// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_SYSTEM_DISPATCHER_H_ #define MOJO_SYSTEM_DISPATCHER_H_ #include <vector> #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/synchronization/lock.h" #include "mojo/public/system/core.h" #include "mojo/system/system_impl_export.h" namespace mojo { namespace system { class CoreImpl; class Waiter; // A |Dispatcher| implements Mojo primitives that are "attached" to a particular // handle. This includes most (all?) primitives except for |MojoWait...()|. This // object is thread-safe, with its state being protected by a single lock // |lock_|, which is also made available to implementation subclasses (via the // |lock()| method). class MOJO_SYSTEM_IMPL_EXPORT Dispatcher : public base::RefCountedThreadSafe<Dispatcher> { public: // These methods implement the various primitives named |Mojo...()|. These // take |lock_| and handle races with |Close()|. Then they call out to // subclasses' |...ImplNoLock()| methods (still under |lock_|), which actually // implement the primitives. // NOTE(vtl): This puts a big lock around each dispatcher (i.e., handle), and // prevents the various |...ImplNoLock()|s from releasing the lock as soon as // possible. If this becomes an issue, we can rethink this. MojoResult Close(); // |dispatchers| may be non-null if and only if there are handles to be // written, in which case this will be called with all the dispatchers' locks // held. On success, all the dispatchers must have been moved to a closed // state; on failure, they should remain in their original state. MojoResult WriteMessage(const void* bytes, uint32_t num_bytes, const std::vector<Dispatcher*>* dispatchers, MojoWriteMessageFlags flags); // |dispatchers| must be non-null but empty, if |num_dispatchers| is non-null // and nonzero. On success, it will be set to the dispatchers to be received // (and assigned handles) as part of the message. MojoResult ReadMessage( void* bytes, uint32_t* num_bytes, std::vector<scoped_refptr<Dispatcher> >* dispatchers, uint32_t* num_dispatchers, MojoReadMessageFlags flags); MojoResult WriteData(const void* elements, uint32_t* num_elements, MojoWriteDataFlags flags); MojoResult BeginWriteData(void** buffer, uint32_t* buffer_num_elements, MojoWriteDataFlags flags); MojoResult EndWriteData(uint32_t num_elements_written); MojoResult ReadData(void* elements, uint32_t* num_elements, MojoReadDataFlags flags); MojoResult BeginReadData(const void** buffer, uint32_t* buffer_num_elements, MojoReadDataFlags flags); MojoResult EndReadData(uint32_t num_elements_read); // Adds a waiter to this dispatcher. The waiter will be woken up when this // object changes state to satisfy |flags| with result |wake_result| (which // must be >= 0, i.e., a success status). It will also be woken up when it // becomes impossible for the object to ever satisfy |flags| with a suitable // error status. // // Returns: // - |MOJO_RESULT_OK| if the waiter was added; // - |MOJO_RESULT_ALREADY_EXISTS| if |flags| is already satisfied; // - |MOJO_RESULT_INVALID_ARGUMENT| if the dispatcher has been closed; and // - |MOJO_RESULT_FAILED_PRECONDITION| if it is not (or no longer) possible // that |flags| will ever be satisfied. MojoResult AddWaiter(Waiter* waiter, MojoWaitFlags flags, MojoResult wake_result); void RemoveWaiter(Waiter* waiter); // Creates an equivalent dispatcher -- representing the same resource as this // dispatcher -- and close (i.e., disable) this dispatcher. I.e., this // dispatcher will look as though it was closed, but the resource it // represents will be assigned to the new dispatcher. This must be called // under the dispatcher's lock. scoped_refptr<Dispatcher> CreateEquivalentDispatcherAndCloseNoLock(); protected: Dispatcher(); friend class base::RefCountedThreadSafe<Dispatcher>; virtual ~Dispatcher(); // These are to be overridden by subclasses (if necessary). They are called // exactly once -- first |CancelAllWaitersNoLock()|, then |CloseImplNoLock()|, // when the dispatcher is being closed. They are called under |lock_|. virtual void CancelAllWaitersNoLock(); virtual MojoResult CloseImplNoLock(); // These are to be overridden by subclasses (if necessary). They are never // called after the dispatcher has been closed. They are called under |lock_|. // See the descriptions of the methods without the "ImplNoLock" for more // information. virtual MojoResult WriteMessageImplNoLock( const void* bytes, uint32_t num_bytes, const std::vector<Dispatcher*>* dispatchers, MojoWriteMessageFlags flags); virtual MojoResult ReadMessageImplNoLock( void* bytes, uint32_t* num_bytes, std::vector<scoped_refptr<Dispatcher> >* dispatchers, uint32_t* num_dispatchers, MojoReadMessageFlags flags); virtual MojoResult WriteDataImplNoLock(const void* elements, uint32_t* num_elements, MojoWriteDataFlags flags); virtual MojoResult BeginWriteDataImplNoLock(void** buffer, uint32_t* buffer_num_elements, MojoWriteDataFlags flags); virtual MojoResult EndWriteDataImplNoLock(uint32_t num_elements_written); virtual MojoResult ReadDataImplNoLock(void* elements, uint32_t* num_elements, MojoReadDataFlags flags); virtual MojoResult BeginReadDataImplNoLock(const void** buffer, uint32_t* buffer_num_elements, MojoReadDataFlags flags); virtual MojoResult EndReadDataImplNoLock(uint32_t num_elements_read); virtual MojoResult AddWaiterImplNoLock(Waiter* waiter, MojoWaitFlags flags, MojoResult wake_result); virtual void RemoveWaiterImplNoLock(Waiter* waiter); // This must be implemented by subclasses, since only they can instantiate a // new dispatcher of the same class. See // |CreateEquivalentDispatcherAndCloseNoLock()| for more details. virtual scoped_refptr<Dispatcher> CreateEquivalentDispatcherAndCloseImplNoLock() = 0; // Available to subclasses. (Note: Returns a non-const reference, just like // |base::AutoLock|'s constructor takes a non-const reference.) base::Lock& lock() const { return lock_; } bool is_closed_no_lock() const { return is_closed_; } private: // For |WriteMessage()|, |CoreImpl| needs access to |lock()| and // |is_closed_no_lock()|. friend class CoreImpl; // This protects the following members as well as any state added by // subclasses. mutable base::Lock lock_; bool is_closed_; DISALLOW_COPY_AND_ASSIGN(Dispatcher); }; } // namespace system } // namespace mojo #endif // MOJO_SYSTEM_DISPATCHER_H_