// Copyright 2013 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_PLATFORM_ELAPSED_TIMER_H_ #define V8_PLATFORM_ELAPSED_TIMER_H_ #include "../checks.h" #include "time.h" namespace v8 { namespace internal { class ElapsedTimer V8_FINAL BASE_EMBEDDED { public: #ifdef DEBUG ElapsedTimer() : started_(false) {} #endif // Starts this timer. Once started a timer can be checked with // |Elapsed()| or |HasExpired()|, and may be restarted using |Restart()|. // This method must not be called on an already started timer. void Start() { ASSERT(!IsStarted()); start_ticks_ = Now(); #ifdef DEBUG started_ = true; #endif ASSERT(IsStarted()); } // Stops this timer. Must not be called on a timer that was not // started before. void Stop() { ASSERT(IsStarted()); start_ticks_ = TimeTicks(); #ifdef DEBUG started_ = false; #endif ASSERT(!IsStarted()); } // Returns |true| if this timer was started previously. bool IsStarted() const { ASSERT(started_ || start_ticks_.IsNull()); ASSERT(!started_ || !start_ticks_.IsNull()); return !start_ticks_.IsNull(); } // Restarts the timer and returns the time elapsed since the previous start. // This method is equivalent to obtaining the elapsed time with |Elapsed()| // and then starting the timer again, but does so in one single operation, // avoiding the need to obtain the clock value twice. It may only be called // on a previously started timer. TimeDelta Restart() { ASSERT(IsStarted()); TimeTicks ticks = Now(); TimeDelta elapsed = ticks - start_ticks_; ASSERT(elapsed.InMicroseconds() >= 0); start_ticks_ = ticks; ASSERT(IsStarted()); return elapsed; } // Returns the time elapsed since the previous start. This method may only // be called on a previously started timer. TimeDelta Elapsed() const { ASSERT(IsStarted()); TimeDelta elapsed = Now() - start_ticks_; ASSERT(elapsed.InMicroseconds() >= 0); return elapsed; } // Returns |true| if the specified |time_delta| has elapsed since the // previous start, or |false| if not. This method may only be called on // a previously started timer. bool HasExpired(TimeDelta time_delta) const { ASSERT(IsStarted()); return Elapsed() >= time_delta; } private: static V8_INLINE TimeTicks Now() { TimeTicks now = TimeTicks::HighResolutionNow(); ASSERT(!now.IsNull()); return now; } TimeTicks start_ticks_; #ifdef DEBUG bool started_; #endif }; } } // namespace v8::internal #endif // V8_PLATFORM_ELAPSED_TIMER_H_