/******************************************************************** * COPYRIGHT: * Copyright (c) 1999-2012, International Business Machines Corporation and * others. All Rights Reserved. ********************************************************************/ #if defined(hpux) # ifndef _INCLUDE_POSIX_SOURCE # define _INCLUDE_POSIX_SOURCE # endif #endif /* Define __EXTENSIONS__ for Solaris and old friends in strict mode. */ #ifndef __EXTENSIONS__ #define __EXTENSIONS__ #endif // Defines _XOPEN_SOURCE for access to POSIX functions. // Must be before any other #includes. #include "uposixdefs.h" #include "simplethread.h" #include "unicode/utypes.h" #include "unicode/ustring.h" #include "umutex.h" #include "cmemory.h" #include "cstring.h" #include "uparse.h" #include "unicode/resbund.h" #include "unicode/udata.h" #include "unicode/uloc.h" #include "unicode/locid.h" #include "putilimp.h" #include "intltest.h" #include <stdio.h> #include <string.h> #include <ctype.h> // tolower, toupper #if U_PLATFORM_USES_ONLY_WIN32_API /* Prefer native Windows APIs even if POSIX is implemented (i.e., on Cygwin). */ # undef POSIX #elif U_PLATFORM_IMPLEMENTS_POSIX # define POSIX #else # undef POSIX #endif /* Needed by z/OS to get usleep */ #if U_PLATFORM == U_PF_OS390 #define __DOT1 1 #define __UU #ifndef _XPG4_2 #define _XPG4_2 #endif #include <unistd.h> #endif #if defined(POSIX) #define HAVE_IMP #if (ICU_USE_THREADS == 1) #include <pthread.h> #endif #if defined(__hpux) && defined(HPUX_CMA) # if defined(read) // read being defined as cma_read causes trouble with iostream::read # undef read # endif #endif #if U_PLATFORM == U_PF_OS390 #include <sys/types.h> #endif #if U_PLATFORM != U_PF_OS390 #include <signal.h> #endif /* Define _XPG4_2 for Solaris and friends. */ #ifndef _XPG4_2 #define _XPG4_2 #endif /* Define __USE_XOPEN_EXTENDED for Linux and glibc. */ #ifndef __USE_XOPEN_EXTENDED #define __USE_XOPEN_EXTENDED #endif /* Define _INCLUDE_XOPEN_SOURCE_EXTENDED for HP/UX (11?). */ #ifndef _INCLUDE_XOPEN_SOURCE_EXTENDED #define _INCLUDE_XOPEN_SOURCE_EXTENDED #endif #include <unistd.h> #endif /* HPUX */ #ifdef sleep #undef sleep #endif #if (ICU_USE_THREADS==0) SimpleThread::SimpleThread() {} SimpleThread::~SimpleThread() {} int32_t SimpleThread::start() { return -1; } void SimpleThread::run() {} void SimpleThread::sleep(int32_t millis) {} UBool SimpleThread::isRunning() { return FALSE; } #else #include "unicode/putil.h" /* for mthreadtest*/ #include "unicode/numfmt.h" #include "unicode/choicfmt.h" #include "unicode/msgfmt.h" #include "unicode/locid.h" #include "unicode/ucol.h" #include "unicode/calendar.h" #include "ucaconf.h" #if U_PLATFORM_USES_ONLY_WIN32_API #define HAVE_IMP # define VC_EXTRALEAN # define WIN32_LEAN_AND_MEAN # define NOUSER # define NOSERVICE # define NOIME # define NOMCX #include <windows.h> #include <process.h> //----------------------------------------------------------------------------------- // // class SimpleThread Windows Implementation // //----------------------------------------------------------------------------------- struct Win32ThreadImplementation { HANDLE fHandle; unsigned int fThreadID; }; extern "C" unsigned int __stdcall SimpleThreadProc(void *arg) { ((SimpleThread*)arg)->run(); return 0; } SimpleThread::SimpleThread() :fImplementation(0) { Win32ThreadImplementation *imp = new Win32ThreadImplementation; imp->fHandle = 0; fImplementation = imp; } SimpleThread::~SimpleThread() { // Destructor. Because we start the thread running with _beginthreadex(), // we own the Windows HANDLE for the thread and must // close it here. Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation; if (imp != 0) { if (imp->fHandle != 0) { CloseHandle(imp->fHandle); imp->fHandle = 0; } } delete (Win32ThreadImplementation*)fImplementation; } int32_t SimpleThread::start() { Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation; if(imp->fHandle != NULL) { // The thread appears to have already been started. // This is probably an error on the part of our caller. return -1; } imp->fHandle = (HANDLE) _beginthreadex( NULL, // Security 0x20000, // Stack Size SimpleThreadProc, // Function to Run (void *)this, // Arg List 0, // initflag. Start running, not suspended &imp->fThreadID // thraddr ); if (imp->fHandle == 0) { // An error occured int err = errno; if (err == 0) { err = -1; } return err; } return 0; } UBool SimpleThread::isRunning() { // // Test whether the thread associated with the SimpleThread object is // still actually running. // // NOTE: on Win64 on Itanium processors, a crashes // occur if the main thread of a process exits concurrently with some // other thread(s) exiting. To avoid the possibility, we wait until the // OS indicates that all threads have terminated, rather than waiting // only until the end of the user's Run function has been reached. // // I don't know whether the crashes represent a Windows bug, or whether // main() programs are supposed to have to wait for their threads. // Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation; bool success; DWORD threadExitCode; if (imp->fHandle == 0) { // No handle, thread must not be running. return FALSE; } success = GetExitCodeThread(imp->fHandle, &threadExitCode) != 0; if (! success) { // Can't get status, thread must not be running. return FALSE; } return (threadExitCode == STILL_ACTIVE); } void SimpleThread::sleep(int32_t millis) { ::Sleep(millis); } //----------------------------------------------------------------------------------- // // class SimpleThread