// Copyright 2013 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_UTILS_RANDOM_NUMBER_GENERATOR_H_ #define V8_UTILS_RANDOM_NUMBER_GENERATOR_H_ #include "globals.h" namespace v8 { namespace internal { // ----------------------------------------------------------------------------- // RandomNumberGenerator // // This class is used to generate a stream of pseudorandom numbers. The class // uses a 48-bit seed, which is modified using a linear congruential formula. // (See Donald Knuth, The Art of Computer Programming, Volume 3, Section 3.2.1.) // If two instances of RandomNumberGenerator are created with the same seed, and // the same sequence of method calls is made for each, they will generate and // return identical sequences of numbers. // This class uses (probably) weak entropy by default, but it's sufficient, // because it is the responsibility of the embedder to install an entropy source // using v8::V8::SetEntropySource(), which provides reasonable entropy, see: // https://code.google.com/p/v8/issues/detail?id=2905 // This class is neither reentrant nor threadsafe. class RandomNumberGenerator V8_FINAL { public: // EntropySource is used as a callback function when V8 needs a source of // entropy. typedef bool (*EntropySource)(unsigned char* buffer, size_t buflen); static void SetEntropySource(EntropySource entropy_source); RandomNumberGenerator(); explicit RandomNumberGenerator(int64_t seed) { SetSeed(seed); } // Returns the next pseudorandom, uniformly distributed int value from this // random number generator's sequence. The general contract of |NextInt()| is // that one int value is pseudorandomly generated and returned. // All 2^32 possible integer values are produced with (approximately) equal // probability. V8_INLINE int NextInt() V8_WARN_UNUSED_RESULT { return Next(32); } // Returns a pseudorandom, uniformly distributed int value between 0 // (inclusive) and the specified max value (exclusive), drawn from this random // number generator's sequence. The general contract of |NextInt(int)| is that // one int value in the specified range is pseudorandomly generated and // returned. All max possible int values are produced with (approximately) // equal probability. int NextInt(int max) V8_WARN_UNUSED_RESULT; // Returns the next pseudorandom, uniformly distributed boolean value from // this random number generator's sequence. The general contract of // |NextBoolean()| is that one boolean value is pseudorandomly generated and // returned. The values true and false are produced with (approximately) equal // probability. V8_INLINE bool NextBool() V8_WARN_UNUSED_RESULT { return Next(1) != 0; } // Returns the next pseudorandom, uniformly distributed double value between // 0.0 and 1.0 from this random number generator's sequence. // The general contract of |NextDouble()| is that one double value, chosen // (approximately) uniformly from the range 0.0 (inclusive) to 1.0 // (exclusive), is pseudorandomly generated and returned. double NextDouble() V8_WARN_UNUSED_RESULT; // Fills the elements of a specified array of bytes with random numbers. void NextBytes(void* buffer, size_t buflen); private: static const int64_t kMultiplier = V8_2PART_UINT64_C(0x5, deece66d); static const int64_t kAddend = 0xb; static const int64_t kMask = V8_2PART_UINT64_C(0xffff, ffffffff); int Next(int bits) V8_WARN_UNUSED_RESULT; void SetSeed(int64_t seed); int64_t seed_; }; } } // namespace v8::internal #endif // V8_UTILS_RANDOM_NUMBER_GENERATOR_H_