#include <stdio.h> #include <stdlib.h> #include <signal.h> #include "tests/sys_mman.h" void sig_handler(int sig){ int var; fprintf(stderr, "caught signal, local var is on %p\n", &var); } int main(int argv, char** argc) { int res, i; stack_t sigstk; struct sigaction act; static const int size = SIGSTKSZ*2; // We give EXEC permissions because this won't work on ppc32 unless you // ask for an alt stack with EXEC permissions, // since signal returning requires execution of code on the stack. char *stk = (char *)mmap(0, size, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0); sigstk.ss_sp = stk; sigstk.ss_size = size; sigstk.ss_flags = 0; fprintf(stderr, "calling sigaltstack, stack base is %p\n", sigstk.ss_sp); if (sigaltstack(&sigstk,0)<0) perror("sigaltstack"); fprintf(stderr,"setting sigaction\n"); act.sa_flags=SA_ONSTACK; act.sa_handler=&sig_handler; sigemptyset(&act.sa_mask); res = sigaction(SIGUSR1,&act,0); fprintf(stderr, "res = %d\n", res); fprintf(stderr, "raising the signal\n"); raise(SIGUSR1); /* Loop long enough so valgrind has a forced context switch and actually delivers the signal before the thread exits. */ for (i = 0; i < 1000000; i++) ; fprintf(stderr, "done\n"); return 0; }