#ifndef _LINUX_DSSCOMP_H #define _LINUX_DSSCOMP_H #ifdef __KERNEL__ #include <video/omapdss.h> #else /* exporting enumerations from arch/arm/plat-omap/include/plat/display.h */ enum omap_plane { OMAP_DSS_GFX = 0, OMAP_DSS_VIDEO1 = 1, OMAP_DSS_VIDEO2 = 2, OMAP_DSS_VIDEO3 = 3, OMAP_DSS_WB = 4, }; enum omap_channel { OMAP_DSS_CHANNEL_LCD = 0, OMAP_DSS_CHANNEL_DIGIT = 1, OMAP_DSS_CHANNEL_LCD2 = 2, }; enum omap_color_mode { OMAP_DSS_COLOR_CLUT1 = 1 << 0, /* BITMAP 1 */ OMAP_DSS_COLOR_CLUT2 = 1 << 1, /* BITMAP 2 */ OMAP_DSS_COLOR_CLUT4 = 1 << 2, /* BITMAP 4 */ OMAP_DSS_COLOR_CLUT8 = 1 << 3, /* BITMAP 8 */ /* also referred to as RGB 12-BPP, 16-bit container */ OMAP_DSS_COLOR_RGB12U = 1 << 4, /* xRGB12-4444 */ OMAP_DSS_COLOR_ARGB16 = 1 << 5, /* ARGB16-4444 */ OMAP_DSS_COLOR_RGB16 = 1 << 6, /* RGB16-565 */ /* also referred to as RGB 24-BPP, 32-bit container */ OMAP_DSS_COLOR_RGB24U = 1 << 7, /* xRGB24-8888 */ OMAP_DSS_COLOR_RGB24P = 1 << 8, /* RGB24-888 */ OMAP_DSS_COLOR_YUV2 = 1 << 9, /* YUV2 4:2:2 co-sited */ OMAP_DSS_COLOR_UYVY = 1 << 10, /* UYVY 4:2:2 co-sited */ OMAP_DSS_COLOR_ARGB32 = 1 << 11, /* ARGB32-8888 */ OMAP_DSS_COLOR_RGBA32 = 1 << 12, /* RGBA32-8888 */ /* also referred to as RGBx 32 in TRM */ OMAP_DSS_COLOR_RGBX24 = 1 << 13, /* RGBx32-8888 */ OMAP_DSS_COLOR_RGBX32 = 1 << 13, /* RGBx32-8888 */ OMAP_DSS_COLOR_NV12 = 1 << 14, /* NV12 format: YUV 4:2:0 */ /* also referred to as RGBA12-4444 in TRM */ OMAP_DSS_COLOR_RGBA16 = 1 << 15, /* RGBA16-4444 */ OMAP_DSS_COLOR_RGBX12 = 1 << 16, /* RGBx16-4444 */ OMAP_DSS_COLOR_RGBX16 = 1 << 16, /* RGBx16-4444 */ OMAP_DSS_COLOR_ARGB16_1555 = 1 << 17, /* ARGB16-1555 */ /* also referred to as xRGB16-555 in TRM */ OMAP_DSS_COLOR_XRGB15 = 1 << 18, /* xRGB16-1555 */ OMAP_DSS_COLOR_XRGB16_1555 = 1 << 18, /* xRGB16-1555 */ }; enum omap_dss_trans_key_type { OMAP_DSS_COLOR_KEY_GFX_DST = 0, OMAP_DSS_COLOR_KEY_VID_SRC = 1, }; enum omap_dss_display_state { OMAP_DSS_DISPLAY_DISABLED = 0, OMAP_DSS_DISPLAY_ACTIVE, OMAP_DSS_DISPLAY_SUSPENDED, OMAP_DSS_DISPLAY_TRANSITION, }; struct omap_video_timings { /* Unit: pixels */ __u16 x_res; /* Unit: pixels */ __u16 y_res; /* Unit: KHz */ __u32 pixel_clock; /* Unit: pixel clocks */ __u16 hsw; /* Horizontal synchronization pulse width */ /* Unit: pixel clocks */ __u16 hfp; /* Horizontal front porch */ /* Unit: pixel clocks */ __u16 hbp; /* Horizontal back porch */ /* Unit: line clocks */ __u16 vsw; /* Vertical synchronization pulse width */ /* Unit: line clocks */ __u16 vfp; /* Vertical front porch */ /* Unit: line clocks */ __u16 vbp; /* Vertical back porch */ }; /* YUV to RGB color conversion info */ struct omap_dss_cconv_coefs { __s16 ry, rcr, rcb; __s16 gy, gcr, gcb; __s16 by, bcr, bcb; /* Y is 16..235, UV is 16..240 if not fullrange. Otherwise 0..255 */ __u16 full_range; } __attribute__ ((aligned(4))); struct omap_dss_cpr_coefs { __s16 rr, rg, rb; __s16 gr, gg, gb; __s16 br, bg, bb; }; #endif /* copy of fb_videomode */ struct dsscomp_videomode { const char *name; /* optional */ __u32 refresh; /* optional */ __u32 xres; __u32 yres; __u32 pixclock; __u32 left_margin; __u32 right_margin; __u32 upper_margin; __u32 lower_margin; __u32 hsync_len; __u32 vsync_len; __u32 sync; __u32 vmode; __u32 flag; }; /* * Stereoscopic Panel types * row, column, overunder, sidebyside options * are with respect to native scan order */ enum s3d_disp_type { S3D_DISP_NONE = 0, S3D_DISP_FRAME_SEQ, S3D_DISP_ROW_IL, S3D_DISP_COL_IL, S3D_DISP_PIX_IL, S3D_DISP_CHECKB, S3D_DISP_OVERUNDER, S3D_DISP_SIDEBYSIDE, }; /* Subsampling direction is based on native panel scan order.