// Copyright 2006, 2008 Google Inc. // Authors: Chandra Chereddi, Lincoln Smith // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include <config.h> #include "blockhash.h" #include <stdint.h> // uint32_t #include <string.h> // memcpy, memcmp #include <algorithm> // std::min #include "compile_assert.h" #include "logging.h" #include "rolling_hash.h" namespace open_vcdiff { typedef unsigned long uword_t; // a machine word NOLINT BlockHash::BlockHash(const char* source_data, size_t source_size, int starting_offset) : source_data_(source_data), source_size_(source_size), hash_table_mask_(0), starting_offset_(starting_offset), last_block_added_(-1) { } BlockHash::~BlockHash() { } // kBlockSize must be at least 2 to be meaningful. Since it's a compile-time // constant, check its value at compile time rather than wasting CPU cycles // on runtime checks. VCD_COMPILE_ASSERT(BlockHash::kBlockSize >= 2, kBlockSize_must_be_at_least_2); // kBlockSize is required to be a power of 2 because multiplication // (n * kBlockSize), division (n / kBlockSize) and MOD (n % kBlockSize) // are commonly-used operations. If kBlockSize is a compile-time // constant and a power of 2, the compiler can convert these three operations // into bit-shift (>> or <<) and bitwise-AND (&) operations, which are much // more efficient than executing full integer multiply, divide, or remainder // instructions. VCD_COMPILE_ASSERT((BlockHash::kBlockSize & (BlockHash::kBlockSize - 1)) == 0, kBlockSize_must_be_a_power_of_2); bool BlockHash::Init(bool populate_hash_table) { if (!hash_table_.empty() || !next_block_table_.empty() || !last_block_table_.empty()) { VCD_DFATAL << "Init() called twice for same BlockHash object" << VCD_ENDL; return false; } const size_t table_size = CalcTableSize(source_size_); if (table_size == 0) { VCD_DFATAL << "Error finding table size for source size " << source_size_ << VCD_ENDL; return false; } // Since table_size is a power of 2, (table_size - 1) is a bit mask // containing all the bits below table_size. hash_table_mask_ = static_cast<uint32_t>(table_size - 1); hash_table_.resize(table_size, -1); next_block_table_.resize(GetNumberOfBlocks(), -1); last_block_table_.resize(GetNumberOfBlocks(), -1); if (populate_hash_table) { AddAllBlocks(); } return true; } const BlockHash* BlockHash::CreateDictionaryHash(const char* dictionary_data, size_t dictionary_size) { BlockHash* new_dictionary_hash = new BlockHash(dictionary_data, dictionary_size, 0); if (!new_dictionary_hash->Init(/* populate_hash_table = */ true)) { delete new_dictionary_hash; return NULL; } else { return new_dictionary_hash; } } BlockHash* BlockHash::CreateTargetHash(const char* target_data, size_t target_size, size_t dictionary_size) { BlockHash* new_target_hash = new BlockHash(target_data, target_size, static_cast<int>(dictionary_size)); if (!new_target_hash->Init(/* populate_hash_table = */ false)) { delete new_target_hash; return NULL; } else { return new_target_hash; } } // Returns zero if an error occurs. size_t BlockHash::CalcTableSize(const size_t dictionary_size) { // Overallocate the hash table by making it the same size (in bytes) // as the source data. This is a trade-off between space and time: // the empty entries in the hash table will reduce the // probability of a hash collision to (sizeof(int) / kblockSize), // and so save time comparing false matches. const size_t min_size = (dictionary_size / sizeof(int)) + 1; // NOLINT size_t table_size = 1; // Find the smallest power of 2 that is >= min_size, and assign // that value to table_size. while (table_size < min_size) { table_size <<= 1; // Guard against an infinite loop if (table_size <= 0) { VCD_DFATAL << "Internal error: CalcTableSize(dictionary_size = " << dictionary_size << "): resulting table_size " << table_size << " is zero or negative" << VCD_ENDL; return 0; } } // Check size sanity if ((table_size & (table_size - 1)) != 0) { VCD_DFATAL << "Internal error: CalcTableSize(dictionary_size = " << dictionary_size << "): resulting table_size " << table_size << " is not a power of 2" << VCD_ENDL; return 0; } // The loop above tries to find the smallest power of 2 that is >= min_size. // That value must lie somewhere between min_size and (min_size * 2), // except for the case (dictionary_size == 0, table_size == 1). if ((dictionary_size > 0) && (table_size > (min_size * 2))) { VCD_DFATAL << "Internal error: CalcTableSize(dictionary_size = " << dictionary_size << "): resulting table_size " << table_size << " is too large" << VCD_ENDL; return 0; } return table_size; } // If the hash value is already available from the rolling hash, // call this function to save time. void BlockHash::AddBlock(uint32_t hash_value) { if (hash_table_.empty()) { VCD_DFATAL << "BlockHash::AddBlock() called before BlockHash::Init()" << VCD_ENDL; return; } // The initial value of last_block_added_ is -1. int block_number = last_block_added_ + 1; const int total_blocks = static_cast<int>(source_size_ / kBlockSize); // round down if (block_number >= total_blocks) { VCD_DFATAL << "BlockHash::AddBlock() called" " with block number " << block_number << " that is