// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // These functions emulate GLES2 over command buffers. #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_ #define GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_ #include "gpu/command_buffer/client/gles2_c_lib_export.h" #include "gpu/command_buffer/client/gles2_interface.h" namespace gles2 { typedef void (*GLES2FunctionPointer)(void); struct NameToFunc { const char* name; gles2::GLES2FunctionPointer func; }; // Initialize the GLES2 library. GLES2_C_LIB_EXPORT void Initialize(); // Terminate the GLES2 library. GLES2_C_LIB_EXPORT void Terminate(); // Get the current GL context. GLES2_C_LIB_EXPORT gpu::gles2::GLES2Interface* GetGLContext(); // Set the current GL context. GLES2_C_LIB_EXPORT void SetGLContext(gpu::gles2::GLES2Interface* impl); GLES2_C_LIB_EXPORT GLES2FunctionPointer GetGLFunctionPointer(const char* name); } // namespace gles2 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_