*/ enum s3d_disp_sub_sampling { S3D_DISP_SUB_SAMPLE_NONE = 0, S3D_DISP_SUB_SAMPLE_V, S3D_DISP_SUB_SAMPLE_H, }; /* * Indicates if display expects left view first followed by right or viceversa * For row interlaved displays, defines first row view * For column interleaved displays, defines first column view * For checkerboard, defines first pixel view * For overunder, defines top view * For sidebyside, defines west view */ enum s3d_disp_order { S3D_DISP_ORDER_L = 0, S3D_DISP_ORDER_R = 1, }; /* * Indicates current view * Used mainly for displays that need to trigger a sync signal */ enum s3d_disp_view { S3D_DISP_VIEW_L = 0, S3D_DISP_VIEW_R, }; struct s3d_disp_info { enum s3d_disp_type type; enum s3d_disp_sub_sampling sub_samp; enum s3d_disp_order order; /* * Gap between left and right views * For over/under units are lines * For sidebyside units are pixels * For other types ignored */ unsigned int gap; }; enum omap_dss_ilace_mode { OMAP_DSS_ILACE = (1 << 0), /* interlaced vs. progressive */ OMAP_DSS_ILACE_SEQ = (1 << 1), /* sequential vs interleaved */ OMAP_DSS_ILACE_SWAP = (1 << 2), /* swap fields, e.g. TB=>BT */ OMAP_DSS_ILACE_NONE = 0, OMAP_DSS_ILACE_IL_TB = OMAP_DSS_ILACE, OMAP_DSS_ILACE_IL_BT = OMAP_DSS_ILACE | OMAP_DSS_ILACE_SWAP, OMAP_DSS_ILACE_SEQ_TB = OMAP_DSS_ILACE_IL_TB | OMAP_DSS_ILACE_SEQ, OMAP_DSS_ILACE_SEQ_BT = OMAP_DSS_ILACE_IL_BT | OMAP_DSS_ILACE_SEQ, }; /* YUV VC1 range mapping info */ struct dss2_vc1_range_map_info { __u8 enable; /* bool */ __u8 range_y; /* 0..7 */ __u8 range_uv; /* 0..7 */ } __attribute__ ((aligned(4))); /* standard rectangle */ struct dss2_rect_t { __s32 x; /* left */ __s32 y; /* top */ __u32 w; /* width */ __u32 h; /* height */ } __attribute__ ((aligned(4))); /* decimation constraints */ struct dss2_decim { __u8 min_x; __u8 max_x; /* 0 is same as 255 */ __u8 min_y; __u8 max_y; /* 0 is same as 255 */ } __attribute__ ((aligned(4))); /* * A somewhat more user friendly interface to the DSS2. This is a * direct interface to the DSS2 overlay and overlay_manager modules. * User-space APIs are provided for HW-specific control of DSS in * contrast with V4L2/FB that are more generic, but in this process * omit HW-specific features. * * For now managers are specified by display index as opposed to manager * type, so that display0 is always the default display (e.g. HDMI on * panda, and LCD blaze.) For now you would need to query the displays * or use sysfs to find a specific display. * * Userspace operations are as follows: * * 1) check if DSS supports an overlay configuration, use DSSCIOC_CHECK_OVL * ioctl with the manager, overlay, and setup-mode information filled out. * All fields should be filled out as it may influence whether DSS can * display/render the overlay. * * If proper address information is not available, it may be possible to * use a type-of-address enumeration instead for luma/rgb and chroma (if * applicable) frames. * * Do this for each overlay before attempting to configure DSS. * * 2) configure DSS pipelines for display/manager using DSSCOMP_SETUP_MANAGER * ioctl. You can delay applying the settings until an dss2_manager_apply() * is called for the internal composition object, if the APPLY bit of setup mode * is not set. However the CAPTURE/DISPLAY bits of the setup mode settings will * determine if at this time a capture will take place (in case of capture * only mode). You may also set up additional pipelines with * dss2_overlay_setup() before this. * * 3) On OMAP4/5 you can use the DSS WB pipeline to copy (and convert) a buffer * using DSS. Use the DSSCIOC_WB_COPY ioctl for this. This is a blocking * call, and it may possibly fail if an ongoing WB capture mode has been * scheduled (which is outside of the current scope of the DSS2 interface.) * * There is also a one-shot configuration API (DSSCIOC_SETUP_DISPC). This * allows you to set-up all overlays on all managers in one call. This call * performs additional functionality: * * - it maps userspace 1D buffers into TILER 1D for the duration of the display * - it disables all overlays that were specified before, but are no longer * specified * */ /* * DSS2 overlay information. This structure contains all information * needed to set up the overlay for a particular buffer to be displayed * at a particular orientation. * * The following information is deemed to be set globally, so it is not * included: * - whether to enable zorder (always enabled) * - whether to replicate/truncate color fields (it is decided per the * whole manager/overlay settings, and is enabled unless overlay is * directed to WB.) * * There is also no support for CLUT formats * * Requirements: * * 1) 0 <= crop.x <= crop.x + crop.w <= width * 2) 0 <= crop.y <= crop.y + crop.h <= height * 3) win.x <= win.x + win.w and win.w >= 0 * 4) win.y <= win.y + win.h and win.h >= 0 * * 5) color_mode is supported by overlay * 6) requested scaling is supported by overlay and functional clocks * * Notes: * * 1) Any portions of X:[pos_x, pos_x + out_width] and * Y:[pos_y, pos_y + out_height] outside of the screen * X:[0, screen.width], Y:[0, screen.height] will be cropped * automatically without changing the scaling ratio. * * 2) Crop region will be adjusted to the pixel granularity: * (2-by-1) for YUV422, (2-by-2) for YUV420. This will * not modify the output region. Crop region is for the * original (unrotated) buffer, so it does not change with * rotation. * * 3) Rotation will not modify the output region, specifically * its height and width. Also the coordinate system of the * display is always (0,0) = top left. * * 4) cconv and vc1 only needs to be filled for YUV color modes. * * 5) vc1.range_y and vc1.range_uv only needs to be filled if * vc1.enable is true. */ struct dss2_ovl_cfg { __u16 width; /* buffer width */ __u16 height; /* buffer height */ __u32 stride; /* buffer stride */ enum omap_color_mode color_mode; __u8 pre_mult_alpha; /* bool */ __u8 global_alpha; /* 0..255 */ __u8 rotation; /* 0..3 (*90 degrees clockwise) */ __u8 mirror; /* left-to-right: mirroring is applied after rotation */ enum omap_dss_ilace_mode ilace; /* interlace mode */ struct dss2_rect_t win; /* output window - on display */ struct dss2_rect_t crop; /* crop window - in source buffer */ struct dss2_decim decim; /* predecimation limits */ struct omap_dss_cconv_coefs cconv; struct dss2_vc1_range_map_info vc1; __u8 