//===--- DeltaTree.cpp - B-Tree for Rewrite Delta tracking ----------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the DeltaTree and related classes. // //===----------------------------------------------------------------------===// #include "clang/Rewrite/Core/DeltaTree.h" #include "clang/Basic/LLVM.h" #include <cstdio> #include <cstring> using namespace clang; /// The DeltaTree class is a multiway search tree (BTree) structure with some /// fancy features. B-Trees are generally more memory and cache efficient /// than binary trees, because they store multiple keys/values in each node. /// /// DeltaTree implements a key/value mapping from FileIndex to Delta, allowing /// fast lookup by FileIndex. However, an added (important) bonus is that it /// can also efficiently tell us the full accumulated delta for a specific /// file offset as well, without traversing the whole tree. /// /// The nodes of the tree are made up of instances of two classes: /// DeltaTreeNode and DeltaTreeInteriorNode. The later subclasses the /// former and adds children pointers. Each node knows the full delta of all /// entries (recursively) contained inside of it, which allows us to get the /// full delta implied by a whole subtree in constant time. namespace { /// SourceDelta - As code in the original input buffer is added and deleted, /// SourceDelta records are used to keep track of how the input SourceLocation /// object is mapped into the output buffer. struct SourceDelta { unsigned FileLoc; int Delta; static SourceDelta get(unsigned Loc, int D) { SourceDelta Delta; Delta.FileLoc = Loc; Delta.Delta = D; return Delta; } }; /// DeltaTreeNode - The common part of all nodes. /// class DeltaTreeNode { public: struct InsertResult { DeltaTreeNode *LHS, *RHS; SourceDelta Split; }; private: friend class DeltaTreeInteriorNode; /// WidthFactor - This controls the number of K/V slots held in the BTree: /// how wide it is. Each level of the BTree is guaranteed to have at least /// WidthFactor-1 K/V pairs (except the root) and may have at most /// 2*WidthFactor-1 K/V pairs. enum { WidthFactor = 8 }; /// Values - This tracks the SourceDelta's currently in this node. /// SourceDelta Values[2*WidthFactor-1]; /// NumValuesUsed - This tracks the number of values this node currently /// holds. unsigned char NumValuesUsed; /// IsLeaf - This is true if this is a leaf of the btree. If false, this is /// an interior node, and is actually an instance of DeltaTreeInteriorNode. bool IsLeaf; /// FullDelta - This is the full delta of all the values in this node and /// all children nodes. int FullDelta; public: DeltaTreeNode(bool isLeaf = true) : NumValuesUsed(0), IsLeaf(isLeaf), FullDelta(0) {} bool isLeaf() const { return IsLeaf; } int getFullDelta() const { return FullDelta; } bool isFull() const { return NumValuesUsed == 2*WidthFactor-1; } unsigned getNumValuesUsed() const { return NumValuesUsed; } const SourceDelta &getValue(unsigned i) const { assert(i < NumValuesUsed && "Invalid value #"); return Values[i]; } SourceDelta &getValue(unsigned i) { assert(i < NumValuesUsed && "Invalid value #"); return Values[i]; } /// DoInsertion - Do an insertion of the specified FileIndex/Delta pair into /// this node. If insertion is easy, do it and return false. Otherwise, /// split the node, populate InsertRes with info about the split, and return /// true. bool DoInsertion(unsigned FileIndex, int Delta, InsertResult *InsertRes); void DoSplit(InsertResult &InsertRes); /// RecomputeFullDeltaLocally - Recompute the FullDelta field by doing a /// local walk over our contained deltas. void RecomputeFullDeltaLocally(); void Destroy(); }; } // end anonymous namespace namespace { /// DeltaTreeInteriorNode - When isLeaf = false, a node has child pointers. /// This class tracks