// Copyright 2006 The Closure Library Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS-IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /** * @fileoverview Bootstrap for the Google JS Library (Closure). * * In uncompiled mode base.js will write out Closure's deps file, unless the * global <code>CLOSURE_NO_DEPS</code> is set to true. This allows projects to * include their own deps file(s) from different locations. * * @author pupius@google.com (Dan Pupius) * @author arv@google.com (Erik Arvidsson) * * @provideGoog */ /** * @define {boolean} Overridden to true by the compiler when --closure_pass * or --mark_as_compiled is specified. */ var COMPILED = false; /** * Base namespace for the Closure library. Checks to see goog is * already defined in the current scope before assigning to prevent * clobbering if base.js is loaded more than once. * * @const */ var goog = goog || {}; /** * Reference to the global context. In most cases this will be 'window'. */ goog.global = this; /** * A hook for overriding the define values in uncompiled mode. * * In uncompiled mode, {@code CLOSURE_DEFINES} may be defined before loading * base.js. If a key is defined in {@code CLOSURE_DEFINES}, {@code goog.define} * will use the value instead of the default value. This allows flags to be * overwritten without compilation (this is normally accomplished with the * compiler's "define" flag). * * Example: * <pre> * var CLOSURE_DEFINES = {'goog.DEBUG', false}; * </pre> * * @type {Object.<string, (string|number|boolean)>|undefined} */ goog.global.CLOSURE_DEFINES; /** * Builds an object structure for the provided namespace path, * ensuring that names that already exist are not overwritten. For * example: * "a.b.c" -> a = {};a.b={};a.b.c={}; * Used by goog.provide and goog.exportSymbol. * @param {string} name name of the object that this file defines. * @param {*=} opt_object the object to expose at the end of the path. * @param {Object=} opt_objectToExportTo The object to add the path to; default * is |goog.global|. * @private */ goog.exportPath_ = function(name, opt_object, opt_objectToExportTo) { var parts = name.split('.'); var cur = opt_objectToExportTo || goog.global; // Internet Explorer exhibits strange behavior when throwing errors from // methods externed in this manner. See the testExportSymbolExceptions in // base_test.html for an example. if (!(parts[0] in cur) && cur.execScript) { cur.execScript('var ' + parts[0]); } // Certain browsers cannot parse code in the form for((a in b); c;); // This pattern is produced by the JSCompiler when it collapses the // statement above into the conditional loop below. To prevent this from // happening, use a for-loop and reserve the init logic as below. // Parentheses added to eliminate strict JS warning in Firefox. for (var part; parts.length && (part = parts.shift());) { if (!parts.length && opt_object !== undefined) { // last part and we have an object; use it cur[part] = opt_object; } else if (cur[part]) { cur = cur[part]; } else { cur = cur[part] = {}; } } }; /** * Defines a named value. In uncompiled mode, the value is retreived from * CLOSURE_DEFINES if the object is defined and has the property specified, * and otherwise used the defined defaultValue. When compiled, the default * can be overridden using compiler command-line options. * * @param {string} name The distinguished name to provide. * @param {string|number|boolean} defaultValue */ goog.define = function(name, defaultValue) { var value = defaultValue; if (!COMPILED) { if (goog.global.CLOSURE_DEFINES && Object.prototype.hasOwnProperty.call( goog.global.CLOSURE_DEFINES, name)) { value = goog.global.CLOSURE_DEFINES[name]; } } goog.exportPath_(name, value); }; /** * @define {boolean} DEBUG is provided as a convenience so that debugging code * that should not be included in a production js_binary can be easily stripped * by specifying --define goog.DEBUG=false to the JSCompiler. For example, most * toString() methods should be declared inside an "if (goog.DEBUG)" conditional * because they are generally used for debugging purposes and it is difficult * for the JSCompiler to statically determine whether they are used. */ goog.DEBUG = true; /** * @define {string} LOCALE defines the locale being used for compilation. It is * used to select locale specific data to be compiled in js binary. BUILD rule * can specify this value by "--define goog.LOCALE=<locale_name>" as JSCompiler * option. * * Take into account that the locale code format is important. You should use * the canonical Unicode format with hyphen as a delimiter. Language must be * lowercase, Language Script - Capitalized, Region - UPPERCASE. * There are few examples: pt-BR, en, en-US, sr-Latin-BO, zh-Hans-CN. * * See more info about locale codes here: * http://www.unicode.org/reports/tr35/#Unicode_Language_and_Locale_Identifiers * * For language codes you should use values defined by ISO 693-1. See it here * http://www.w3.org/WAI/ER/IG/ert/iso639.htm. There is only one exception from * this rule: the Hebrew language. For legacy reasons the old code (iw) should * be used instead of the new code (he), see http://wiki/Main/IIISynonyms. */ goog.define('goog.LOCALE', 'en'); // default to en /** * @define {boolean} Whether this code is running on trusted sites. * * On untrusted sites, several native functions can be defined or overridden by * external libraries like Prototype, Datejs, and JQuery and setting this flag * to false forces closure to use its own implementations when possible. * * If your javascript can be loaded by a third party site and you are wary about * relying on non-standard implementations, specify * "--define goog.TRUSTED_SITE=false" to the JSCompiler. */ goog.define('goog.TRUSTED_SITE', true); /** * Creates object stubs for a namespace. The presence of one or more * goog.provide() calls indicate that the file defines the given * objects/namespaces. Build tools also scan for provide/require statements * to discern dependencies, build dependency files (see deps.js), etc. * @see goog.require * @param {string} name Namespace provided by this file in the form * "goog.package.part". */ goog.provide = function(name) { if (!COMPILED) { // Ensure that the same namespace isn't provided twice. This is intended // to teach new developers that 'goog.provide' is effectively a variable // declaration. And when JSCompiler transforms goog.provide into a real // variable declaration, the compiled JS should work the same as the raw // JS--even when the raw JS uses goog.provide incorrectly. if (goog.isProvided_(name)) { throw Error('Namespace "' + name + '" already declared.'); } delete goog.implicitNamespaces_[name]; var namespace = name; while ((namespace = namespace.substring(0, namespace.lastIndexOf('.')))) { if (goog.getObjectByName(namespace)) { break; } goog.implicitNamespaces_[namespace] = true; } } goog.exportPath_(name); }; /** * Marks that the current file should only be used for testing, and never for * live code in production. * * In the case of unit tests, the message may optionally be an exact * namespace for the test (e.g. 