// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_ #define UI_VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_ #include "base/strings/string16.h" #include "ui/base/ui_base_types.h" #include "ui/gfx/native_widget_types.h" #include "ui/views/ime/input_method_delegate.h" #include "ui/views/widget/native_widget.h" namespace gfx { class ImageSkia; class Rect; } namespace ui { class NativeTheme; class OSExchangeData; } namespace views { class InputMethod; class TooltipManager; namespace internal { //////////////////////////////////////////////////////////////////////////////// // NativeWidgetPrivate interface // // A NativeWidget subclass internal to views that provides Widget a conduit for // communication with a backend-specific native widget implementation. // // Many of the methods here are pass-thrus for Widget, and as such there is no // documentation for them here. In that case, see methods of the same name in // widget.h. // // IMPORTANT: This type is intended for use only by the views system and for // NativeWidget implementations. This file should not be included // in code that does not fall into one of these use cases. // class VIEWS_EXPORT NativeWidgetPrivate : public NativeWidget { public: virtual ~NativeWidgetPrivate() {} // Creates an appropriate default NativeWidgetPrivate implementation for the // current OS/circumstance. static NativeWidgetPrivate* CreateNativeWidget( internal::NativeWidgetDelegate* delegate); static NativeWidgetPrivate* GetNativeWidgetForNativeView( gfx::NativeView native_view); static NativeWidgetPrivate* GetNativeWidgetForNativeWindow( gfx::NativeWindow native_window); // Retrieves the top NativeWidgetPrivate in the hierarchy containing the given // NativeView, or NULL if there is no NativeWidgetPrivate that contains it. static NativeWidgetPrivate* GetTopLevelNativeWidget( gfx::NativeView native_view); static void GetAllChildWidgets(gfx::NativeView native_view, Widget::Widgets* children); static void GetAllOwnedWidgets(gfx::NativeView native_view, Widget::Widgets* owned); static void ReparentNativeView(gfx::NativeView native_view, gfx::NativeView new_parent); // Returns true if any mouse button is currently down. static bool IsMouseButtonDown(); // Returns true if any touch device is currently down. static bool IsTouchDown(); // Initializes the NativeWidget. virtual void InitNativeWidget(const Widget::InitParams& params) = 0; // Returns a NonClientFrameView for the widget's NonClientView, or NULL if // the NativeWidget wants no special NonClientFrameView. virtual NonClientFrameView* CreateNonClientFrameView() = 0; virtual bool ShouldUseNativeFrame() const = 0; virtual void FrameTypeChanged() = 0; // Returns the Widget associated with this NativeWidget. This function is // guaranteed to return non-NULL for the lifetime of the NativeWidget. virtual Widget* GetWidget() = 0; virtual const Widget* GetWidget() const = 0; // Returns the NativeView/Window associated with this NativeWidget. virtual gfx::NativeView GetNativeView() const = 0; virtual gfx::NativeWindow GetNativeWindow() const = 0; // Returns the topmost Widget in a hierarchy. virtual Widget* GetTopLevelWidget() = 0; // Returns the Compositor, or NULL if there isn't one associated with this // NativeWidget. virtual const ui::Compositor* GetCompositor() const = 0; virtual ui::Compositor* GetCompositor() = 0; // Returns the NativeWidget's layer, if any. virtual ui::Layer* GetLayer() = 0; // Reorders the widget's child NativeViews which are associated to the view // tree (eg via a NativeViewHost) to match the z-order of the views in the // view tree. The z-order of views with layers relative to views with // associated NativeViews is used to reorder the NativeView layers. This // method assumes that the widget's child layers which are owned by a view are // already in the correct z-order relative to each other and does no // reordering if there are no views with an associated NativeView. virtual void ReorderNativeViews() = 0; // Notifies the NativeWidget that a view was removed from the Widget's view // hierarchy. virtual void ViewRemoved(View* view) = 0; // Sets/Gets a native window property on the underlying native window object. // Returns NULL if the property does not exist. Setting the property value to // NULL removes the property. virtual void SetNativeWindowProperty(const