/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrContextFactory.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkColor.h" #include "SkGpuDevice.h" #include "SkPaint.h" #include "SkPixelRef.h" #include "SkRect.h" #include "Test.h" static const char* boolStr(bool value) { return value ? "true" : "false"; } // these are in the same order as the SkBitmap::Config enum static const char* gConfigName[] = { "None", "8888" }; struct Pair { SkBitmap::Config fConfig; const char* fValid; }; /** * Check to ensure that copying a GPU-backed SkBitmap behaved as expected. * @param reporter Used to report failures. * @param desiredConfig Config being copied to. If the copy succeeded, dst must have this Config. * @param success True if the copy succeeded. * @param src A GPU-backed SkBitmap that had copyTo or deepCopyTo called on it. * @param dst SkBitmap that was copied to. * @param deepCopy True if deepCopyTo was used; false if copyTo was used. */ static void TestIndividualCopy(skiatest::Reporter* reporter, const SkBitmap::Config desiredConfig, const bool success, const SkBitmap& src, const SkBitmap& dst, const bool deepCopy = true) { if (success) { REPORTER_ASSERT(reporter, src.width() == dst.width()); REPORTER_ASSERT(reporter, src.height() == dst.height()); REPORTER_ASSERT(reporter, dst.config() == desiredConfig); if (src.config() == dst.config()) { // FIXME: When calling copyTo (so deepCopy is false here), sometimes we copy the pixels // exactly, in which case the IDs should be the same, but sometimes we do a bitmap draw, // in which case the IDs should not be the same. Is there any way to determine which is // the case at this point? if (deepCopy) { REPORTER_ASSERT(reporter, src.getGenerationID() == dst.getGenerationID()); } REPORTER_ASSERT(reporter, src.pixelRef() != NULL && dst.pixelRef() != NULL); // Do read backs and make sure that the two are the same. SkBitmap srcReadBack, dstReadBack; { SkASSERT(src.getTexture() != NULL); bool readBack = src.pixelRef()->readPixels(&srcReadBack); REPORTER_ASSERT(reporter, readBack); } if (dst.getTexture() != NULL) { bool readBack = dst.pixelRef()->readPixels(&dstReadBack); REPORTER_ASSERT(reporter, readBack); } else { // If dst is not a texture, do a copy instead, to the same config as srcReadBack. bool copy = dst.copyTo(&dstReadBack, srcReadBack.config()); REPORTER_ASSERT(reporter, copy); } SkAutoLockPixels srcLock(srcReadBack); SkAutoLockPixels dstLock(dstReadBack); REPORTER_ASSERT(reporter, srcReadBack.readyToDraw() && dstReadBack.readyToDraw()); const char* srcP = static_cast<const char*>(srcReadBack.getAddr(0, 0)); const char* dstP = static_cast<const char*>(dstReadBack.getAddr(0, 0)); REPORTER_ASSERT(reporter, srcP != dstP); REPORTER_ASSERT(reporter, !memcmp(srcP, dstP, srcReadBack.getSize())); } else { REPORTER_ASSERT(reporter, src.getGenerationID() != dst.getGenerationID()); } } else { // dst should be unchanged from its initial state REPORTER_ASSERT(reporter, dst.config() == SkBitmap::kNo_Config); REPORTER_ASSERT(reporter, dst.width() == 0); REPORTER_ASSERT(reporter, dst.height() == 0); } } // Stripped down version of TestBitmapCopy that checks basic fields (width, height, config, genID) // to ensure that they were copied properly. static void TestGpuBitmapCopy(skiatest::Reporter* reporter, GrContextFactory* factory) { #ifdef SK_BUILD_FOR_ANDROID // https://code.google.com/p/skia/issues/detail?id=753 return; #endif for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); if (!GrContextFactory::IsRenderingGLContext(glType)) { continue; } GrContext* grContext = factory->get(glType); if (NULL == grContext) { continue; } if (NULL == grContext) { return; } static const Pair gPairs[] = { { SkBitmap::kNo_Config, "00" }, { SkBitmap::kARGB_8888_Config, "01" }, }; const int W = 20; const int H = 33; for (size_t i = 0; i < SK_ARRAY_COUNT(gPairs); i++) { SkBitmap src, dst; SkGpuDevice* device = SkNEW_ARGS(SkGpuDevice, (grContext, gPairs[i].fConfig, W, H)); SkAutoUnref aur(device); src = device->accessBitmap(false); device->clear(SK_ColorWHITE); // Draw something different to the same portion of the bitmap that we will extract as a // subset, so that comparing the pixels of the subset will be meaningful. SkIRect subsetRect = SkIRect::MakeLTRB(W/2, H/2, W, H); SkCanvas drawingCanvas(device); SkPaint paint; paint.setColor(SK_ColorRED); drawingCanvas.drawRect(SkRect::Make(subsetRect), paint); // Extract a subset. If this succeeds we will test copying the subset. SkBitmap subset; const bool extracted = src.extractSubset(&subset, subsetRect); for (size_t j = 0; j < SK_ARRAY_COUNT(gPairs); j++) { dst.reset(); bool success = src.deepCopyTo(&dst, gPairs[j].fConfig); bool expected = gPairs[i].fValid[j] != '0'; if (success != expected) { SkString str; str.printf("SkBitmap::deepCopyTo from %s to %s. expected %s returned %s", gConfigName[i], gConfigName[j], boolStr(expected), boolStr(success)); reporter->reportFailed(str); } bool canSucceed = src.canCopyTo(gPairs[j].fConfig); if (success != canSucceed) { SkString str; str.printf("SkBitmap::deepCopyTo from %s to %s returned %s," "but canCopyTo returned %s", gConfigName[i], gConfigName[j], boolStr(success), boolStr(canSucceed)); reporter->reportFailed(str); } TestIndividualCopy(reporter, gPairs[j].fConfig, success, src, dst); // Test copying the subset bitmap, using both copyTo and deepCopyTo. if (extracted) { SkBitmap subsetCopy; success = subset.copyTo(&subsetCopy, gPairs[j].fConfig); REPORTER_ASSERT(reporter, success == expected); REPORTER_ASSERT(reporter, success == canSucceed); TestIndividualCopy(reporter, gPairs[j].fConfig, success, subset, subsetCopy, false); // Reset the bitmap so that a failed copyTo will leave it in the expected state. subsetCopy.reset(); success = subset.deepCopyTo(&subsetCopy, gPairs[j].fConfig); REPORTER_ASSERT(reporter, success == expected); REPORTER_ASSERT(reporter, success == canSucceed); TestIndividualCopy(reporter, gPairs[j].fConfig, success, subset, subsetCopy, true); } } // for (size_t j = ... } // for (size_t i = ... } // GrContextFactory::GLContextType } #include "TestClassDef.h" DEFINE_GPUTESTCLASS("GpuBitmapCopy", TestGpuBitmapCopyClass, TestGpuBitmapCopy) #endif