ix; /* ovl index same as sysfs/overlay# */ __u8 zorder; /* 0..3 */ __u8 enabled; /* bool */ __u8 zonly; /* only set zorder and enabled bit */ __u8 mgr_ix; /* mgr index */ } __attribute__ ((aligned(4))); enum omapdss_buffer_type { OMAP_DSS_BUFTYPE_SDMA, OMAP_DSS_BUFTYPE_TILER_8BIT, OMAP_DSS_BUFTYPE_TILER_16BIT, OMAP_DSS_BUFTYPE_TILER_32BIT, OMAP_DSS_BUFTYPE_TILER_PAGE, }; enum omapdss_buffer_addressing_type { OMAP_DSS_BUFADDR_DIRECT, /* using direct addresses */ OMAP_DSS_BUFADDR_BYTYPE, /* using buffer types */ OMAP_DSS_BUFADDR_ION, /* using ion handle(s) */ OMAP_DSS_BUFADDR_GRALLOC, /* using gralloc handle */ OMAP_DSS_BUFADDR_OVL_IX, /* using a prior overlay */ OMAP_DSS_BUFADDR_LAYER_IX, /* using a Post2 layer */ OMAP_DSS_BUFADDR_FB, /* using framebuffer memory */ }; struct dss2_ovl_info { struct dss2_ovl_cfg cfg; enum omapdss_buffer_addressing_type addressing; union { /* user-space interfaces */ struct { void *address; /* main buffer address */ void *uv_address; /* uv buffer */ }; /* * For DSSCIOC_CHECK_OVL we allow specifying just the * type of each buffer. This is used if we need to * check whether DSS will be able to display a buffer * if using a particular memory type before spending * time to map/copy the buffer into that type of * memory. */ struct { enum omapdss_buffer_type ba_type; enum omapdss_buffer_type uv_type; }; /* kernel-space interfaces */ /* * for fbmem, highest 4-bits of address is fb index, * rest of the bits are the offset */ struct { __u32 ba; /* base address or index */ __u32 uv; /* uv address */ }; }; }; /* * DSS2 manager information. * * The following information is deemed to be set globally, so it is not * included: * gamma correction * whether to enable zorder (always enabled) * whether to replicate/truncate color fields (it is decided per the * whole manager/overlay settings, and is enabled unless overlay is * directed to WB.) * Notes: * * 1) trans_key_type and trans_enabled only need to be filled if * trans_enabled is true, and alpha_blending is false. */ struct dss2_mgr_info { __u32 ix; /* display index same as sysfs/display# */ __u32 default_color; enum omap_dss_trans_key_type trans_key_type; __u32 trans_key; struct omap_dss_cpr_coefs cpr_coefs; __u8 trans_enabled; /* bool */ __u8 interlaced; /* bool */ __u8 alpha_blending; /* bool - overrides trans_enabled */ __u8 cpr_enabled; /* bool */ __u8 swap_rb; /* bool - swap red and blue */ } __attribute__ ((aligned(4))); /* * ioctl: DSSCIOC_SETUP_MGR, struct dsscomp_setup_mgr_data * * 1. sets manager of each ovl in composition to the display * 2. calls set_dss_ovl_info() for each ovl to set up the * overlay staging structures (this is a wrapper around ovl->set_info()) * 3. calls set_dss_mgr_info() for mgr to set up the manager * staging structures (this is a wrapper around mgr->set_info()) * 4. if update is true: * calls manager->apply() * calls driver->update() in a non-blocking fashion * this will program the DSS synchronously * * Notes: * * 1) x, y, w, h only needs to be set if update is true. * * All non-specified pipelines that currently are on the same display * will remain the same as on the previous frame. You may want to * disable unused pipelines to avoid surprises. * * If get_sync_obj is false, it returns 0 on success, <0 error value * on failure. * * If get_sync_obj