/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef UI_VEC4_H #define UI_VEC4_H #include <stdint.h> #include <sys/types.h> #include <ui/vec3.h> namespace android { // ------------------------------------------------------------------------------------- template <typename T> class tvec4 : public TVecProductOperators<tvec4, T>, public TVecAddOperators<tvec4, T>, public TVecUnaryOperators<tvec4, T>, public TVecComparisonOperators<tvec4, T>, public TVecFunctions<tvec4, T> { public: enum no_init { NO_INIT }; typedef T value_type; typedef T& reference; typedef T const& const_reference; typedef size_t size_type; union { struct { T x, y, z, w; }; struct { T s, t, p, q; }; struct { T r, g, b, a; }; Impersonator< tvec2<T> > xy; Impersonator< tvec2<T> > st; Impersonator< tvec2<T> > rg; Impersonator< tvec3<T> > xyz; Impersonator< tvec3<T> > stp; Impersonator< tvec3<T> > rgb; }; enum { SIZE = 4 }; inline static size_type size() { return SIZE; } // array access inline T const& operator [] (size_t i) const { return (&x)[i]; } inline T& operator [] (size_t i) { return (&x)[i]; } // ----------------------------------------------------------------------- // we don't provide copy-ctor and operator= on purpose // because we want the compiler generated versions // constructors // leaves object uninitialized. use with caution. explicit tvec4(no_init) { } // default constructor tvec4() : x(0), y(0), z(0), w(0) { } // handles implicit conversion to a tvec4. must not be explicit. template<typename A> tvec4(A v) : x(v), y(v), z(v), w(v) { } template<typename A, typename B, typename C, typename D> tvec4(A x, B y, C z, D w) : x(x), y(y), z(z), w(w) { } template<typename A, typename B, typename C> tvec4(const tvec2<A>& v, B z, C w) : x(v.x), y(v.y), z(z), w(w) { } template<typename A, typename B> tvec4(const tvec3<A>& v, B w) : x(v.x), y(v.y), z(v.z), w(w) { } template<typename A> explicit tvec4(const tvec4<A>& v) : x(v.x), y(v.y), z(v.z), w(v.w) { } template<typename A> tvec4(const Impersonator< tvec4<A> >& v) : x(((const tvec4<A>&)v).x), y(((const tvec4<A>&)v).y), z(((const tvec4<A>&)v).z), w(((const tvec4<A>&)v).w) { } template<typename A, typename B> tvec4(const Impersonator< tvec3<A> >& v, B w) : x(((const tvec3<A>&)v).x), y(((const tvec3<A>&)v).y), z(((const tvec3<A>&)v).z), w(w) { } template<typename A, typename B, typename C> tvec4(const Impersonator< tvec2<A> >& v, B z, C w) : x(((const tvec2<A>&)v).x), y(((const tvec2<A>&)v).y), z(z), w(w) { } }; // ---------------------------------------------------------------------------------------- typedef tvec4<float> vec4; // ---------------------------------------------------------------------------------------- }; // namespace android #endif /* UI_VEC4_H */