/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTileGrid.h" SkTileGrid::SkTileGrid(int xTileCount, int yTileCount, const SkTileGridPicture::TileGridInfo& info, SkTileGridNextDatumFunctionPtr nextDatumFunction) { fXTileCount = xTileCount; fYTileCount = yTileCount; fInfo = info; // Margin is offset by 1 as a provision for AA and // to cancel-out the outset applied by getClipDeviceBounds. fInfo.fMargin.fHeight++; fInfo.fMargin.fWidth++; fTileCount = fXTileCount * fYTileCount; fInsertionCount = 0; fGridBounds = SkIRect::MakeXYWH(0, 0, fInfo.fTileInterval.width() * fXTileCount, fInfo.fTileInterval.height() * fYTileCount); fNextDatumFunction = nextDatumFunction; fTileData = SkNEW_ARRAY(SkTDArray<void *>, fTileCount); } SkTileGrid::~SkTileGrid() { SkDELETE_ARRAY(fTileData); } SkTDArray<void *>& SkTileGrid::tile(int x, int y) { return fTileData[y * fXTileCount + x]; } void SkTileGrid::insert(void* data, const SkIRect& bounds, bool) { SkASSERT(!bounds.isEmpty()); SkIRect dilatedBounds = bounds; dilatedBounds.outset(fInfo.fMargin.width(), fInfo.fMargin.height()); dilatedBounds.offset(fInfo.fOffset); if (!SkIRect::Intersects(dilatedBounds, fGridBounds)) { return; } // Note: SkIRects are non-inclusive of the right() column and bottom() row, // hence the "-1"s in the computations of maxTileX and maxTileY. int minTileX = SkMax32(SkMin32(dilatedBounds.left() / fInfo.fTileInterval.width(), fXTileCount - 1), 0); int maxTileX = SkMax32(SkMin32((dilatedBounds.right() - 1) / fInfo.fTileInterval.width(), fXTileCount - 1), 0); int minTileY = SkMax32(SkMin32(dilatedBounds.top() / fInfo.fTileInterval.height(), fYTileCount -1), 0); int maxTileY = SkMax32(SkMin32((dilatedBounds.bottom() -1) / fInfo.fTileInterval.height(), fYTileCount -1), 0); for (int x = minTileX; x <= maxTileX; x++) { for (int y = minTileY; y <= maxTileY; y++) { this->tile(x, y).push(data); } } fInsertionCount++; } void SkTileGrid::search(const SkIRect& query, SkTDArray<void*>* results) { SkIRect adjustedQuery = query; // The inset is to counteract the outset that was applied in 'insert' // The outset/inset is to optimize for lookups of size // 'tileInterval + 2 * margin' that are aligned with the tile grid. adjustedQuery.inset(fInfo.fMargin.width(), fInfo.fMargin.height()); adjustedQuery.offset(fInfo.fOffset); adjustedQuery.sort(); // in case the inset inverted the rectangle // Convert the query rectangle from device coordinates to tile coordinates // by rounding outwards to the nearest tile boundary so that the resulting tile // region includes the query rectangle. (using truncating division to "floor") int tileStartX = adjustedQuery.left() / fInfo.fTileInterval.width(); int tileEndX = (adjustedQuery.right() + fInfo.fTileInterval.width() - 1) / fInfo.fTileInterval.width(); int tileStartY = adjustedQuery.top() / fInfo.fTileInterval.height(); int tileEndY = (adjustedQuery.bottom() + fInfo.fTileInterval.height() - 1) / fInfo.fTileInterval.height(); tileStartX = SkPin32(tileStartX, 0, fXTileCount - 1); tileEndX = SkPin32(tileEndX, tileStartX+1, fXTileCount); tileStartY = SkPin32(tileStartY, 0, fYTileCount - 1); tileEndY = SkPin32(tileEndY, tileStartY+1, fYTileCount); int queryTileCount = (tileEndX - tileStartX) * (tileEndY - tileStartY); SkASSERT(queryTileCount); if (queryTileCount == 1) { *results = this->tile(tileStartX, tileStartY); } else { results->reset(); SkAutoSTArray<kStackAllocationTileCount, int> curPositions(queryTileCount); SkAutoSTArray<kStackAllocationTileCount, SkTDArray<void *>*> storage(queryTileCount); SkTDArray<void *>** tileRange = storage.get(); int tile = 0; for (int x = tileStartX; x < tileEndX; ++x) { for (int y = tileStartY; y < tileEndY; ++y) { tileRange[tile] = &this->tile(x, y); curPositions[tile] = tileRange[tile]->count() ? 0 : kTileFinished; ++tile; } } void *nextElement; while(NULL != (nextElement = fNextDatumFunction(tileRange, curPositions))) { results->push(nextElement); } } } void SkTileGrid::clear() { for (int i = 0; i < fTileCount; i++) { fTileData[i].reset(); } } int SkTileGrid::getCount() const { return fInsertionCount; } void SkTileGrid::rewindInserts() { SkASSERT(fClient); for (int i = 0; i < fTileCount; ++i) { while (!fTileData[i].isEmpty() && fClient->shouldRewind(fTileData[i].top())) { fTileData[i].pop(); } } }