// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/file_util.h" #include "base/files/file_enumerator.h" #include "net/disk_cache/block_files.h" #include "net/disk_cache/disk_cache.h" #include "net/disk_cache/disk_cache_test_base.h" #include "net/disk_cache/disk_cache_test_util.h" #include "testing/gtest/include/gtest/gtest.h" using base::Time; namespace { // Returns the number of files in this folder. int NumberOfFiles(const base::FilePath& path) { base::FileEnumerator iter(path, false, base::FileEnumerator::FILES); int count = 0; for (base::FilePath file = iter.Next(); !file.value().empty(); file = iter.Next()) { count++; } return count; } } // namespace; namespace disk_cache { TEST_F(DiskCacheTest, BlockFiles_Grow) { ASSERT_TRUE(CleanupCacheDir()); ASSERT_TRUE(base::CreateDirectory(cache_path_)); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(true)); const int kMaxSize = 35000; Addr address[kMaxSize]; // Fill up the 32-byte block file (use three files). for (int i = 0; i < kMaxSize; i++) { EXPECT_TRUE(files.CreateBlock(RANKINGS, 4, &address[i])); } EXPECT_EQ(6, NumberOfFiles(cache_path_)); // Make sure we don't keep adding files. for (int i = 0; i < kMaxSize * 4; i += 2) { int target = i % kMaxSize; files.DeleteBlock(address[target], false); EXPECT_TRUE(files.CreateBlock(RANKINGS, 4, &address[target])); } EXPECT_EQ(6, NumberOfFiles(cache_path_)); } // We should be able to delete empty block files. TEST_F(DiskCacheTest, BlockFiles_Shrink) { ASSERT_TRUE(CleanupCacheDir()); ASSERT_TRUE(base::CreateDirectory(cache_path_)); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(true)); const int kMaxSize = 35000; Addr address[kMaxSize]; // Fill up the 32-byte block file (use three files). for (int i = 0; i < kMaxSize; i++) { EXPECT_TRUE(files.CreateBlock(RANKINGS, 4, &address[i])); } // Now delete all the blocks, so that we can delete the two extra files. for (int i = 0; i < kMaxSize; i++) { files.DeleteBlock(address[i], false); } EXPECT_EQ(4, NumberOfFiles(cache_path_)); } // Handling of block files not properly closed. TEST_F(DiskCacheTest, BlockFiles_Recover) { ASSERT_TRUE(CleanupCacheDir()); ASSERT_TRUE(base::CreateDirectory(cache_path_)); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(true)); const int kNumEntries = 2000; CacheAddr entries[kNumEntries]; int seed = static_cast<int>(Time::Now().ToInternalValue()); srand(seed); for (int i = 0; i < kNumEntries; i++) { Addr address(0); int size = (rand() % 4) + 1; EXPECT_TRUE(files.CreateBlock(RANKINGS, size, &address)); entries[i] = address.value(); } for (int i = 0; i < kNumEntries; i++) { int source1 = rand() % kNumEntries; int source2 = rand() % kNumEntries; CacheAddr temp = entries[source1]; entries[source1] = entries[source2]; entries[source2] = temp; } for (int i = 0; i < kNumEntries / 2; i++) { Addr address(entries[i]); files.DeleteBlock(address, false); } // At this point, there are kNumEntries / 2 entries on the file, randomly // distributed both on location and size. Addr address(entries[kNumEntries / 2]); MappedFile* file = files.GetFile(address); ASSERT_TRUE(NULL != file); BlockFileHeader* header = reinterpret_cast<BlockFileHeader*>(file->buffer()); ASSERT_TRUE(NULL != header); ASSERT_EQ(0, header->updating); int max_entries = header->max_entries; int empty_1 = header->empty[0]; int empty_2 = header->empty[1]; int empty_3 = header->empty[2]; int empty_4 = header->empty[3]; // Corrupt the file. header->max_entries = header->empty[0] = 0; header->empty[1] = header->empty[2] = header->empty[3] = 0; header->updating = -1; files.CloseFiles(); ASSERT_TRUE(files.Init(false)); // The file must have been fixed. file = files.GetFile(address); ASSERT_TRUE(NULL != file); header = reinterpret_cast<BlockFileHeader*>(file->buffer()); ASSERT_TRUE(NULL != header); ASSERT_EQ(0, header->updating); EXPECT_EQ(max_entries, header->max_entries); EXPECT_EQ(empty_1, header->empty[0]); EXPECT_EQ(empty_2, header->empty[1]); EXPECT_EQ(empty_3, header->empty[2]); EXPECT_EQ(empty_4, header->empty[3]); } // Handling of truncated files. TEST_F(DiskCacheTest, BlockFiles_ZeroSizeFile) { ASSERT_TRUE(CleanupCacheDir()); ASSERT_TRUE(base::CreateDirectory(cache_path_)); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(true)); base::FilePath filename = files.Name(0); files.CloseFiles(); // Truncate one of the files. { scoped_refptr<File> file(new File); ASSERT_TRUE(file->Init(filename)); EXPECT_TRUE(file->SetLength(0)); } // Initializing should fail, not crash. ASSERT_FALSE(files.Init(false)); } // Handling