'goog.stringTest'). The linter will then * ignore the extra provide (if not explicitly defined in the code). * * @param {string=} opt_message Optional message to add to the error that's * raised when used in production code. */ goog.setTestOnly = function(opt_message) { if (COMPILED && !goog.DEBUG) { opt_message = opt_message || ''; throw Error('Importing test-only code into non-debug environment' + opt_message ? ': ' + opt_message : '.'); } }; if (!COMPILED) { /** * Check if the given name has been goog.provided. This will return false for * names that are available only as implicit namespaces. * @param {string} name name of the object to look for. * @return {boolean} Whether the name has been provided. * @private */ goog.isProvided_ = function(name) { return !goog.implicitNamespaces_[name] && !!goog.getObjectByName(name); }; /** * Namespaces implicitly defined by goog.provide. For example, * goog.provide('goog.events.Event') implicitly declares * that 'goog' and 'goog.events' must be namespaces. * * @type {Object} * @private */ goog.implicitNamespaces_ = {}; } /** * Returns an object based on its fully qualified external name. If you are * using a compilation pass that renames property names beware that using this * function will not find renamed properties. * * @param {string} name The fully qualified name. * @param {Object=} opt_obj The object within which to look; default is * |goog.global|. * @return {?} The value (object or primitive) or, if not found, null. */ goog.getObjectByName = function(name, opt_obj) { var parts = name.split('.'); var cur = opt_obj || goog.global; for (var part; part = parts.shift(); ) { if (goog.isDefAndNotNull(cur[part])) { cur = cur[part]; } else { return null; } } return cur; }; /** * Globalizes a whole namespace, such as goog or goog.lang. * * @param {Object} obj The namespace to globalize. * @param {Object=} opt_global The object to add the properties to. * @deprecated Properties may be explicitly exported to the global scope, but * this should no longer be done in bulk. */ goog.globalize = function(obj, opt_global) { var global = opt_global || goog.global; for (var x in obj) { global[x] = obj[x]; } }; /** * Adds a dependency from a file to the files it requires. * @param {string} relPath The path to the js file. * @param {Array} provides An array of strings with the names of the objects * this file provides. * @param {Array} requires An array of strings with the names of the objects * this file requires. */ goog.addDependency = function(relPath, provides, requires) { if (goog.DEPENDENCIES_ENABLED) { var provide, require; var path = relPath.replace(/\\/g, '/'); var deps = goog.dependencies_; for (var i = 0; provide = provides[i]; i++) { deps.nameToPath[provide] = path; if (!(path in deps.pathToNames)) { deps.pathToNames[path] = {}; } deps.pathToNames[path][provide] = true; } for (var j = 0; require = requires[j]; j++) { if (!(path in deps.requires)) { deps.requires[path] = {}; } deps.requires[path][require] = true; } } }; // MOE:begin_strip /** * Whether goog.require should throw an exception if it fails. * @type {boolean} */ goog.useStrictRequires = false; // MOE:end_strip // NOTE(nnaze): The debug DOM loader was included in base.js as an orignal // way to do "debug-mode" development. The dependency system can sometimes // be confusing, as can the debug DOM loader's asyncronous nature. // // With the DOM loader, a call to goog.require() is not blocking -- the // script will not load until some point after the current script. If a // namespace is needed at runtime, it needs to be defined in a previous // script, or loaded via require() with its registered dependencies. // User-defined namespaces may need their own deps file. See http://go/js_deps, // http://go/genjsdeps, or, externally, DepsWriter. // http://code.google.com/closure/library/docs/depswriter.html // // Because of legacy clients, the DOM loader can't be easily removed from // base.js. Work is being done to make it disableable or replaceable for // different environments (DOM-less JavaScript interpreters like Rhino or V8, // for example). See bootstrap/ for more information. /** * @define {boolean} Whether to enable the debug loader. * * If enabled, a call to goog.require() will attempt to load the namespace by * appending a script tag to the DOM (if the namespace has been registered). * * If disabled, goog.require() will simply assert that the namespace has been * provided (and depend on the fact that some outside tool correctly ordered * the script). */ goog.define('goog.ENABLE_DEBUG_LOADER', true); /** * Implements a system for the dynamic resolution of dependencies * that works in parallel with the BUILD system. Note that all calls * to goog.require will be stripped by the JSCompiler when the * --closure_pass option is used. * @see goog.provide * @param {string} name Namespace to include (as was given in goog.provide()) * in the form "goog.package.part". */ goog.require = function(name) { // if the object already exists we do not need do do anything // TODO(arv): If we start to support require based on file name this has // to change // TODO(arv): If we allow goog.foo.