// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_CRAS_CRAS_INPUT_H_ #define MEDIA_AUDIO_CRAS_CRAS_INPUT_H_ #include <cras_client.h> #include <string> #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "media/audio/agc_audio_stream.h" #include "media/audio/audio_io.h" #include "media/audio/audio_parameters.h" namespace media { class AudioManagerCras; // Provides an input stream for audio capture based on CRAS, the ChromeOS Audio // Server. This object is not thread safe and all methods should be invoked in // the thread that created the object. class CrasInputStream : public AgcAudioStream<AudioInputStream> { public: // The ctor takes all the usual parameters, plus |manager| which is the // audio manager who is creating this object. CrasInputStream(const AudioParameters& params, AudioManagerCras* manager, const std::string& device_id); // The dtor is typically called by the AudioManager only and it is usually // triggered by calling AudioOutputStream::Close(). virtual ~CrasInputStream(); // Implementation of AudioInputStream. virtual bool Open() OVERRIDE; virtual void Start(AudioInputCallback* callback) OVERRIDE; virtual void Stop() OVERRIDE; virtual void Close() OVERRIDE; virtual double GetMaxVolume() OVERRIDE; virtual void SetVolume(double volume) OVERRIDE; virtual double GetVolume() OVERRIDE; private: // Handles requests to get samples from the provided buffer. This will be // called by the audio server when it has samples ready. static int SamplesReady(cras_client* client, cras_stream_id_t stream_id, uint8* samples, size_t frames, const timespec* sample_ts, void* arg); // Handles notificaiton that there was an error with the playback stream. static int StreamError(cras_client* client, cras_stream_id_t stream_id, int err, void* arg); // Reads one or more buffers of audio from the device, passes on to the // registered callback. Called from SamplesReady(). void ReadAudio(size_t frames, uint8* buffer, const timespec* sample_ts); // Deals with an error that occured in the stream. Called from StreamError(). void NotifyStreamError(int err); // Convert from dB * 100 to a volume ratio. double GetVolumeRatioFromDecibels(double dB) const; // Convert from a volume ratio to dB. double GetDecibelsFromVolumeRatio(double volume_ratio) const; // Non-refcounted pointer back to the audio manager. // The AudioManager indirectly holds on to stream objects, so we don't // want circular references. Additionally, stream objects live on the audio // thread, which is owned by the audio manager and we don't want to addref // the manager from that thread. AudioManagerCras* const audio_manager_; // Size of frame in bytes. uint32 bytes_per_frame_; // Callback to pass audio samples too, valid while recording. AudioInputCallback* callback_; // The client used to communicate with the audio server. cras_client* client_; // PCM parameters for the stream. const AudioParameters params_; // True if the stream has been started. bool started_; // ID of the playing stream. cras_stream_id_t stream_id_; // Direction of the stream. const CRAS_STREAM_DIRECTION stream_direction_; DISALLOW_COPY_AND_ASSIGN(CrasInputStream); }; } // namespace media #endif // MEDIA_AUDIO_CRAS_ALSA_INPUT_H_