// { dg-do run } // check EH with templates extern "C" void abort (); extern "C" void exit (int); template <class T, int n, class U> struct A { A() {} A(const char*) {} }; void f1() { throw *(new A<double, 47, A<int, 37, short> >); } void f2() { throw *(new A<double, 47, A<int, 36, short> >); } void f3() { throw A<double, 47, A<int, 37, short> > ("howdy"); } void f4() { throw A<double, 47, A<int, 36, short> > ("hi michey"); } int main() { int flag; flag = 0; try { f1(); } catch (A<double, 47, A<int, 36, short> >) { abort(); } catch (A<double, 47, A<int, 37, short> >) { flag = 1; } if (!flag) abort(); flag = 0; try { f2(); } catch (A<double, 47, A<int, 36, short&> >) { abort(); } catch (A<double, 47, A<int, 36, short> >) { flag = 1; } if (!flag) abort(); flag = 0; try { f3(); } catch (A<double, 47, A<int, 36, short> >) { abort(); } catch (A<double, 47, A<int, 37, short> >) { flag = 1; } if (!flag) abort(); flag = 0; try { f4(); } catch (A<double, 47, A<int, 36, short&> >) { abort(); } catch (A<double, 47, A<int, 36, short> >) { flag = 1; } if (!flag) abort(); exit(0); }