* this has to change // TODO(arv): If we implement dynamic load after page load we should probably // not remove this code for the compiled output if (!COMPILED) { if (goog.isProvided_(name)) { return; } if (goog.ENABLE_DEBUG_LOADER) { var path = goog.getPathFromDeps_(name); if (path) { goog.included_[path] = true; goog.writeScripts_(); return; } } var errorMessage = 'goog.require could not find: ' + name; if (goog.global.console) { goog.global.console['error'](errorMessage); } // MOE:begin_strip // NOTE(nicksantos): We could always throw an error, but this would break // legacy users that depended on this failing silently. Instead, the // compiler should warn us when there are invalid goog.require calls. // For now, we simply give clients a way to turn strict mode on. if (goog.useStrictRequires) { // MOE:end_strip throw Error(errorMessage); // MOE:begin_strip } // MOE:end_strip } }; /** * Path for included scripts * @type {string} */ goog.basePath = ''; /** * A hook for overriding the base path. * @type {string|undefined} */ goog.global.CLOSURE_BASE_PATH; /** * Whether to write out Closure's deps file. By default, * the deps are written. * @type {boolean|undefined} */ goog.global.CLOSURE_NO_DEPS; /** * A function to import a single script. This is meant to be overridden when * Closure is being run in non-HTML contexts, such as web workers. It's defined * in the global scope so that it can be set before base.js is loaded, which * allows deps.js to be imported properly. * * The function is passed the script source, which is a relative URI. It should * return true if the script was imported, false otherwise. */ goog.global.CLOSURE_IMPORT_SCRIPT; /** * Null function used for default values of callbacks, etc. * @return {void} Nothing. */ goog.nullFunction = function() {}; /** * The identity function. Returns its first argument. * * @param {*=} opt_returnValue The single value that will be returned. * @param {...*} var_args Optional trailing arguments. These are ignored. * @return {?} The first argument. We can't know the type -- just pass it along * without type. * @deprecated Use goog.functions.identity instead. */ goog.identityFunction = function(opt_returnValue, var_args) { return opt_returnValue; }; /** * When defining a class Foo with an abstract method bar(), you can do: * * Foo.prototype.bar = goog.abstractMethod * * Now if a subclass of Foo fails to override bar(), an error * will be thrown when bar() is invoked. * * Note: This does not take the name of the function to override as * an argument because that would make it more difficult to obfuscate * our JavaScript code. * * @type {!Function} * @throws {Error} when invoked to indicate the method should be * overridden. */ goog.abstractMethod = function() { throw Error('unimplemented abstract method'); }; /** * Adds a {@code getInstance} static method that always return the same instance * object. * @param {!Function} ctor The constructor for the class to add the static * method to. */ goog.addSingletonGetter = function(ctor) { ctor.getInstance = function() { if (ctor.instance_) { return ctor.instance_; } if (goog.DEBUG) { // NOTE: JSCompiler can't optimize away Array#push. goog.instantiatedSingletons_[goog.instantiatedSingletons_.length] = ctor; } return ctor.instance_ = new ctor; }; }; /** * All singleton classes that have been instantiated, for testing. Don't read * it directly, use the {@code goog.testing.singleton} module. The compiler * removes this variable if unused. * @type {!Array.<!Function>} * @private */ goog.instantiatedSingletons_ = []; /** * True if goog.dependencies_ is available. * @const {boolean} */ goog.DEPENDENCIES_ENABLED = !COMPILED && goog.ENABLE_DEBUG_LOADER; if (goog.DEPENDENCIES_ENABLED) { /** * Object used to keep track of urls that have already been added. This * record allows the prevention of circular dependencies. * @type {Object} * @private */ goog.included_ = {}; /** * This object is used to keep track of dependencies and other data that is * used for loading scripts * @private * @type {Object} */ goog.dependencies_ = { pathToNames: {}, // 1 to many nameToPath: {}, // 1 to 1 requires: {}, // 1 to many // used when resolving dependencies to prevent us from // visiting the file twice visited: {}, written: {} // used to keep track of script files we have written }; /** * Tries to detect whether is in the context of an HTML document. * @return {boolean} True if it looks like HTML document. * @private */ goog.inHtmlDocument_ = function() { var doc = goog.global.document; return typeof doc != 'undefined' && 'write' in doc; // XULDocument misses write. }; /** * Tries to detect the base path of the base.js script that bootstraps Closure * @private */ goog.findBasePath_ = function() { if (goog.global.CLOSURE_BASE_PATH) { goog.basePath = goog.global.CLOSURE_BASE_PATH; return; } else if (!goog.inHtmlDocument_()) { return; } var doc = goog.global.document; var scripts = doc.getElementsByTagName('script'); // Search backwards since the current script is in almost all cases the one // that has base.js. for (var i = scripts.length - 1; i >= 0; --i) { var src = scripts[i].src; var qmark = src.lastIndexOf('?'); var l = qmark == -1 ? src.length : qmark; if (src.substr(l - 7, 7) == 'base.js') { goog.basePath = src.substr(0, l - 7); return; } } }; /** * Imports a script if, and only if, that script hasn't already been imported. * (Must be called at execution time) * @param {string} src Script source. * @private */ goog.importScript_ = function(src) { var importScript = goog.global.CLOSURE_IMPORT_SCRIPT || goog.writeScriptTag_; if (!goog.dependencies_.written[src] && importScript(src)) { goog.dependencies_.written[src] = true; } }; /** * The default implementation of the import function. Writes a script tag to * import the script. * * @param {string} src The script source. * @return {boolean} True if the script was imported, false otherwise. * @private */ goog.writeScriptTag_ = function(src) { if (goog.inHtmlDocument_()) { var doc = goog.global.document; // If the user tries to require a new symbol after document load, // something has gone terribly wrong. Doing a document.write would // wipe out the page. if (doc.readyState == 'complete') { // Certain test frameworks load base.js multiple times, which tries // to write deps.js each time. If that happens, just fail silently. // These frameworks wipe the page between each load of base.js, so this // is OK. var isDeps = /\bdeps.js$/.test(src); if (isDeps) { return false; } else { throw Error('Cannot write "' + src + '" after document load'); } } doc.write( '<script type="text/javascript" src="' + src + '"></' + 'script>'); return true; } else { return false; } }; /** * Resolves dependencies based on the dependencies added using addDependency * and calls importScript_ in the correct order. * @private */ goog.writeScripts_ = function() { // the scripts we need to write this time var scripts = []; var seenScript = {}; var deps = goog.dependencies_; function visitNode(path) { if (path in deps.written) { return; } // we have already visited this one. We can get here if we have cyclic // dependencies if (path in deps.visited) { if (!