// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_IMAGE_IMAGE_UTIL_H_ #define UI_GFX_IMAGE_IMAGE_UTIL_H_ #include <vector> #include "base/basictypes.h" #include "ui/gfx/gfx_export.h" namespace gfx { class Image; } namespace gfx { // Creates an image from the given JPEG-encoded input. If there was an error // creating the image, returns an IsEmpty() Image. GFX_EXPORT Image ImageFrom1xJPEGEncodedData(const unsigned char* input, size_t input_size); // Fills the |dst| vector with JPEG-encoded bytes of the 1x representation of // the given image. // Returns true if the image has a 1x representation and the 1x representation // was encoded successfully. // |quality| determines the compression level, 0 == lowest, 100 == highest. // Returns true if the Image was encoded successfully. GFX_EXPORT bool JPEG1xEncodedDataFromImage(const Image& image, int quality, std::vector<unsigned char>* dst); } // namespace gfx #endif // UI_GFX_IMAGE_IMAGE_UTIL_H_