// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_RENDER_TEXT_PANGO_H_ #define UI_GFX_RENDER_TEXT_PANGO_H_ #include <pango/pango.h> #include <vector> #include "ui/gfx/render_text.h" namespace gfx { // RenderTextPango is the Linux implementation of RenderText using Pango. class RenderTextPango : public RenderText { public: RenderTextPango(); virtual ~RenderTextPango(); // Overridden from RenderText: virtual Size GetStringSize() OVERRIDE; virtual SelectionModel FindCursorPosition(const Point& point) OVERRIDE; virtual std::vector<FontSpan> GetFontSpansForTesting() OVERRIDE; protected: // Overridden from RenderText: virtual int GetLayoutTextBaseline() OVERRIDE; virtual SelectionModel AdjacentCharSelectionModel( const SelectionModel& selection, VisualCursorDirection direction) OVERRIDE; virtual SelectionModel AdjacentWordSelectionModel( const SelectionModel& selection, VisualCursorDirection direction) OVERRIDE; virtual Range GetGlyphBounds(size_t index) OVERRIDE; virtual std::vector<Rect> GetSubstringBounds(const Range& range) OVERRIDE; virtual size_t TextIndexToLayoutIndex(size_t index) const OVERRIDE; virtual size_t LayoutIndexToTextIndex(size_t index) const OVERRIDE; virtual bool IsCursorablePosition(size_t position) OVERRIDE; virtual void ResetLayout() OVERRIDE; virtual void EnsureLayout() OVERRIDE; virtual void DrawVisualText(Canvas* canvas) OVERRIDE; private: friend class RenderTextTest; FRIEND_TEST_ALL_PREFIXES(RenderTextTest, PangoAttributes); // Returns the run that contains the character attached to the caret in the // given selection model. Return NULL if not found. GSList* GetRunContainingCaret(const SelectionModel& caret) const; // Given a |run|, returns the SelectionModel that contains the logical first // or last caret position inside (not at a boundary of) the run. // The returned value represents a cursor/caret position without a selection. SelectionModel FirstSelectionModelInsideRun(const PangoItem* run); SelectionModel LastSelectionModelInsideRun(const PangoItem* run); // Setup pango attribute: foreground, background, font, strike. void SetupPangoAttributes(PangoLayout* layout); // Append one pango attribute |pango_attr| into pango attribute list |attrs|. void AppendPangoAttribute(size_t start, size_t end, PangoAttribute* pango_attr, PangoAttrList* attrs); // Get the text index corresponding to the |run|'s |glyph_index|. size_t GetGlyphTextIndex(PangoLayoutRun* run, int glyph_index) const; // Pango Layout. PangoLayout* layout_; // A single line layout resulting from laying out via |layout_|. PangoLayoutLine* current_line_; // Information about character attributes. PangoLogAttr* log_attrs_; // Number of attributes in |log_attrs_|. int num_log_attrs_; // The text in the |layout_|. const char* layout_text_; DISALLOW_COPY_AND_ASSIGN(RenderTextPango); }; } // namespace gfx #endif // UI_GFX_RENDER_TEXT_PANGO_H_