// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_SCOPED_LOOP_OBSERVER_H_ #define MEDIA_AUDIO_SCOPED_LOOP_OBSERVER_H_ #include "base/memory/ref_counted.h" #include "base/message_loop/message_loop.h" #include "base/message_loop/message_loop_proxy.h" namespace base { class WaitableEvent; } namespace media { // A common base class for AudioOutputDevice and AudioInputDevice that manages // a message loop pointer and monitors it for destruction. If the object goes // out of scope before the message loop, the object will automatically remove // itself from the message loop's list of destruction observers. // NOTE: The class that inherits from this class must implement the // WillDestroyCurrentMessageLoop virtual method from DestructionObserver. class ScopedLoopObserver : public base::MessageLoop::DestructionObserver { public: explicit ScopedLoopObserver( const scoped_refptr<base::MessageLoopProxy>& message_loop); protected: virtual ~ScopedLoopObserver(); // Accessor to the loop that's used by the derived class. const scoped_refptr<base::MessageLoopProxy>& message_loop() { return loop_; } private: // Call to add or remove ourselves from the list of destruction observers for // the message loop. void ObserveLoopDestruction(bool enable, base::WaitableEvent* done); // A pointer to the message loop's proxy. In case the loop gets destroyed // before this object goes out of scope, PostTask etc will fail but not crash. scoped_refptr<base::MessageLoopProxy> loop_; DISALLOW_COPY_AND_ASSIGN(ScopedLoopObserver); }; } // namespace media. #endif // MEDIA_AUDIO_SCOPED_LOOP_OBSERVER_H_