(path in seenScript)) { seenScript[path] = true; scripts.push(path); } return; } deps.visited[path] = true; if (path in deps.requires) { for (var requireName in deps.requires[path]) { // If the required name is defined, we assume that it was already // bootstrapped by other means. if (!goog.isProvided_(requireName)) { if (requireName in deps.nameToPath) { visitNode(deps.nameToPath[requireName]); } else { throw Error('Undefined nameToPath for ' + requireName); } } } } if (!(path in seenScript)) { seenScript[path] = true; scripts.push(path); } } for (var path in goog.included_) { if (!deps.written[path]) { visitNode(path); } } for (var i = 0; i < scripts.length; i++) { if (scripts[i]) { goog.importScript_(goog.basePath + scripts[i]); } else { throw Error('Undefined script input'); } } }; /** * Looks at the dependency rules and tries to determine the script file that * fulfills a particular rule. * @param {string} rule In the form goog.namespace.Class or project.script. * @return {?string} Url corresponding to the rule, or null. * @private */ goog.getPathFromDeps_ = function(rule) { if (rule in goog.dependencies_.nameToPath) { return goog.dependencies_.nameToPath[rule]; } else { return null; } }; goog.findBasePath_(); // Allow projects to manage the deps files themselves. if (!goog.global.CLOSURE_NO_DEPS) { goog.importScript_(goog.basePath + 'deps.js'); } } //============================================================================== // Language Enhancements //============================================================================== /** * This is a "fixed" version of the typeof operator. It differs from the typeof * operator in such a way that null returns 'null' and arrays return 'array'. * @param {*} value The value to get the type of. * @return {string} The name of the type. */ goog.typeOf = function(value) { var s = typeof value; if (s == 'object') { if (value) { // Check these first, so we can avoid calling Object.prototype.toString if // possible. // // IE improperly marshals tyepof across execution contexts, but a // cross-context object will still return false for "instanceof Object". if (value instanceof Array) { return 'array'; } else if (value instanceof Object) { return s; } // HACK: In order to use an Object prototype method on the arbitrary // value, the compiler requires the value be cast to type Object, // even though the ECMA spec explicitly allows it. var className = Object.prototype.toString.call( /** @type {Object} */ (value)); // In Firefox 3.6, attempting to access iframe window objects' length // property throws an NS_ERROR_FAILURE, so we need to special-case it // here. if (className == '[object Window]') { return 'object'; } // We cannot always use constructor == Array or instanceof Array because // different frames have different Array objects. In IE6, if the iframe // where the array was created is destroyed, the array loses its // prototype. Then dereferencing val.splice here throws an exception, so // we can't use goog.isFunction. Calling typeof directly returns 'unknown' // so that will work. In this case, this function will return false and // most array functions will still work because the array is still // array-like (supports length and []) even though it has lost its // prototype. // Mark Miller noticed that Object.prototype.toString // allows access to the unforgeable [[Class]] property. // 15.2.4.2 Object.prototype.toString ( ) // When the toString method is called, the following steps are taken: // 1. Get the [[Class]] property of this object. // 2. Compute a string value by concatenating the three strings // "[object ", Result(1), and "]". // 3. Return Result(2). // and this behavior survives the destruction of the execution context. if ((className == '[object Array]' || // In IE all non value types are wrapped as objects across window // boundaries (not iframe though) so we have to do object detection // for this edge case typeof value.length == 'number' && typeof value.splice != 'undefined' && typeof value.propertyIsEnumerable != 'undefined' && !value.propertyIsEnumerable('splice') )) { return 'array'; } // HACK: There is still an array case that fails. // function ArrayImpostor() {} // ArrayImpostor.prototype = []; // var impostor = new ArrayImpostor; // this can be fixed by getting rid of the fast path // (value instanceof Array) and solely relying on // (value && Object.prototype.toString.vall(value) === '[object Array]') // but that would require many more function calls and is not warranted // unless closure code is receiving objects from untrusted sources. // IE in cross-window calls does not correctly marshal the function type // (it appears just as an object) so we cannot use just typeof val == // 'function'. However, if the object has a call property, it is a // function. if ((className == '[object Function]' || typeof value.call != 'undefined' && typeof value.propertyIsEnumerable != 'undefined' && !value.propertyIsEnumerable('call'))) { return 'function'; } } else { return 'null'; } } else if (s == 'function' && typeof value.call == 'undefined') { // In Safari typeof nodeList returns 'function', and on Firefox // typeof behaves similarly for HTML{Applet,Embed,Object}Elements // and RegExps. We would like to return object for those and we can // detect an invalid function by making sure that the function // object has a call method. return 'object'; } return s; }; /** * Returns true if the specified value is not |undefined|. * WARNING: Do not use this to test if an object has a property. Use the in * operator instead. Additionally, this function assumes that the global * undefined variable has not been redefined. * @param {*} val Variable to test. * @return {boolean} Whether variable is defined. */ goog.isDef = function(val) { return val !