char* name, void* value) = 0; virtual void* GetNativeWindowProperty(const char* name) const = 0; // Returns the native widget's tooltip manager. Called from the View hierarchy // to update tooltips. virtual TooltipManager* GetTooltipManager() const = 0; // Sets or releases event capturing for this native widget. virtual void SetCapture() = 0; virtual void ReleaseCapture() = 0; // Returns true if this native widget is capturing events. virtual bool HasCapture() const = 0; // Returns the InputMethod for this native widget. // Note that all widgets in a widget hierarchy share the same input method. // TODO(suzhe): rename to GetInputMethod() when NativeWidget implementation // class doesn't inherit Widget anymore. virtual InputMethod* CreateInputMethod() = 0; // Returns the InputMethodDelegate for this native widget. virtual InputMethodDelegate* GetInputMethodDelegate() = 0; // Centers the window and sizes it to the specified size. virtual void CenterWindow(const gfx::Size& size) = 0; // Retrieves the window's current restored bounds and "show" state, for // persisting. virtual void GetWindowPlacement( gfx::Rect* bounds, ui::WindowShowState* show_state) const = 0; // Sets the NativeWindow title. Returns true if the title changed. virtual bool SetWindowTitle(const string16& title) = 0; // Sets the Window icons. |window_icon| is a 16x16 icon suitable for use in // a title bar. |app_icon| is a larger size for use in the host environment // app switching UI. virtual void SetWindowIcons(const gfx::ImageSkia& window_icon, const gfx::ImageSkia& app_icon) = 0; // Initializes the modal type of the window to |modal_type|. Called from // NativeWidgetDelegate::OnNativeWidgetCreated() before the widget is // initially parented. virtual void InitModalType(ui::ModalType modal_type) = 0; // See method documentation in Widget. virtual gfx::Rect GetWindowBoundsInScreen() const = 0; virtual gfx::Rect GetClientAreaBoundsInScreen() const = 0; virtual gfx::Rect GetRestoredBounds() const = 0; virtual void SetBounds(const gfx::Rect& bounds) = 0; virtual void SetSize(const gfx::Size& size) = 0; virtual void StackAbove(gfx::NativeView native_view) = 0; virtual void StackAtTop() = 0; virtual void StackBelow(gfx::NativeView native_view) = 0; virtual void SetShape(gfx::NativeRegion shape) = 0; virtual void Close() = 0; virtual void CloseNow() = 0; virtual void Show() = 0; virtual void Hide() = 0; // Invoked if the initial show should maximize the window. |restored_bounds| // is the bounds of the window when not maximized. virtual void ShowMaximizedWithBounds(const gfx::Rect& restored_bounds) = 0; virtual void ShowWithWindowState(ui::WindowShowState show_state) = 0; virtual bool IsVisible() const = 0; virtual void Activate() = 0; virtual void Deactivate() = 0; virtual bool IsActive() const = 0; virtual void SetAlwaysOnTop(bool always_on_top) = 0; virtual bool IsAlwaysOnTop() const = 0; virtual void Maximize() = 0; virtual void Minimize() = 0; virtual bool IsMaximized() const = 0; virtual bool IsMinimized() const = 0; virtual void Restore() = 0; virtual void SetFullscreen(bool fullscreen) = 0; virtual bool IsFullscreen() const = 0; virtual void SetOpacity(unsigned char opacity) = 0; virtual void SetUseDragFrame(bool use_drag_frame) = 0; virtual void FlashFrame(bool flash) = 0; virtual void RunShellDrag(View* view, const ui::OSExchangeData& data, const gfx::Point& location, int operation, ui::DragDropTypes::DragEventSource source) = 0; virtual void SchedulePaintInRect(const gfx::Rect& rect) = 0; virtual void SetCursor(gfx::NativeCursor cursor) = 0; virtual bool IsMouseEventsEnabled() const = 0; virtual void ClearNativeFocus() = 0; virtual gfx::Rect GetWorkAreaBoundsInScreen() const = 0; virtual Widget::MoveLoopResult RunMoveLoop( const gfx::Vector2d& drag_offset, Widget::MoveLoopSource source, Widget::MoveLoopEscapeBehavior escape_behavior) = 0; virtual void EndMoveLoop() = 0; virtual void SetVisibilityChangedAnimationsEnabled(bool value) = 0; virtual ui::NativeTheme* GetNativeTheme() const = 0; virtual void OnRootViewLayout() const = 0; // Overridden from NativeWidget: virtual internal::NativeWidgetPrivate* AsNativeWidgetPrivate() OVERRIDE; virtual ui::EventHandler* GetEventHandler() = 0; }; } // namespace internal } // namespace views #endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_