#include <arm_neon.h> struct Matrix43 { float32x4_t row0; float32x4_t row1; float32x4_t row2; float32x4_t row3; }; __attribute__((always_inline)) inline Matrix43 operator*(const Matrix43& m1, const Matrix43& m2) { Matrix43 rr; rr.row0 = vmulq_n_f32( m2.row0, vgetq_lane_f32(m1.row0, 0)); rr.row0 = vmlaq_n_f32(rr.row0, m2.row1, vgetq_lane_f32(m1.row0, 1)); rr.row0 = vmlaq_n_f32(rr.row0, m2.row2, vgetq_lane_f32(m1.row0, 2)); rr.row1 = vmulq_n_f32( m2.row0, vgetq_lane_f32(m1.row1, 0)); rr.row1 = vmlaq_n_f32(rr.row1, m2.row1, vgetq_lane_f32(m1.row1, 1)); rr.row1 = vmlaq_n_f32(rr.row1, m2.row2, vgetq_lane_f32(m1.row1, 2)); rr.row2 = vmulq_n_f32( m2.row0, vgetq_lane_f32(m1.row2, 0)); rr.row2 = vmlaq_n_f32(rr.row2, m2.row1, vgetq_lane_f32(m1.row2, 1)); rr.row2 = vmlaq_n_f32(rr.row2, m2.row2, vgetq_lane_f32(m1.row2, 2)); rr.row3 = vmlaq_n_f32(m2.row3, m2.row0, vgetq_lane_f32(m1.row3, 0)); rr.row3 = vmlaq_n_f32(rr.row3, m2.row1, vgetq_lane_f32(m1.row3, 1)); rr.row3 = vmlaq_n_f32(rr.row3, m2.row2, vgetq_lane_f32(m1.row3, 2)); return rr; } void _f_with_internal_compiler_error(const Matrix43& m, const void* a1, const void* a2) { m * m * m; }