== undefined; }; /** * Returns true if the specified value is |null| * @param {*} val Variable to test. * @return {boolean} Whether variable is null. */ goog.isNull = function(val) { return val === null; }; /** * Returns true if the specified value is defined and not null * @param {*} val Variable to test. * @return {boolean} Whether variable is defined and not null. */ goog.isDefAndNotNull = function(val) { // Note that undefined == null. return val != null; }; /** * Returns true if the specified value is an array * @param {*} val Variable to test. * @return {boolean} Whether variable is an array. */ goog.isArray = function(val) { return goog.typeOf(val) == 'array'; }; /** * Returns true if the object looks like an array. To qualify as array like * the value needs to be either a NodeList or an object with a Number length * property. * @param {*} val Variable to test. * @return {boolean} Whether variable is an array. */ goog.isArrayLike = function(val) { var type = goog.typeOf(val); return type == 'array' || type == 'object' && typeof val.length == 'number'; }; /** * Returns true if the object looks like a Date. To qualify as Date-like * the value needs to be an object and have a getFullYear() function. * @param {*} val Variable to test. * @return {boolean} Whether variable is a like a Date. */ goog.isDateLike = function(val) { return goog.isObject(val) && typeof val.getFullYear == 'function'; }; /** * Returns true if the specified value is a string * @param {*} val Variable to test. * @return {boolean} Whether variable is a string. */ goog.isString = function(val) { return typeof val == 'string'; }; /** * Returns true if the specified value is a boolean * @param {*} val Variable to test. * @return {boolean} Whether variable is boolean. */ goog.isBoolean = function(val) { return typeof val == 'boolean'; }; /** * Returns true if the specified value is a number * @param {*} val Variable to test. * @return {boolean} Whether variable is a number. */ goog.isNumber = function(val) { return typeof val == 'number'; }; /** * Returns true if the specified value is a function * @param {*} val Variable to test. * @return {boolean} Whether variable is a function. */ goog.isFunction = function(val) { return goog.typeOf(val) == 'function'; }; /** * Returns true if the specified value is an object. This includes arrays * and functions. * @param {*} val Variable to test. * @return {boolean} Whether variable is an object. */ goog.isObject = function(val) { var type = typeof val; return type == 'object' && val != null || type == 'function'; // return Object(val) === val also works, but is slower, especially if val is // not an object. }; /** * Gets a unique ID for an object. This mutates the object so that further * calls with the same object as a parameter returns the same value. The unique * ID is guaranteed to be unique across the current session amongst objects that * are passed into {@code getUid}. There is no guarantee that the ID is unique * or consistent across sessions. It is unsafe to generate unique ID for * function prototypes. * * @param {Object} obj The object to get the unique ID for. * @return {number} The unique ID for the object. */ goog.getUid = function(obj) { // TODO(arv): Make the type stricter, do not accept null. // In Opera window.hasOwnProperty exists but always returns false so we avoid // using it. As a consequence the unique ID generated for BaseClass.prototype // and SubClass.prototype will be the same. return obj[goog.UID_PROPERTY_] || (obj[goog.UID_PROPERTY_] = ++goog.uidCounter_); }; /** * Removes the unique ID from an object. This is useful if the object was * previously mutated using {@code goog.getUid} in which case the mutation is * undone. * @param {Object} obj The object to remove the unique ID field from. */ goog.removeUid = function(obj) { // TODO(arv): Make the type stricter, do not accept null. // DOM nodes in IE are not instance of Object and throws exception // for delete. Instead we try to use removeAttribute if ('removeAttribute' in obj) { obj.removeAttribute(goog.UID_PROPERTY_); } /** @preserveTry */ try { delete obj[goog.UID_PROPERTY_]; } catch (ex) { } }; /** * Name for unique ID property. Initialized in a way to help avoid collisions * with other closure javascript on the same page. * @type {string} * @private */ goog.UID_PROPERTY_ = 'closure_uid_' + ((Math.random() * 1e9) >>> 0); /** * Counter for UID. * @type {number} * @private */ goog.uidCounter_ = 0; /** * Adds a hash code field to an object. The hash code is unique for the * given object. * @param {Object} obj The object to get the hash code for. * @return {number} The hash code for the object. * @deprecated Use goog.getUid instead. */ goog.getHashCode = goog.getUid; /** * Removes the hash code field from an object. * @param {Object} obj The object to remove the field from. * @deprecated Use goog.removeUid instead. */ goog.removeHashCode = goog.removeUid; /** * Clones a value. The input may be an Object, Array, or basic type. Objects and * arrays will be cloned recursively. * * WARNINGS: * <code>goog.cloneObject</code> does not detect reference loops. Objects that * refer to themselves will cause infinite recursion. * * <code>goog.cloneObject</code> is unaware of unique identifiers, and copies * UIDs created by <code>getUid</code> into cloned results. * * @param {*} obj The value to clone. * @return {*} A clone of the input value. * @deprecated goog.cloneObject is unsafe. Prefer the goog.object methods. */ goog.cloneObject = function(obj) { var type = goog.typeOf(obj); if (type == 'object' || type == 'array') { if (obj.clone) { return obj.clone(); } var clone = type == 'array' ? [] : {}; for (var key in obj) { clone[key] = goog.cloneObject(obj[key]); } return clone; } return obj; }; /** * A native implementation of goog.bind. * @param {Function} fn A function to partially apply. * @param {Object|undefined} selfObj Specifies the object which |this| should * point to when the function is run. * @param {...*} var_args Additional arguments that are partially * applied to the function. * @return {!Function} A partially-applied form of the function bind() was * invoked as a method of. * @private * @suppress {deprecated} The compiler thinks that Function.prototype.bind * is deprecated because some people have declared a pure-JS version. * Only the pure-JS version is truly deprecated. */ goog.bindNative_ = function(fn, selfObj, var_args) { return /** @type {!Function} */ (fn.call.apply(fn.bind, arguments)); }; /** * A pure-JS implementation of goog.bind. * @param {Function} fn A function to partially apply. * @param {Object|undefined} selfObj Specifies the object which |this| should * point to when the function is run. * @param {...