// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_WIDGET_TOOLTIP_MANAGER_AURA_H_ #define UI_VIEWS_WIDGET_TOOLTIP_MANAGER_AURA_H_ #include "base/compiler_specific.h" #include "base/strings/string16.h" #include "ui/gfx/point.h" #include "ui/views/widget/tooltip_manager.h" namespace aura { class Window; } namespace gfx { class FontList; } namespace views { class Widget; // TooltipManager implementation for Aura. class TooltipManagerAura : public TooltipManager { public: explicit TooltipManagerAura(Widget* widget); virtual ~TooltipManagerAura(); // If |source| has capture this finds the Widget under the mouse and invokes // UpdateTooltip() on it's TooltipManager. This is necessary as when capture // is held mouse events are only delivered to the Window that has capture even // though we may show tooltips for the Window under the mouse. static void UpdateTooltipManagerForCapture(Widget* source); // Returns the FontList used by all TooltipManagerAuras. static const gfx::FontList& GetDefaultFontList(); // TooltipManager: virtual const gfx::FontList& GetFontList() const OVERRIDE; virtual void UpdateTooltip() OVERRIDE; virtual void TooltipTextChanged(View* view) OVERRIDE; private: View* GetViewUnderPoint(const gfx::Point& point); void UpdateTooltipForTarget(View* target, const gfx::Point& point, aura::Window* root_window); // Returns the Window the tooltip text is installed on. aura::Window* GetWindow(); Widget* widget_; string16 tooltip_text_; DISALLOW_COPY_AND_ASSIGN(TooltipManagerAura); }; } // namespace views #endif // UI_VIEWS_WIDGET_TOOLTIP_MANAGER_AURA_H_