past last block " << (total_blocks - 1) << VCD_ENDL; return; } if (next_block_table_[block_number] != -1) { VCD_DFATAL << "Internal error in BlockHash::AddBlock(): " "block number = " << block_number << ", next block should be -1 but is " << next_block_table_[block_number] << VCD_ENDL; return; } const uint32_t hash_table_index = GetHashTableIndex(hash_value); const int first_matching_block = hash_table_[hash_table_index]; if (first_matching_block < 0) { // This is the first entry with this hash value hash_table_[hash_table_index] = block_number; last_block_table_[block_number] = block_number; } else { // Add this entry at the end of the chain of matching blocks const int last_matching_block = last_block_table_[first_matching_block]; if (next_block_table_[last_matching_block] != -1) { VCD_DFATAL << "Internal error in BlockHash::AddBlock(): " "first matching block = " << first_matching_block << ", last matching block = " << last_matching_block << ", next block should be -1 but is " << next_block_table_[last_matching_block] << VCD_ENDL; return; } next_block_table_[last_matching_block] = block_number; last_block_table_[first_matching_block] = block_number; } last_block_added_ = block_number; } void BlockHash::AddAllBlocks() { AddAllBlocksThroughIndex(static_cast<int>(source_size_)); } void BlockHash::AddAllBlocksThroughIndex(int end_index) { if (end_index > static_cast<int>(source_size_)) { VCD_DFATAL << "BlockHash::AddAllBlocksThroughIndex() called" " with index " << end_index << " higher than end index " << source_size_ << VCD_ENDL; return; } const int last_index_added = last_block_added_ * kBlockSize; if (end_index <= last_index_added) { VCD_DFATAL << "BlockHash::AddAllBlocksThroughIndex() called" " with index " << end_index << " <= last index added ( " << last_index_added << ")" << VCD_ENDL; return; } int end_limit = end_index; // Don't allow reading any indices at or past source_size_. // The Hash function extends (kBlockSize - 1) bytes past the index, // so leave a margin of that size. int last_legal_hash_index = static_cast<int>(source_size() - kBlockSize); if (end_limit > last_legal_hash_index) { end_limit = last_legal_hash_index + 1; } const char* block_ptr = source_data() + NextIndexToAdd(); const char* const end_ptr = source_data() + end_limit; while (block_ptr < end_ptr) { AddBlock(RollingHash<kBlockSize>::Hash(block_ptr)); block_ptr += kBlockSize; } } VCD_COMPILE_ASSERT((BlockHash::kBlockSize % sizeof(uword_t)) == 0, kBlockSize_must_be_a_multiple_of_machine_word_size); // A recursive template to compare a fixed number // of (possibly unaligned) machine words starting // at addresses block1 and block2. Returns true or false // depending on whether an exact match was found. template<int number_of_words> inline bool CompareWholeWordValues(const char* block1, const char* block2) { return CompareWholeWordValues<1>(block1, block2) && CompareWholeWordValues<number_of_words - 1>(block1 + sizeof(uword_t), block2 + sizeof(uword_t)); } // The base of the recursive template: compare one pair of machine words. template<> inline bool CompareWholeWordValues<1>(const char* word1, const char* word2) { uword_t aligned_word1, aligned_word2; memcpy(&aligned_word1, word1, sizeof(aligned_word1)); memcpy(&aligned_word2, word2, sizeof(aligned_word2)); return aligned_word1 == aligned_word2; } // A block must be composed of an integral number of machine words // (uword_t values.) This function takes advantage of that fact // by comparing the blocks as series of (possibly unaligned) word values. // A word-sized comparison can be performed as a single // machine instruction. Comparing words instead of bytes means that, // on a 64-bit platform, this function will use 8 times fewer test-and-branch // instructions than a byte-by-byte comparison. Even with the extra // cost of the calls to memcpy, this method is still at least twice as fast // as memcmp (measured using gcc on a 64-bit platform, with a block size // of 32.) For blocks with identical contents (a common case), this method // is over six times faster than memcmp. inline bool BlockCompareWordsInline(const char* block1, const char* block2) { static const size_t kWordsPerBlock = BlockHash::kBlockSize / sizeof(uword_t); return CompareWholeWordValues<kWordsPerBlock>(block1, block2); } bool BlockHash::BlockCompareWords(const char* block1, const char* block2) { return BlockCompareWordsInline(block1, block2); } inline bool BlockContentsMatchInline(const char* block1, const char* block2) { // Optimize for mismatch in first byte. Since this function is called only // when the hash values of the two blocks match, it is very likely that either // the blocks are identical, or else the first byte does not match. if (*block1 != *block2) { return false; } #ifdef VCDIFF_USE_BLOCK_COMPARE_WORDS return BlockCompareWordsInline(block1, block2); #else // !VCDIFF_USE_BLOCK_COMPARE_WORDS return memcmp(block1, block2, BlockHash::kBlockSize) == 0; #endif // VCDIFF_USE_BLOCK_COMPARE_WORDS } bool BlockHash::BlockContentsMatch(const char* block1, const char* block2) { return BlockContentsMatchInline(block1, block2); } inline int