.
// TODO(jamescook): Make this pure virtual.
virtual void OnWindowClosed();
// A callback to notify the delegate that the contents have gone
// away. Only relevant if your dialog hosts code that calls
// windows.close() and you've allowed that. If the output parameter
// is set to true, then the dialog is closed. The default is false.
virtual void OnCloseContents(TabContents* source, bool* out_close_dialog) = 0;
// A callback to allow the delegate to dictate that the window should not
// have a title bar. This is useful when presenting branded interfaces.
virtual bool ShouldShowDialogTitle() const = 0;
// A callback to allow the delegate to inhibit context menu or show
// customized menu.
virtual bool HandleContextMenu(const ContextMenuParams& params);
protected:
virtual ~HtmlDialogUIDelegate() {}
};
// Displays file URL contents inside a modal HTML dialog.
//
// This application really should not use TabContents + WebUI. It should instead
// just embed a RenderView in a dialog and be done with it.
//
// Before loading a URL corresponding to this WebUI, the caller should set its
// delegate as a property on the TabContents. This WebUI will pick it up from
// there and call it back. This is a bit of a hack to allow the dialog to pass
// its delegate to the Web UI without having nasty accessors on the TabContents.
// The correct design using RVH directly would avoid all of this.
class HtmlDialogUI : public WebUI {
public:
struct HtmlDialogParams {
// The URL for the content that will be loaded in the dialog.
GURL url;
// Width of the dialog.
int width;
// Height of the dialog.
int height;
// The JSON input to pass to the dialog when showing it.
std::string json_input;
};
// When created, the property should already be set on the TabContents.
explicit HtmlDialogUI(TabContents* tab_contents);
virtual ~HtmlDialogUI();
// Returns the PropertyBag accessor object used to write the delegate pointer
// into the TabContents (see class-level comment above).
static PropertyAccessor<HtmlDialogUIDelegate*>& GetPropertyAccessor();
private:
// WebUI
virtual void RenderViewCreated(RenderViewHost* render_view_host);
// JS message handler.
void OnDialogClosed(const ListValue* args);
DISALLOW_COPY_AND_ASSIGN(HtmlDialogUI);
};
// Displays external URL contents inside a modal HTML dialog.
//
// Intended to be the place to collect the settings and lockdowns
// necessary for running external UI conponents securely (e.g., the
// cloud print dialog).
class ExternalHtmlDialogUI : public HtmlDialogUI {
public:
explicit ExternalHtmlDialogUI(TabContents* tab_contents);
virtual ~ExternalHtmlDialogUI();
};
#endif // CHROME_BROWSER_UI_WEBUI_HTML_DIALOG_UI_H_