them. class DeltaTreeInteriorNode : public DeltaTreeNode { DeltaTreeNode *Children[2*WidthFactor]; ~DeltaTreeInteriorNode() { for (unsigned i = 0, e = NumValuesUsed+1; i != e; ++i) Children[i]->Destroy(); } friend class DeltaTreeNode; public: DeltaTreeInteriorNode() : DeltaTreeNode(false /*nonleaf*/) {} DeltaTreeInteriorNode(const InsertResult &IR) : DeltaTreeNode(false /*nonleaf*/) { Children[0] = IR.LHS; Children[1] = IR.RHS; Values[0] = IR.Split; FullDelta = IR.LHS->getFullDelta()+IR.RHS->getFullDelta()+IR.Split.Delta; NumValuesUsed = 1; } const DeltaTreeNode *getChild(unsigned i) const { assert(i < getNumValuesUsed()+1 && "Invalid child"); return Children[i]; } DeltaTreeNode *getChild(unsigned i) { assert(i < getNumValuesUsed()+1 && "Invalid child"); return Children[i]; } static inline bool classof(const DeltaTreeNode *N) { return !N->isLeaf(); } }; } /// Destroy - A 'virtual' destructor. void DeltaTreeNode::Destroy() { if (isLeaf()) delete this; else delete cast<DeltaTreeInteriorNode>(this); } /// RecomputeFullDeltaLocally - Recompute the FullDelta field by doing a /// local walk over our contained deltas. void DeltaTreeNode::RecomputeFullDeltaLocally() { int NewFullDelta = 0; for (unsigned i = 0, e = getNumValuesUsed(); i != e; ++i) NewFullDelta += Values[i].Delta; if (DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(this)) for (unsigned i = 0, e = getNumValuesUsed()+1; i != e; ++i) NewFullDelta += IN->getChild(i)->getFullDelta(); FullDelta = NewFullDelta; } /// DoInsertion - Do an insertion of the specified FileIndex/Delta pair into /// this node. If insertion is easy, do it and return false. Otherwise, /// split the node, populate InsertRes with info about the split, and return /// true. bool DeltaTreeNode::DoInsertion(unsigned FileIndex, int Delta, InsertResult *InsertRes) { // Maintain full delta for this node. FullDelta += Delta; // Find the insertion point, the first delta whose index is >= FileIndex. unsigned i = 0, e = getNumValuesUsed(); while (i != e && FileIndex > getValue(i).FileLoc) ++i; // If we found an a record for exactly this file index, just merge this // value into the pre-existing record and finish early. if (i != e && getValue(i).FileLoc == FileIndex) { // NOTE: Delta could drop to zero here. This means that the delta entry is // useless and could be removed. Supporting erases is more complex than // leaving an entry with Delta=0, so we just leave an entry with Delta=0 in // the tree. Values[i].Delta += Delta; return false; } // Otherwise, we found an insertion point, and we know that the value at the // specified index is > FileIndex. Handle the leaf case first. if (isLeaf()) { if (!isFull()) { // For an insertion into a non-full leaf node, just insert the value in // its sorted position. This requires moving later values over. if (i != e) memmove(&Values[i+1], &Values[i], sizeof(Values[0])*(e-i)); Values[i] = SourceDelta::get(FileIndex, Delta); ++NumValuesUsed; return false; } // Otherwise, if this is leaf is full, split the node at its median, insert // the value into one of the children, and return the result. assert(InsertRes && "No result location specified"); DoSplit(*InsertRes); if (InsertRes->Split.FileLoc > FileIndex) InsertRes->LHS->DoInsertion(FileIndex, Delta, 0 /*can't fail*/); else InsertRes->RHS->DoInsertion(FileIndex, Delta, 0 /*can't fail*/); return true; } // Otherwise, this is an interior node. Send the request down the tree. DeltaTreeInteriorNode *IN = cast<DeltaTreeInteriorNode>(this); if (!IN->Children[i]->DoInsertion(FileIndex, Delta, InsertRes)) return false; // If there was space in the child, just return. // Okay, this split the subtree, producing a new value and two children to // insert here. If this node is non-full, we can just insert it directly. if (!isFull()) { // Now that we have two nodes and a new element, insert the perclated value // into ourself by moving all the later values/children down, then inserting // the new one. if (i != e) memmove(&IN->Children[i+2], &IN->Children[i+1], (e-i)*sizeof(IN->Children[0])); IN->Children[i] = InsertRes->LHS; IN->Children[i+1] = InsertRes->RHS; if (e != i) memmove(&Values[i+1], &Values[i], (e-i)*sizeof(Values[0])); Values[i] = InsertRes->Split; ++NumValuesUsed; return false; } // Finally, if this interior node was full and a node is percolated up, split // ourself and return that up the chain. Start by saving all our info to // avoid having the split clobber it. IN->Children[i] = InsertRes->LHS; DeltaTreeNode *SubRHS = InsertRes->RHS; SourceDelta SubSplit = InsertRes->Split; // Do the split. DoSplit(*InsertRes); // Figure out where to insert SubRHS/NewSplit. DeltaTreeInteriorNode *InsertSide; if (SubSplit.FileLoc < InsertRes->Split.FileLoc) InsertSide = cast<DeltaTreeInteriorNode>(InsertRes->LHS); else InsertSide = cast<DeltaTreeInteriorNode>(InsertRes->RHS); // We now have a non-empty interior node 'InsertSide' to insert // SubRHS/SubSplit into. Find out where to insert SubSplit. // Find the insertion point, the first delta whose index is >SubSplit.FileLoc. i = 0; e = InsertSide->getNumValuesUsed(); while (i != e && SubSplit.FileLoc > InsertSide->getValue(i).FileLoc) ++i; // Now we know that i is the place to insert the split value into. Insert it // and the child right after it. if (i != e) memmove(&InsertSide->Children[i+2], &InsertSide->Children[i+1], (e-i)*sizeof(IN->Children[0])); InsertSide->Children[i+1] = SubRHS; if (e != i) memmove(&InsertSide->Values[i+1], &InsertSide->Values[i], (e-i)*sizeof(Values[0])); InsertSide->Values[i] = SubSplit; ++InsertSide->NumValuesUsed; InsertSide->FullDelta += SubSplit.Delta + SubRHS->getFullDelta(); return true; } /// DoSplit - Split the currently full node (which has 2*WidthFactor-1 values) /// into two subtrees each with "WidthFactor-1" values and a pivot value. /// Return the pieces in InsertRes. void DeltaTreeNode::DoSplit(InsertResult &InsertRes) { assert(isFull() && "Why split a non-full node?"); // Since this node is full, it contains 2*WidthFactor-1 values. We move // the first 'WidthFactor-1' values to the LHS child (which we leave in this // node), propagate one value up, and move the last 'WidthFactor-1' values // into the RHS child. // Create the new child node. DeltaTreeNode *NewNode; if (DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(this)) { // If this is an interior node, also move over 'WidthFactor' children // into the new node. DeltaTreeInteriorNode *New = new DeltaTreeInteriorNode(); memcpy(&New->Children[0], &IN->Children[WidthFactor], WidthFactor*sizeof(IN->Children[0])); NewNode = New; } else { // Just create the new leaf node. NewNode = new DeltaTreeNode(); } // Move over the last 'WidthFactor-1' values from here to NewNode. memcpy(&NewNode->Values[0], &Values[WidthFactor], (WidthFactor-1)*sizeof(Values[0])); // Decrease the number of values in the two nodes. NewNode->NumValuesUsed = NumValuesUsed = WidthFactor-1; // Recompute the two nodes' full delta. NewNode->RecomputeFullDeltaLocally(); RecomputeFullDeltaLocally(); InsertRes.LHS = this; InsertRes.RHS = NewNode; InsertRes.Split = Values[WidthFactor-1]; } //===----------------------------------------------------------------------===// // DeltaTree Implementation //===----------------------------------------------------------------------===// //#define VERIFY_TREE #ifdef VERIFY_TREE /// VerifyTree - Walk the btree performing assertions on various properties to /// verify consistency. This is useful for debugging new changes to the tree. static void VerifyTree(const DeltaTreeNode *N) { const DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(N); if (IN == 0) { // Verify leaves, just ensure that FullDelta matches up and the elements // are in proper order. int FullDelta = 0; for (unsigned i = 0, e = N->getNumValuesUsed(); i != e; ++i) { if (i) assert(N->getValue(i-1).FileLoc < N->getValue(i).FileLoc); FullDelta += N->getValue(i).Delta; } assert(FullDelta == N->getFullDelta()); return; } // Verify interior nodes: Ensure that FullDelta matches up and the // elements are in proper order and the children are in proper order. int FullDelta = 0; for (unsigned i = 0, e = IN->getNumValuesUsed(); i != e; ++i) { const SourceDelta &IVal = N->getValue(i); const DeltaTreeNode *IChild = IN->getChild(i); if (i) assert(IN->getValue(i-1).FileLoc < IVal.FileLoc); FullDelta += IVal.Delta; FullDelta += IChild->getFullDelta(); // The largest value in child #i should be smaller than FileLoc. assert(IChild->getValue(IChild->getNumValuesUsed()-1).FileLoc < IVal.FileLoc); // The smallest value in child #i+1 should be larger than FileLoc. assert(IN->getChild(i+1)->getValue(0).FileLoc > IVal.FileLoc); VerifyTree(IChild); } FullDelta += IN->getChild(IN->getNumValuesUsed())->getFullDelta(); assert(FullDelta == N->getFullDelta()); } #endif // VERIFY_TREE static DeltaTreeNode *getRoot(void *Root) { return (DeltaTreeNode*)Root; } DeltaTree::DeltaTree() { Root = new DeltaTreeNode(); } DeltaTree::DeltaTree(const DeltaTree &RHS) { // Currently we only support copying when the RHS is empty. assert(getRoot(RHS.Root)->getNumValuesUsed() == 0 && "Can only copy empty tree"); Root = new DeltaTreeNode(); } DeltaTree::~DeltaTree() { getRoot(Root)->Destroy(); } /// getDeltaAt - Return the accumulated delta at the specified file offset. /// This includes all insertions or delections that occurred *before* the /// specified file index. int DeltaTree::getDeltaAt(unsigned FileIndex) const { const DeltaTreeNode *Node = getRoot(Root); int Result = 0; // Walk down the tree. while (1) { // For all nodes, include any local deltas before the specified file // index by summing them up directly. Keep track of how many were // included. unsigned NumValsGreater = 0; for (unsigned e = Node->getNumValuesUsed(); NumValsGreater != e; ++NumValsGreater) { const SourceDelta &Val = Node->getValue(NumValsGreater); if (Val.FileLoc >= FileIndex) break; Result += Val.Delta; } // If we have an interior node, include information about children and // recurse. Otherwise, if we have a leaf, we're done. const DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(Node); if (!IN) return Result; // Include any children to the left of the values we skipped, all of // their deltas should be included as well. for (unsigned i = 0; i != NumValsGreater; ++i) Result += IN->getChild(i)->getFullDelta(); // If we found exactly the value we were looking for, break off the // search early. There is no need to search the RHS of the value for // partial results. if (NumValsGreater != Node->getNumValuesUsed() && Node->getValue(NumValsGreater).FileLoc == FileIndex) return Result+IN->getChild(NumValsGreater)->getFullDelta(); // Otherwise, traverse down the tree. The selected subtree may be // partially included in the range. Node = IN->getChild(NumValsGreater); } // NOT REACHED. } /// AddDelta - When a change is made that shifts around the text buffer, /// this method is used to record that info. It inserts a delta of 'Delta' /// into the current DeltaTree at offset FileIndex. void DeltaTree::AddDelta(unsigned FileIndex, int Delta) { assert(Delta && "Adding a noop?"); DeltaTreeNode *MyRoot = getRoot(Root); DeltaTreeNode::InsertResult InsertRes; if (MyRoot->DoInsertion(FileIndex, Delta, &InsertRes)) { Root = MyRoot = new DeltaTreeInteriorNode(InsertRes); } #ifdef VERIFY_TREE VerifyTree(MyRoot); #endif }