is true, it returns fd on success, or a negative value * on failure. You can use the fd to wait on (using DSSCIOC_WAIT ioctl()). * * Note: frames do not get eclipsed when the display turns off. Queue a * blank frame to eclipse old frames. Blank frames get eclipsed when * programmed into DSS. * * (A blank frame is queued to the display automatically in Android before * the display is turned off.) * * All overlays to be used on the frame must be listed. There is no way * to add another overlay to a defined frame. */ enum dsscomp_setup_mode { DSSCOMP_SETUP_MODE_APPLY = (1 << 0), /* applies changes to cache */ DSSCOMP_SETUP_MODE_DISPLAY = (1 << 1), /* calls display update */ DSSCOMP_SETUP_MODE_CAPTURE = (1 << 2), /* capture to WB */ /* just apply changes for next vsync/update */ DSSCOMP_SETUP_APPLY = DSSCOMP_SETUP_MODE_APPLY, /* trigger an update (wait for vsync) */ DSSCOMP_SETUP_DISPLAY = DSSCOMP_SETUP_MODE_APPLY | DSSCOMP_SETUP_MODE_DISPLAY, /* capture to WB - WB must be configured */ DSSCOMP_SETUP_CAPTURE = DSSCOMP_SETUP_MODE_APPLY | DSSCOMP_SETUP_MODE_CAPTURE, /* display and capture to WB - WB must be configured */ DSSCOMP_SETUP_DISPLAY_CAPTURE = DSSCOMP_SETUP_DISPLAY | DSSCOMP_SETUP_CAPTURE, }; struct dsscomp_setup_mgr_data { __u32 sync_id; /* synchronization ID - for debugging */ struct dss2_rect_t win; /* update region, set w/h to 0 for fullscreen */ enum dsscomp_setup_mode mode; __u16 num_ovls; /* # of overlays used in the composition */ __u16 get_sync_obj; /* ioctl should return a sync object */ struct dss2_mgr_info mgr; struct dss2_ovl_info ovls[0]; /* up to 5 overlays to set up */ }; /* * ioctl: DSSCIOC_CHECK_OVL, struct dsscomp_check_ovl_data * * DISPLAY and/or CAPTURE bits must be filled for the mode field * correctly to be able to decide correctly if DSS can properly * render the overlay. * * ovl.ix is ignored. * * Returns a positive bitmask regarding which overlay of DSS can * render the overlay as it is configured for the display/display's * manager. NOTE: that overlays that are assigned to other displays * may be returned. If there is an invalid configuration (negative * sizes, etc.), a negative error value is returned. * * ovl->decim's min values will be modified to the smallest decimation that * DSS can use to support the overlay configuration. * * Assumptions: * - zorder will be distinct from other pipelines on that manager * - overlay will be enabled and routed to the display specified */ struct dsscomp_check_ovl_data { enum dsscomp_setup_mode mode; struct dss2_mgr_info mgr; struct dss2_ovl_info ovl; }; /* * This structure is used to set up the entire DISPC (all managers), * and is analogous to dsscomp_setup_mgr_data. * * Additional features: * - all overlays that were specified in a prior use of this * structure, and are no longer specified, will be disabled. * - 1D buffers under 4M will be mapped into TILER1D. * * Limitations: * - only DISPLAY mode is supported (DISPLAY and APPLY bits will * automatically be set) * - getting a sync object is not supported. */ struct dsscomp_setup_dispc_data { __u32 sync_id; /* synchronization ID - for debugging */ enum dsscomp_setup_mode mode; __u16 num_ovls; /* # of overlays used in the composition */ __u16 num_mgrs; /* # of managers used in the composition */ __u16 get_sync_obj; /* ioctl should