// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_WEBM_WEBM_AUDIO_CLIENT_H_ #define MEDIA_WEBM_WEBM_AUDIO_CLIENT_H_ #include <string> #include <vector> #include "media/base/media_log.h" #include "media/webm/webm_parser.h" namespace media { class AudioDecoderConfig; // Helper class used to parse an Audio element inside a TrackEntry element. class WebMAudioClient : public WebMParserClient { public: explicit WebMAudioClient(const LogCB& log_cb); virtual ~WebMAudioClient(); // Reset this object's state so it can process a new audio track element. void Reset(); // Initialize |config| with the data in |codec_id|, |codec_private|, // |is_encrypted| and the fields parsed from the last audio track element this // object was used to parse. // Returns true if |config| was successfully initialized. // Returns false if there was unexpected values in the provided parameters or // audio track element fields. bool InitializeConfig(const std::string& codec_id, const std::vector<uint8>& codec_private, const int64 seek_preroll, const int64 codec_delay, bool is_encrypted, AudioDecoderConfig* config); private: // WebMParserClient implementation. virtual bool OnUInt(int id, int64 val) OVERRIDE; virtual bool OnFloat(int id, double val) OVERRIDE; LogCB log_cb_; int channels_; double samples_per_second_; double output_samples_per_second_; DISALLOW_COPY_AND_ASSIGN(WebMAudioClient); }; } // namespace media #endif // MEDIA_WEBM_WEBM_AUDIO_CLIENT_H_