// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/test/lap_timer.h" #include "base/logging.h" namespace cc { LapTimer::LapTimer(int warmup_laps, base::TimeDelta time_limit, int check_interval) : warmup_laps_(warmup_laps), time_limit_(time_limit), check_interval_(check_interval) { DCHECK_GT(check_interval, 0); Reset(); } void LapTimer::Reset() { accumulator_ = base::TimeDelta(); num_laps_ = 0; accumulated_ = true; remaining_warmups_ = warmup_laps_; Start(); } void LapTimer::Start() { start_time_ = base::TimeTicks::HighResNow(); } bool LapTimer::IsWarmedUp() { return remaining_warmups_ <= 0; } void LapTimer::NextLap() { if (!IsWarmedUp()) { --remaining_warmups_; if (IsWarmedUp()) { Start(); } return; } ++num_laps_; accumulated_ = (num_laps_ % check_interval_) == 0; if (accumulated_) { base::TimeTicks now = base::TimeTicks::HighResNow(); accumulator_ += now - start_time_; start_time_ = now; } } bool LapTimer::HasTimeLimitExpired() { return accumulator_ >= time_limit_; } float LapTimer::MsPerLap() { DCHECK(accumulated_); return accumulator_.InMillisecondsF() / num_laps_; } float LapTimer::LapsPerSecond() { DCHECK(accumulated_); return num_laps_ / accumulator_.InSecondsF(); } int LapTimer::NumLaps() { return num_laps_; } } // namespace cc