BlockHash::SkipNonMatchingBlocks(int block_number, const char* block_ptr) const { int probes = 0; while ((block_number >= 0) && !BlockContentsMatchInline(block_ptr, &source_data_[block_number * kBlockSize])) { if (++probes > kMaxProbes) { return -1; // Avoid too much chaining } block_number = next_block_table_[block_number]; } return block_number; } // Init() must have been called and returned true before using // FirstMatchingBlock or NextMatchingBlock. No check is performed // for this condition; the code will crash if this condition is violated. inline int BlockHash::FirstMatchingBlockInline(uint32_t hash_value, const char* block_ptr) const { return SkipNonMatchingBlocks(hash_table_[GetHashTableIndex(hash_value)], block_ptr); } int BlockHash::FirstMatchingBlock(uint32_t hash_value, const char* block_ptr) const { return FirstMatchingBlockInline(hash_value, block_ptr); } int BlockHash::NextMatchingBlock(int block_number, const char* block_ptr) const { if (static_cast<size_t>(block_number) >= GetNumberOfBlocks()) { VCD_DFATAL << "NextMatchingBlock called for invalid block number " << block_number << VCD_ENDL; return -1; } return SkipNonMatchingBlocks(next_block_table_[block_number], block_ptr); } // Keep a count of the number of matches found. This will throttle the // number of iterations in FindBestMatch. For example, if the entire // dictionary is made up of spaces (' ') and the search string is also // made up of spaces, there will be one match for each block in the // dictionary. inline bool BlockHash::TooManyMatches(int* match_counter) { ++(*match_counter); return (*match_counter) > kMaxMatchesToCheck; } // Returns the number of bytes to the left of source_match_start // that match the corresponding bytes to the left of target_match_start. // Will not examine more than max_bytes bytes, which is to say that // the return value will be in the range [0, max_bytes] inclusive. int BlockHash::MatchingBytesToLeft(const char* source_match_start, const char* target_match_start, int max_bytes) { const char* source_ptr = source_match_start; const char* target_ptr = target_match_start; int bytes_found = 0; while (bytes_found < max_bytes) { --source_ptr; --target_ptr; if (*source_ptr != *target_ptr) { break; } ++bytes_found; } return bytes_found; } // Returns the number of bytes starting at source_match_end // that match the corresponding bytes starting at target_match_end. // Will not examine more than max_bytes bytes, which is to say that // the return value will be in the range [0, max_bytes] inclusive. int BlockHash::MatchingBytesToRight(const char* source_match_end, const char* target_match_end, int max_bytes) { const char* source_ptr = source_match_end; const char* target_ptr = target_match_end; int bytes_found = 0; while ((bytes_found < max_bytes) && (*source_ptr == *target_ptr)) { ++bytes_found; ++source_ptr; ++target_ptr; } return bytes_found; } // No NULL checks are performed on the pointer arguments. The caller // must guarantee that none of the arguments is NULL, or a crash will occur. // // The vast majority of calls to FindBestMatch enter the loop *zero* times, // which is to say that most candidate blocks find no matches in the dictionary. // The important sections for optimization are therefore the code outside the // loop and the code within the loop conditions. Keep this to a minimum. void BlockHash::FindBestMatch(uint32_t hash_value, const char* target_candidate_start, const char* target_start, size_t target_size, Match* best_match) const { int match_counter = 0; for (int block_number = FirstMatchingBlockInline(hash_value, target_candidate_start); (block_number >= 0) && !TooManyMatches(&match_counter); block_number = NextMatchingBlock(block_number, target_candidate_start)) { int source_match_offset = block_number * kBlockSize; const int source_match_end = source_match_offset + kBlockSize; int target_match_offset = static_cast<int>(target_candidate_start - target_start); const int target_match_end = target_match_offset + kBlockSize; size_t match_size = kBlockSize; { // Extend match start towards beginning of unencoded data const int limit_bytes_to_left = std::min(source_match_offset, target_match_offset); const int matching_bytes_to_left = MatchingBytesToLeft(source_data_ + source_match_offset, target_start + target_match_offset, limit_bytes_to_left); source_match_offset -= matching_bytes_to_left; target_match_offset -= matching_bytes_to_left; match_size += matching_bytes_to_left; } { // Extend match end towards end of unencoded data const size_t source_bytes_to_right = source_size_ - source_match_end; const size_t target_bytes_to_right = target_size - target_match_end; const size_t limit_bytes_to_right = std::min(source_bytes_to_right, target_bytes_to_right); match_size += MatchingBytesToRight(source_data_ + source_match_end, target_start + target_match_end, static_cast<int>(limit_bytes_to_right)); } // Update in/out parameter if the best match found was better // than any match already stored in *best_match. best_match->ReplaceIfBetterMatch(match_size, source_match_offset + starting_offset_, target_match_offset); } } } // namespace open_vcdiff