/* { dg-do run } */ #include "check.h" #ifndef ALIGNMENT #define ALIGNMENT 64 #endif typedef int aligned __attribute__((aligned(ALIGNMENT))); int global; void bar (char *p, int size) { __builtin_strncpy (p, "good", size); } class Base {}; struct A : virtual public Base { A() {} }; struct B {}; static void inline __attribute__((always_inline)) foo (int size) throw (B,A) { char *p = (char *) __builtin_alloca (size + 1); aligned i; bar (p, size); if (__builtin_strncmp (p, "good", size) != 0) { #ifdef DEBUG p[size] = '\0'; printf ("Failed: %s != good\n", p); #endif abort (); } if (check_int (&i, __alignof__(i)) != i) abort (); throw A(); } int main() { try { foo (5); } catch (A& a) { } return 0; }