/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "PathOpsTestCommon.h" #include "SkPathOpsBounds.h" #include "SkPathOpsCubic.h" #include "SkPathOpsLine.h" #include "SkPathOpsQuad.h" #include "SkPathOpsTriangle.h" void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, true>& quads) { SkTArray<double, true> ts; cubic.toQuadraticTs(precision, &ts); if (ts.count() <= 0) { SkDQuad quad = cubic.toQuad(); quads.push_back(quad); return; } double tStart = 0; for (int i1 = 0; i1 <= ts.count(); ++i1) { const double tEnd = i1 < ts.count() ? ts[i1] : 1; SkDCubic part = cubic.subDivide(tStart, tEnd); SkDQuad quad = part.toQuad(); quads.push_back(quad); tStart = tEnd; } } static bool SkDoubleIsNaN(double x) { return x != x; } bool ValidBounds(const SkPathOpsBounds& bounds) { if (SkScalarIsNaN(bounds.fLeft)) { return false; } if (SkScalarIsNaN(bounds.fTop)) { return false; } if (SkScalarIsNaN(bounds.fRight)) { return false; } return !SkScalarIsNaN(bounds.fBottom); } bool ValidCubic(const SkDCubic& cubic) { for (int index = 0; index < 4; ++index) { if (!ValidPoint(cubic[index])) { return false; } } return true; } bool ValidLine(const SkDLine& line) { for (int index = 0; index < 2; ++index) { if (!ValidPoint(line[index])) { return false; } } return true; } bool ValidPoint(const SkDPoint& pt) { if (SkDoubleIsNaN(pt.fX)) { return false; } return !SkDoubleIsNaN(pt.fY); } bool ValidPoints(const SkPoint* pts, int count) { for (int index = 0; index < count; ++index) { if (SkScalarIsNaN(pts[index].fX)) { return false; } if (SkScalarIsNaN(pts[index].fY)) { return false; } } return true; } bool ValidQuad(const SkDQuad& quad) { for (int index = 0; index < 3; ++index) { if (!ValidPoint(quad[index])) { return false; } } return true; } bool ValidTriangle(const SkDTriangle& triangle) { for (int index = 0; index < 3; ++index) { if (!ValidPoint(triangle.fPts[index])) { return false; } } return true; } bool ValidVector(const SkDVector& v) { if (SkDoubleIsNaN(v.fX)) { return false; } return !SkDoubleIsNaN(v.fY); }