*} var_args Additional arguments that are partially * applied to the function. * @return {!Function} A partially-applied form of the function bind() was * invoked as a method of. * @private */ goog.bindJs_ = function(fn, selfObj, var_args) { if (!fn) { throw new Error(); } if (arguments.length > 2) { var boundArgs = Array.prototype.slice.call(arguments, 2); return function() { // Prepend the bound arguments to the current arguments. var newArgs = Array.prototype.slice.call(arguments); Array.prototype.unshift.apply(newArgs, boundArgs); return fn.apply(selfObj, newArgs); }; } else { return function() { return fn.apply(selfObj, arguments); }; } }; /** * Partially applies this function to a particular 'this object' and zero or * more arguments. The result is a new function with some arguments of the first * function pre-filled and the value of |this| 'pre-specified'.<br><br> * * Remaining arguments specified at call-time are appended to the pre- * specified ones.<br><br> * * Also see: {@link #partial}.<br><br> * * Usage: * <pre>var barMethBound = bind(myFunction, myObj, 'arg1', 'arg2'); * barMethBound('arg3', 'arg4');</pre> * * @param {?function(this:T, ...)} fn A function to partially apply. * @param {T} selfObj Specifies the object which |this| should * point to when the function is run. * @param {...*} var_args Additional arguments that are partially * applied to the function. * @return {!Function} A partially-applied form of the function bind() was * invoked as a method of. * @template T * @suppress {deprecated} See above. */ goog.bind = function(fn, selfObj, var_args) { // TODO(nicksantos): narrow the type signature. if (Function.prototype.bind && // NOTE(nicksantos): Somebody pulled base.js into the default // Chrome extension environment. This means that for Chrome extensions, // they get the implementation of Function.prototype.bind that // calls goog.bind instead of the native one. Even worse, we don't want // to introduce a circular dependency between goog.bind and // Function.prototype.bind, so we have to hack this to make sure it // works correctly. Function.prototype.bind.toString().indexOf('native code') != -1) { goog.bind = goog.bindNative_; } else { goog.bind = goog.bindJs_; } return goog.bind.apply(null, arguments); }; /** * Like bind(), except that a 'this object' is not required. Useful when the * target function is already bound. * * Usage: * var g = partial(f, arg1, arg2); * g(arg3, arg4); * * @param {Function} fn A function to partially apply. * @param {...*} var_args Additional arguments that are partially * applied to fn. * @return {!Function} A partially-applied form of the function bind() was * invoked as a method of. */ goog.partial = function(fn, var_args) { var args = Array.prototype.slice.call(arguments, 1); return function() { // Prepend the bound arguments to the current arguments. var newArgs = Array.prototype.slice.call(arguments); newArgs.unshift.apply(newArgs, args); return fn.apply(this, newArgs); }; }; /** * Copies all the members of a source object to a target object. This method * does not work on all browsers for all objects that contain keys such as * toString or hasOwnProperty. Use goog.object.extend for this purpose. * @param {Object} target Target. * @param {Object} source Source. */ goog.mixin = function(target, source) { for (var x in source) { target[x] = source[x]; } // For IE7 or lower, the for-in-loop does not contain any properties that are // not enumerable on the prototype object (for example, isPrototypeOf from // Object.prototype) but also it will not include 'replace' on objects that // extend String and change 'replace' (not that it is common for anyone to // extend anything except Object). }; /** * @return {number} An integer value representing the number of milliseconds * between midnight, January 1, 1970 and the current time. */ goog.now = (goog.TRUSTED_SITE && Date.now) || (function() { // Unary plus operator converts its operand to a number which in the case of // a date is done by calling getTime(). return +new Date(); }); /** * Evals javascript in the global scope. In IE this uses execScript, other * browsers use goog.global.eval. If goog.global.eval does not evaluate in the * global scope (for example, in Safari), appends a script tag instead. * Throws an exception if neither execScript or eval is defined. * @param {string} script JavaScript string. */ goog.globalEval = function(script) { if (goog.global.execScript) { goog.global.execScript(script, 'JavaScript'); } else if (goog.global.eval) { // Test to see if eval works if (goog.evalWorksForGlobals_ == null) { goog.global.eval('var _et_ = 1;'); if (typeof goog.global['_et_'] != 'undefined') { delete goog.global['_et_']; goog.evalWorksForGlobals_ = true; } else { goog.evalWorksForGlobals_ = false; } } if (goog.evalWorksForGlobals_) { goog.global.eval(script); } else { var doc = goog.global.document; var scriptElt = doc.createElement('script'); scriptElt.type = 'text/javascript'; scriptElt.defer = false; // Note(pupius): can't use .innerHTML since "t('<test>')" will fail and // .text doesn't work in Safari 2. Therefore we append a text node. scriptElt.appendChild(doc.createTextNode(script)); doc.body.appendChild(scriptElt); doc.body.removeChild(scriptElt); } } else { throw Error('goog.globalEval not available'); } }; /** * Indicates whether or not we can call 'eval' directly to eval code in the * global scope. Set to a Boolean by the first call to goog.globalEval (which * empirically tests whether eval works for globals). @see goog.globalEval * @type {?boolean} * @private */ goog.evalWorksForGlobals_ = null; /** * Optional map of CSS class names to obfuscated names used with * goog.getCssName(). * @type {Object|undefined} * @private * @see goog.setCssNameMapping */ goog.cssNameMapping_; /** * Optional obfuscation style for CSS class names. Should be set to either * 'BY_WHOLE' or 'BY_PART' if defined. * @type {string|undefined} * @private * @see goog.setCssNameMapping */ goog.cssNameMappingStyle_; /** * Handles strings that are intended to be used as CSS class names. * * This function works in tandem with @see goog.setCssNameMapping. * * Without any mapping set, the arguments are simple joined with a * hyphen and passed through unaltered. * * When there is a mapping, there are two possible styles in which * these mappings are used. In the BY_PART style, each part (i.e. in * between hyphens) of the passed in css name is rewritten according * to the map. In the BY_WHOLE style, the full css name is looked up in * the map directly. If a rewrite is not specified by the map, the * compiler will output a warning. * * When the mapping