of truncated files (non empty). TEST_F(DiskCacheTest, BlockFiles_TruncatedFile) { ASSERT_TRUE(CleanupCacheDir()); ASSERT_TRUE(base::CreateDirectory(cache_path_)); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(true)); Addr address; EXPECT_TRUE(files.CreateBlock(RANKINGS, 2, &address)); base::FilePath filename = files.Name(0); files.CloseFiles(); // Truncate one of the files. { scoped_refptr<File> file(new File); ASSERT_TRUE(file->Init(filename)); EXPECT_TRUE(file->SetLength(15000)); } // Initializing should fail, not crash. ASSERT_FALSE(files.Init(false)); } // Tests detection of out of sync counters. TEST_F(DiskCacheTest, BlockFiles_Counters) { ASSERT_TRUE(CleanupCacheDir()); ASSERT_TRUE(base::CreateDirectory(cache_path_)); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(true)); // Create a block of size 2. Addr address(0); EXPECT_TRUE(files.CreateBlock(RANKINGS, 2, &address)); MappedFile* file = files.GetFile(address); ASSERT_TRUE(NULL != file); BlockFileHeader* header = reinterpret_cast<BlockFileHeader*>(file->buffer()); ASSERT_TRUE(NULL != header); ASSERT_EQ(0, header->updating); // Alter the counters so that the free space doesn't add up. header->empty[2] = 50; // 50 free blocks of size 3. files.CloseFiles(); ASSERT_TRUE(files.Init(false)); file = files.GetFile(address); ASSERT_TRUE(NULL != file); header = reinterpret_cast<BlockFileHeader*>(file->buffer()); ASSERT_TRUE(NULL != header); // The file must have been fixed. ASSERT_EQ(0, header->empty[2]); // Change the number of entries. header->num_entries = 3; header->updating = 1; files.CloseFiles(); ASSERT_TRUE(files.Init(false)); file = files.GetFile(address); ASSERT_TRUE(NULL != file); header = reinterpret_cast<BlockFileHeader*>(file->buffer()); ASSERT_TRUE(NULL != header); // The file must have been "fixed". ASSERT_EQ(2, header->num_entries); // Change the number of entries. header->num_entries = -1; header->updating = 1; files.CloseFiles(); // Detect the error. ASSERT_FALSE(files.Init(false)); } // An invalid file can be detected after init. TEST_F(DiskCacheTest, BlockFiles_InvalidFile) { ASSERT_TRUE(CleanupCacheDir()); ASSERT_TRUE(base::CreateDirectory(cache_path_)); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(true)); // Let's access block 10 of file 5. (There is no file). Addr addr(BLOCK_256, 1, 5, 10); EXPECT_TRUE(NULL == files.GetFile(addr)); // Let's create an invalid file. base::FilePath filename(files.Name(5)); char header[kBlockHeaderSize]; memset(header, 'a', kBlockHeaderSize); EXPECT_EQ(kBlockHeaderSize, file_util::WriteFile(filename, header, kBlockHeaderSize)); EXPECT_TRUE(NULL == files.GetFile(addr)); // The file should not have been changed (it is still invalid). EXPECT_TRUE(NULL == files.GetFile(addr)); } // Tests that we generate the correct file stats. TEST_F(DiskCacheTest, BlockFiles_Stats) { ASSERT_TRUE(CopyTestCache("remove_load1")); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(false)); int used, load; files.GetFileStats(0, &used, &load); EXPECT_EQ(101, used); EXPECT_EQ(9, load); files.GetFileStats(1, &used, &load); EXPECT_EQ(203, used); EXPECT_EQ(19, load); files.GetFileStats(2, &used, &load); EXPECT_EQ(0, used); EXPECT_EQ(0, load); } // Tests that we add and remove blocks correctly. TEST_F(DiskCacheTest, AllocationMap) { ASSERT_TRUE(CleanupCacheDir()); ASSERT_TRUE(base::CreateDirectory(cache_path_)); BlockFiles files(cache_path_); ASSERT_TRUE(files.Init(true)); // Create a bunch of entries. const int kSize = 100; Addr address[kSize]; for (int i = 0; i < kSize; i++) { SCOPED_TRACE(i); int block_size = i % 4 + 1; EXPECT_TRUE(files.CreateBlock(BLOCK_1K, block_size, &address[i])); EXPECT_EQ(BLOCK_1K, address[i].file_type()); EXPECT_EQ(block_size, address[i].num_blocks()); int start = address[i].start_block(); EXPECT_EQ(start / 4, (start + block_size - 1) / 4); } for (int i = 0; i < kSize; i++) { SCOPED_TRACE(i); EXPECT_TRUE(files.IsValid(address[i])); } // The first part of the allocation map should be completely filled. We used // 10 bits per each four entries, so 250 bits total. BlockFileHeader* header = reinterpret_cast<BlockFileHeader*>(files.GetFile(address[0])->buffer()); uint8* buffer = reinterpret_cast<uint8*>(&header->allocation_map); for (int i =0; i < 29; i++) { SCOPED_TRACE(i); EXPECT_EQ(0xff, buffer[i]); } for (int i = 0; i < kSize; i++) { SCOPED_TRACE(i); files.DeleteBlock(address[i], false); } // The allocation map should be empty. for (int i =0; i < 50; i++) { SCOPED_TRACE(i); EXPECT_EQ(0, buffer[i]); } } } // namespace disk_cache