//===- CodeGenTarget.h - Target Class Wrapper -------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines wrappers for the Target class and related global // functionality. This makes it easier to access the data and provides a single // place that needs to check it for validity. All of these classes abort // on error conditions. // //===----------------------------------------------------------------------===// #ifndef CODEGEN_TARGET_H #define CODEGEN_TARGET_H #include "CodeGenInstruction.h" #include "CodeGenRegisters.h" #include "llvm/Support/raw_ostream.h" #include "llvm/TableGen/Record.h" #include <algorithm> namespace llvm { struct CodeGenRegister; class CodeGenSchedModels; class CodeGenTarget; // SelectionDAG node properties. // SDNPMemOperand: indicates that a node touches memory and therefore must // have an associated memory operand that describes the access. enum SDNP { SDNPCommutative, SDNPAssociative, SDNPHasChain, SDNPOutGlue, SDNPInGlue, SDNPOptInGlue, SDNPMayLoad, SDNPMayStore, SDNPSideEffect, SDNPMemOperand, SDNPVariadic, SDNPWantRoot, SDNPWantParent }; /// getValueType - Return the MVT::SimpleValueType that the specified TableGen /// record corresponds to. MVT::SimpleValueType getValueType(Record *Rec); std::string getName(MVT::SimpleValueType T); std::string getEnumName(MVT::SimpleValueType T); /// getQualifiedName - Return the name of the specified record, with a /// namespace qualifier if the record contains one. std::string getQualifiedName(const Record *R); /// CodeGenTarget - This class corresponds to the Target class in the .td files. /// class CodeGenTarget { RecordKeeper &Records; Record *TargetRec; mutable DenseMap<const Record*, CodeGenInstruction*> Instructions; mutable CodeGenRegBank *RegBank; mutable std::vector<Record*> RegAltNameIndices; mutable SmallVector<MVT::SimpleValueType, 8> LegalValueTypes; void ReadRegAltNameIndices() const; void ReadInstructions() const; void ReadLegalValueTypes() const; mutable CodeGenSchedModels *SchedModels; mutable std::vector<const CodeGenInstruction*> InstrsByEnum; public: CodeGenTarget(RecordKeeper &Records); ~CodeGenTarget(); Record *getTargetRecord() const { return TargetRec; } const std::string &getName() const; /// getInstNamespace - Return the target-specific instruction namespace. /// std::string getInstNamespace() const; /// getInstructionSet - Return the InstructionSet object. /// Record *getInstructionSet() const; /// getAsmParser - Return the AssemblyParser definition for this target. /// Record *getAsmParser() const; /// getAsmParserVariant - Return the AssmblyParserVariant definition for /// this target. /// Record *getAsmParserVariant(unsigned i) const; /// getAsmParserVariantCount - Return the AssmblyParserVariant definition /// available for this target. /// unsigned getAsmParserVariantCount() const; /// getAsmWriter - Return the AssemblyWriter definition for this target. /// Record *getAsmWriter() const; /// getRegBank - Return the register bank description. CodeGenRegBank &getRegBank() const; /// getRegisterByName - If there is a register with the specific AsmName, /// return it. const CodeGenRegister *getRegisterByName(StringRef Name) const; const std::vector<Record*> &getRegAltNameIndices() const { if (RegAltNameIndices.empty()) ReadRegAltNameIndices(); return RegAltNameIndices; } const CodeGenRegisterClass &getRegisterClass(Record *R) const { return *getRegBank().getRegClass(R); } /// getRegisterVTs - Find the union of all possible SimpleValueTypes for the /// specified physical register. std::vector<MVT::SimpleValueType> getRegisterVTs(Record *R) const; ArrayRef<MVT::SimpleValueType> getLegalValueTypes() const { if (LegalValueTypes.empty()) ReadLegalValueTypes(); return LegalValueTypes; } /// isLegalValueType - Return true if the specified value type is natively /// supported by the target (i.e. there are registers that directly hold it). bool isLegalValueType(MVT::SimpleValueType VT) const { ArrayRef<MVT::SimpleValueType> LegalVTs = getLegalValueTypes(); for (unsigned i = 0, e = LegalVTs.size(); i != e; ++i) if (LegalVTs[i] == VT) return true; return false; } CodeGenSchedModels &getSchedModels() const; private: DenseMap<const Record*, CodeGenInstruction*> &getInstructions() const { if (Instructions.empty()) ReadInstructions(); return Instructions; } public: CodeGenInstruction &getInstruction(const Record *InstRec) const { if (Instructions.empty()) ReadInstructions(); DenseMap<const Record*, CodeGenInstruction*>::iterator I = Instructions.find(InstRec); assert(I != Instructions.end() && "Not an instruction"); return *I->second; } /// getInstructionsByEnumValue - Return all of the instructions defined by the /// target, ordered by their enum value. const std::vector<const CodeGenInstruction*> & getInstructionsByEnumValue() const { if (InstrsByEnum.empty()) ComputeInstrsByEnum(); return InstrsByEnum; } typedef std::vector<const CodeGenInstruction*>::const_iterator inst_iterator; inst_iterator inst_begin() const{return getInstructionsByEnumValue().begin();} inst_iterator inst_end() const { return getInstructionsByEnumValue().end(); } /// isLittleEndianEncoding - are instruction bit patterns defined as [0..n]? /// bool isLittleEndianEncoding() const; /// guessInstructionProperties - should we just guess unset instruction /// properties? bool guessInstructionProperties() const; private: void ComputeInstrsByEnum() const; }; /// ComplexPattern - ComplexPattern info, corresponding to the ComplexPattern /// tablegen class in TargetSelectionDAG.td class ComplexPattern { MVT::SimpleValueType Ty; unsigned NumOperands; std::string SelectFunc; std::vector<Record*> RootNodes; unsigned Properties; // Node properties public: ComplexPattern() : NumOperands(0) {} ComplexPattern(Record *R); MVT::SimpleValueType getValueType() const { return Ty; } unsigned getNumOperands() const { return NumOperands; } const std::string &getSelectFunc() const { return SelectFunc; } const std::vector<Record*> &getRootNodes() const { return RootNodes; } bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); } }; } // End llvm namespace #endif