NULL Implementation // //----------------------------------------------------------------------------------- #elif U_PLATFORM == U_PF_CLASSIC_MACOS // since the Mac has no preemptive threading (at least on MacOS 8), only // cooperative threading, threads are a no-op. We have no yield() calls // anywhere in the ICU, so we are guaranteed to be thread-safe. #define HAVE_IMP SimpleThread::SimpleThread() {} SimpleThread::~SimpleThread() {} int32_t SimpleThread::start() { return 0; } void SimpleThread::run() {} void SimpleThread::sleep(int32_t millis) {} UBool SimpleThread::isRunning() { return FALSE; } #endif //----------------------------------------------------------------------------------- // // class SimpleThread POSIX implementation // // A note on the POSIX vs the Windows implementations of this class.. // On Windows, the main thread must verify that other threads have finished // before exiting, or crashes occasionally occur. (Seen on Itanium Win64 only) // The function SimpleThread::isRunning() is used for this purpose. // // On POSIX, there is NO reliable non-blocking mechanism to determine // whether a thread has exited. pthread_kill(thread, 0) almost works, // but the system can recycle thread ids immediately, so seeing that a // thread exists with this call could mean that the original thread has // finished and a new one started with the same ID. Useless. // // So we need to do the check with user code, by setting a flag just before // the thread function returns. A technique that is guaranteed to fail // on Windows, because it indicates that the thread is done before all // system level cleanup has happened. // //----------------------------------------------------------------------------------- #if defined(POSIX) #define HAVE_IMP struct PosixThreadImplementation { pthread_t fThread; UBool fRunning; UBool fRan; // True if the thread was successfully started }; extern "C" void* SimpleThreadProc(void *arg) { // This is the code that is run in the new separate thread. SimpleThread *This = (SimpleThread *)arg; This->run(); // Run the user code. // The user function has returned. Set the flag indicating that this thread // is done. Need a mutex for memory barrier purposes only, so that other thread // will reliably see that the flag has changed. PosixThreadImplementation *imp = (PosixThreadImplementation*)This->fImplementation; umtx_lock(NULL); imp->fRunning = FALSE; umtx_unlock(NULL); return 0; } SimpleThread::SimpleThread() { PosixThreadImplementation *imp = new PosixThreadImplementation; imp->fRunning = FALSE; imp->fRan = FALSE; fImplementation = imp; } SimpleThread::~SimpleThread() { PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation; if (imp->fRan) { pthread_join(imp->fThread, NULL); } delete imp; fImplementation = (void *)0xdeadbeef; } int32_t SimpleThread::start() { int32_t rc; static pthread_attr_t attr; static UBool attrIsInitialized = FALSE; PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation; imp->fRunning = TRUE; imp->fRan = TRUE; #ifdef HPUX_CMA if (attrIsInitialized == FALSE) { rc = pthread_attr_create(&attr); attrIsInitialized = TRUE; } rc = pthread_create(&(imp->fThread),attr,&SimpleThreadProc,(void*)this); #else if (attrIsInitialized == FALSE) { rc = pthread_attr_init(&attr); #if U_PLATFORM == U_PF_OS390 { int detachstate = 0; // jdc30: detach state of zero causes //threads created with this attr to be in //an undetached state. An undetached //thread will keep its resources after //termination. pthread_attr_setdetachstate(&attr, &detachstate); } #else // pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); #endif attrIsInitialized = TRUE; } rc = pthread_create(&(imp->fThread),&attr,&SimpleThreadProc,(void*)this); #endif if (rc != 0) { // some kind of error occured, the thread did not start. imp->fRan = FALSE; imp->fRunning = FALSE; } return rc; } UBool SimpleThread::isRunning() { // Note: Mutex functions are used here not for synchronization, // but to force memory barriors to exist, to ensure that one thread // can see changes made by another when running on processors // with memory models having weak coherency. PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation; umtx_lock(NULL); UBool retVal = imp->fRunning; umtx_unlock(NULL); return retVal; } void SimpleThread::sleep(int32_t millis) { #if U_PLATFORM == U_PF_SOLARIS sigignore(SIGALRM); #endif #ifdef HPUX_CMA cma_sleep(millis/100); #elif U_PLATFORM == U_PF_HPUX || U_PLATFORM == U_PF_OS390 millis *= 1000; while(millis >= 1000000) { usleep(999999); millis -= 1000000; } if(millis > 0) { usleep(millis); } #else usleep(millis * 1000); #endif } #endif // end POSIX #ifndef HAVE_IMP #error No implementation for threads! Cannot test. 0 = 216; //die #endif //------------------------------------------------------------------------------------------- // // class ThreadWithStatus - a thread that we can check the status and error condition of // //------------------------------------------------------------------------------------------- class ThreadWithStatus : public SimpleThread { public: UBool getError() { return (fErrors > 0); } UBool getError(UnicodeString& fillinError) { fillinError = fErrorString; return (fErrors > 0); } virtual ~ThreadWithStatus(){} protected: ThreadWithStatus() : fErrors(0) {} void error(const UnicodeString &error) { fErrors++; fErrorString = error; SimpleThread::errorFunc(); } void error() { error("An error occured."); } private: int32_t fErrors; UnicodeString fErrorString; }; #endif // ICU_USE_THREADS