return a sync object */ struct dss2_mgr_info mgrs[3]; struct dss2_ovl_info ovls[5]; /* up to 5 overlays to set up */ }; /* * ioctl: DSSCIOC_WB_COPY, struct dsscomp_wb_copy_data *, * Requirements: * wb.ix must be OMAP_DSS_WB. * * Returns 0 on success (copy is completed), non-0 on failure. */ struct dsscomp_wb_copy_data { struct dss2_ovl_info ovl, wb; }; /* * ioctl: DSSCIOC_QUERY_DISPLAY, struct dsscomp_display_info * * Gets informations about the display. Fill in ix and modedb_len before * calling ioctl, and rest of the fields are filled in by ioctl. Up to * modedb_len timings are retrieved in the order of display preference. * * Returns: 0 on success, non-0 error value on failure. */ struct dsscomp_display_info { __u32 ix; /* display index (sysfs/display#) */ __u32 overlays_available; /* bitmask of available overlays */ __u32 overlays_owned; /* bitmask of owned overlays */ enum omap_channel channel; enum omap_dss_display_state state; __u8 enabled; /* bool: resume-state if suspended */ struct omap_video_timings timings; struct s3d_disp_info s3d_info; /* any S3D specific information */ struct dss2_mgr_info mgr; /* manager information */ __u16 width_in_mm; /* screen dimensions */ __u16 height_in_mm; __u32 modedb_len; /* number of video timings */ struct dsscomp_videomode modedb[]; /* display supported timings */ }; /* * ioctl: DSSCIOC_SETUP_DISPLAY, struct dsscomp_setup_display_data * * Gets informations about the display. Fill in ix before calling * ioctl, and rest of the fields are filled in by ioctl. * * Returns: 0 on success, non-0 error value on failure. */ struct dsscomp_setup_display_data { __u32 ix; /* display index (sysfs/display#) */ struct dsscomp_videomode mode; /* video timings */ }; /* * ioctl: DSSCIOC_WAIT, struct dsscomp_wait_data * * Use this ioctl to wait for one of the following events: * * A) the moment a composition is programmed into DSS * B) the moment a composition is first displayed (or captured) * C) the moment when a composition is no longer queued or displayed on a * display (it is released). (A composition is assumed to be superceded * when another composition has been programmed into DSS, even if that * subsequent composition does not update/specify all overlays used by * the prior composition; moreover, even if it uses the same buffers.) * * Set timeout to desired timeout value in microseconds. * * This ioctl must be used on the sync object returned by the * DSSCIOC_SETUP_MGR or DSSCIOC_SETUP_DISPC ioctls. * * Returns: >=0 on success, <0 error value on failure (e.g. -ETIME). */ enum dsscomp_wait_phase { DSSCOMP_WAIT_PROGRAMMED = 1, DSSCOMP_WAIT_DISPLAYED, DSSCOMP_WAIT_RELEASED, }; struct dsscomp_wait_data { __u32 timeout_us; /* timeout in microseconds */ enum dsscomp_wait_phase phase; /* phase to wait for */ }; /* IOCTLS */ #define DSSCIOC_SETUP_MGR _IOW('O', 128, struct dsscomp_setup_mgr_data) #define DSSCIOC_CHECK_OVL _IOWR('O', 129, struct dsscomp_check_ovl_data) #define DSSCIOC_WB_COPY _IOW('O', 130, struct dsscomp_wb_copy_data) #define DSSCIOC_QUERY_DISPLAY _IOWR('O', 131, struct dsscomp_display_info) #define DSSCIOC_WAIT _IOW('O', 132, struct dsscomp_wait_data) #define DSSCIOC_SETUP_DISPC _IOW('O', 133, struct dsscomp_setup_dispc_data) #define DSSCIOC_SETUP_DISPLAY _IOW('O', 134, struct dsscomp_setup_display_data) #endif