is passed to the compiler, it will replace calls * to goog.getCssName with the strings from the mapping, e.g. * var x = goog.getCssName('foo'); * var y = goog.getCssName(this.baseClass, 'active'); * becomes: * var x= 'foo'; * var y = this.baseClass + '-active'; * * If one argument is passed it will be processed, if two are passed * only the modifier will be processed, as it is assumed the first * argument was generated as a result of calling goog.getCssName. * * @param {string} className The class name. * @param {string=} opt_modifier A modifier to be appended to the class name. * @return {string} The class name or the concatenation of the class name and * the modifier. */ goog.getCssName = function(className, opt_modifier) { var getMapping = function(cssName) { return goog.cssNameMapping_[cssName] || cssName; }; var renameByParts = function(cssName) { // Remap all the parts individually. var parts = cssName.split('-'); var mapped = []; for (var i = 0; i < parts.length; i++) { mapped.push(getMapping(parts[i])); } return mapped.join('-'); }; var rename; if (goog.cssNameMapping_) { rename = goog.cssNameMappingStyle_ == 'BY_WHOLE' ? getMapping : renameByParts; } else { rename = function(a) { return a; }; } if (opt_modifier) { return className + '-' + rename(opt_modifier); } else { return rename(className); } }; /** * Sets the map to check when returning a value from goog.getCssName(). Example: * <pre> * goog.setCssNameMapping({ * "goog": "a", * "disabled": "b", * }); * * var x = goog.getCssName('goog'); * // The following evaluates to: "a a-b". * goog.getCssName('goog') + ' ' + goog.getCssName(x, 'disabled') * </pre> * When declared as a map of string literals to string literals, the JSCompiler * will replace all calls to goog.getCssName() using the supplied map if the * --closure_pass flag is set. * * @param {!Object} mapping A map of strings to strings where keys are possible * arguments to goog.getCssName() and values are the corresponding values * that should be returned. * @param {string=} opt_style The style of css name mapping. There are two valid * options: 'BY_PART', and 'BY_WHOLE'. * @see goog.getCssName for a description. */ goog.setCssNameMapping = function(mapping, opt_style) { goog.cssNameMapping_ = mapping; goog.cssNameMappingStyle_ = opt_style; }; /** * To use CSS renaming in compiled mode, one of the input files should have a * call to goog.setCssNameMapping() with an object literal that the JSCompiler * can extract and use to replace all calls to goog.getCssName(). In uncompiled * mode, JavaScript code should be loaded before this base.js file that declares * a global variable, CLOSURE_CSS_NAME_MAPPING, which is used below. This is * to ensure that the mapping is loaded before any calls to goog.getCssName() * are made in uncompiled mode. * * A hook for overriding the CSS name mapping. * @type {Object|undefined} */ goog.global.CLOSURE_CSS_NAME_MAPPING; if (!COMPILED && goog.global.CLOSURE_CSS_NAME_MAPPING) { // This does not call goog.setCssNameMapping() because the JSCompiler // requires that goog.setCssNameMapping() be called with an object literal. goog.cssNameMapping_ = goog.global.CLOSURE_CSS_NAME_MAPPING; } /** * Gets a localized message. * * This function is a compiler primitive. If you give the compiler a localized * message bundle, it will replace the string at compile-time with a localized * version, and expand goog.getMsg call to a concatenated string. * * Messages must be initialized in the form: * <code> * var MSG_NAME = goog.getMsg('Hello {$placeholder}', {'placeholder': 'world'}); * </code> * * @param {string} str Translatable string, places holders in the form {$foo}. * @param {Object=} opt_values Map of place holder name to value. * @return {string} message with placeholders filled. */ goog.getMsg = function(str, opt_values) { var values = opt_values || {}; for (var key in values) { var value = ('' + values[key]).replace(/\$/g, '$$$$'); str = str.replace(new RegExp('\\{\\$' + key + '\\}', 'gi'), value); } return str; }; /** * Gets a localized message. If the message does not have a translation, gives a * fallback message. * * This is useful when introducing a new message that has not yet been * translated into all languages. * * This function is a compiler primtive. Must be used in the form: * <code>var x = goog.getMsgWithFallback(MSG_A, MSG_B);</code> * where MSG_A and MSG_B were initialized with goog.getMsg. * * @param {string} a The preferred message. * @param {string} b The fallback message. * @return {string} The best translated message. */ goog.getMsgWithFallback = function(a, b) { return a; }; /** * Exposes an unobfuscated global namespace path for the given object. * Note that fields of the exported object *will* be obfuscated, * unless they are exported in turn via this function or * goog.exportProperty * * <p>Also handy for making public items that are defined in anonymous * closures. * * ex. goog.exportSymbol('public.path.Foo', Foo); * * ex. goog.exportSymbol('public.path.Foo.staticFunction', * Foo.staticFunction); * public.path.Foo.staticFunction(); * * ex. goog.exportSymbol('public.path.Foo.prototype.myMethod', * Foo.prototype.myMethod); * new public.path.Foo().myMethod(); * * @param {string} publicPath Unobfuscated name to export. * @param {*} object Object the name should point to. * @param {Object=} opt_objectToExportTo The object to add the path to; default * is |goog.global|. */ goog.exportSymbol = function(publicPath, object, opt_objectToExportTo) { goog.exportPath_(publicPath, object, opt_objectToExportTo); }; /** * Exports a property unobfuscated into the object's namespace. * ex. goog.exportProperty(Foo, 'staticFunction', Foo.staticFunction); * ex. goog.exportProperty(Foo.prototype, 'myMethod', Foo.prototype.myMethod); * @param {Object} object Object whose static property is being exported. * @param {string} publicName Unobfuscated name to export. * @param {*} symbol Object the name should point to. */ goog.exportProperty = function(object, publicName, symbol) { object[publicName] = symbol; }; /** * Inherit the prototype methods from one constructor into another. * * Usage: * <pre> * function ParentClass(a, b) { } * ParentClass.prototype.foo = function(a) { } * * function ChildClass(a, b, c) { * goog.base(this, a, b); * } * goog.inherits(ChildClass, ParentClass); * * var child = new ChildClass('a', 'b', 'see'); * child.foo(); // works * </pre> * * In addition, a