// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ #define CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ #include <string> #include <vector> #include "base/callback_forward.h" #include "base/compiler_specific.h" #include "base/lazy_instance.h" #include "base/strings/string16.h" #include "base/synchronization/lock.h" #include "base/values.h" #include "content/common/content_export.h" #include "media/audio/audio_logging.h" namespace media { class AudioParameters; struct MediaLogEvent; } namespace content { // This class stores information about currently active media. class CONTENT_EXPORT MediaInternals : NON_EXPORTED_BASE(public media::AudioLogFactory) { public: static MediaInternals* GetInstance(); virtual ~MediaInternals(); // Called when a MediaEvent occurs. void OnMediaEvents(int render_process_id, const std::vector<media::MediaLogEvent>& events); // Called with the update string. typedef base::Callback<void(const base::string16&)> UpdateCallback; // Add/remove update callbacks (see above). Must be called on the IO thread. void AddUpdateCallback(const UpdateCallback& callback); void RemoveUpdateCallback(const UpdateCallback& callback); // Sends all cached data to each registered UpdateCallback. void SendEverything(); // AudioLogFactory implementation. Safe to call from any thread. virtual scoped_ptr<media::AudioLog> CreateAudioLog( AudioComponent component) OVERRIDE; private: friend class AudioLogImpl; friend class MediaInternalsTest; friend struct base::DefaultLazyInstanceTraits<MediaInternals>; MediaInternals(); // Sends |update| to each registered UpdateCallback. Safe to call from any // thread, but will forward to the IO thread. void SendUpdate(const base::string16& update); // Caches |value| under |cache_key| so that future SendEverything() calls will // include the current data. Calls JavaScript |function|(|value|) for each // registered UpdateCallback. SendUpdateAndPurgeCache() is similar but purges // the cache entry after completion instead. void SendUpdateAndCache(const std::string& cache_key, const std::string& function, const base::DictionaryValue* value); void SendUpdateAndPurgeCache(const std::string& cache_key, const std::string& function, const base::DictionaryValue* value); // Must only be accessed on the IO thread. std::vector<UpdateCallback> update_callbacks_; // All variables below must be accessed under |lock_|. base::Lock lock_; base::DictionaryValue cached_data_; int owner_ids_[AUDIO_COMPONENT_MAX]; DISALLOW_COPY_AND_ASSIGN(MediaInternals); }; } // namespace content #endif // CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_