superclass' implementation of a method can be invoked * as follows: * * <pre> * ChildClass.prototype.foo = function(a) { * ChildClass.superClass_.foo.call(this, a); * // other code * }; * </pre> * * @param {Function} childCtor Child class. * @param {Function} parentCtor Parent class. */ goog.inherits = function(childCtor, parentCtor) { /** @constructor */ function tempCtor() {}; tempCtor.prototype = parentCtor.prototype; childCtor.superClass_ = parentCtor.prototype; childCtor.prototype = new tempCtor(); /** @override */ childCtor.prototype.constructor = childCtor; }; /** * Call up to the superclass. * * If this is called from a constructor, then this calls the superclass * contructor with arguments 1-N. * * If this is called from a prototype method, then you must pass * the name of the method as the second argument to this function. If * you do not, you will get a runtime error. This calls the superclass' * method with arguments 2-N. * * This function only works if you use goog.inherits to express * inheritance relationships between your classes. * * This function is a compiler primitive. At compile-time, the * compiler will do macro expansion to remove a lot of * the extra overhead that this function introduces. The compiler * will also enforce a lot of the assumptions that this function * makes, and treat it as a compiler error if you break them. * * @param {!Object} me Should always be "this". * @param {*=} opt_methodName The method name if calling a super method. * @param {...*} var_args The rest of the arguments. * @return {*} The return value of the superclass method. */ goog.base = function(me, opt_methodName, var_args) { var caller = arguments.callee.caller; if (goog.DEBUG) { if (!caller) { throw Error('arguments.caller not defined. goog.base() expects not ' + 'to be running in strict mode. See ' + 'http://www.ecma-international.org/ecma-262/5.1/#sec-C'); } } if (caller.superClass_) { // This is a constructor. Call the superclass constructor. return caller.superClass_.constructor.apply( me, Array.prototype.slice.call(arguments, 1)); } var args = Array.prototype.slice.call(arguments, 2); var foundCaller = false; for (var ctor = me.constructor; ctor; ctor = ctor.superClass_ && ctor.superClass_.constructor) { if (ctor.prototype[opt_methodName] === caller) { foundCaller = true; } else if (foundCaller) { return ctor.prototype[opt_methodName].apply(me, args); } } // If we did not find the caller in the prototype chain, // then one of two things happened: // 1) The caller is an instance method. // 2) This method was not called by the right caller. if (me[opt_methodName] === caller) { return me.constructor.prototype[opt_methodName].apply(me, args); } else { throw Error( 'goog.base called from a method of one name ' + 'to a method of a different name'); } }; /** * Allow for aliasing within scope functions. This function exists for * uncompiled code - in compiled code the calls will be inlined and the * aliases applied. In uncompiled code the function is simply run since the * aliases as written are valid JavaScript. * @param {function()} fn Function to call. This function can contain aliases * to namespaces (e.g. "var dom = goog.dom") or classes * (e.g. "var Timer = goog.Timer"). */ goog.scope = function(fn) { fn.call(goog.global); }; // MOE:begin_strip // The section between this token and the end token below will be stripped // automatically by the open source release scripts. Please leave in place. //============================================================================== // Extending Function //============================================================================== /** * @define {boolean} Whether to extend Function.prototype. * Use --define='goog.MODIFY_FUNCTION_PROTOTYPES=false' to change. */ goog.define('goog.MODIFY_FUNCTION_PROTOTYPES', true); if (goog.MODIFY_FUNCTION_PROTOTYPES) { /** * An alias to the {@link goog.bind()} global function. * * Usage: * var g = f.bind(obj, arg1, arg2); * g(arg3, arg4); * * @param {Object} selfObj Specifies the object to which |this| should point * when the function is run. If the value is null or undefined, it will * default to the global object. * @param {...*} var_args Additional arguments that are partially * applied to fn. * @return {!Function} A partially-applied form of the Function on which * bind() was invoked as a method. * @deprecated Use the static function goog.bind instead. * @suppress {duplicate} */ Function.prototype.bind = Function.prototype.bind || function(selfObj, var_args) { if (arguments.length > 1) { var args = Array.prototype.slice.call(arguments, 1); args.unshift(this, selfObj); return goog.bind.apply(null, args); } else { return goog.bind(this, selfObj); } }; /** * An alias to the {@link goog.partial()} static function. * * Usage: * var g = f.partial(arg1, arg2); * g(arg3, arg4); * * @param {...*} var_args Additional arguments that are partially * applied to fn. * @return {!Function} A partially-applied form of the function partial() was * invoked as a method of. * @deprecated Use the static function goog.partial instead. */ Function.prototype.partial = function(var_args) { var args = Array.prototype.slice.call(arguments); args.unshift(this, null); return goog.bind.apply(null, args); }; /** * Inherit the prototype methods from one constructor into another. * @param {Function} parentCtor Parent class. * @see goog.inherits * @deprecated Use the static function goog.inherits instead. */ Function.prototype.inherits = function(parentCtor) { goog.inherits(this, parentCtor); }; /** * Mixes in an object's properties and methods into the callee's prototype. * Basically mixin based inheritance, thus providing an alternative method for * adding properties and methods to a class' prototype. * * <pre> * function X() {} * X.mixin({ * one: 1, * two: 2, * three: 3, * doit: function() { return this.one + this.two + this.three; } * }); * * function Y() { } * Y.mixin(X.prototype); * Y.prototype.four = 15; * Y.prototype.doit2 = function() { return this.doit() + this.four; } * }); * * // or * * function Y() { } * Y.inherits(X); * Y.mixin({ * one: 10, * four: 15, * doit2: function() { return this.doit() + this.four; } * }); * </pre> * * @param {Object} source from which to copy properties. * @see goog.mixin * @deprecated Use the static function goog.object.extend instead. */ Function.prototype.mixin = function(source) { goog.mixin(this.prototype, source); }; } // MOE:end_strip