// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/texture_layer_impl.h" #include <vector> #include "base/strings/stringprintf.h" #include "cc/layers/quad_sink.h" #include "cc/output/renderer.h" #include "cc/quads/texture_draw_quad.h" #include "cc/resources/platform_color.h" #include "cc/resources/scoped_resource.h" #include "cc/resources/single_release_callback.h" #include "cc/trees/layer_tree_impl.h" namespace cc { TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id, bool uses_mailbox) : LayerImpl(tree_impl, id), texture_id_(0), external_texture_resource_(0), premultiplied_alpha_(true), blend_background_color_(false), flipped_(true), uv_top_left_(0.f, 0.f), uv_bottom_right_(1.f, 1.f), uses_mailbox_(uses_mailbox), own_mailbox_(false), valid_texture_copy_(false) { vertex_opacity_[0] = 1.0f; vertex_opacity_[1] = 1.0f; vertex_opacity_[2] = 1.0f; vertex_opacity_[3] = 1.0f; } TextureLayerImpl::~TextureLayerImpl() { FreeTextureMailbox(); } void TextureLayerImpl::SetTextureMailbox( const TextureMailbox& mailbox, scoped_ptr<SingleReleaseCallback> release_callback) { DCHECK(uses_mailbox_); DCHECK_EQ(mailbox.IsValid(), !!release_callback); FreeTextureMailbox(); texture_mailbox_ = mailbox; release_callback_ = release_callback.Pass(); own_mailbox_ = true; valid_texture_copy_ = false; } scoped_ptr<LayerImpl> TextureLayerImpl::CreateLayerImpl( LayerTreeImpl* tree_impl) { return TextureLayerImpl::Create(tree_impl, id(), uses_mailbox_). PassAs<LayerImpl>(); } void TextureLayerImpl::PushPropertiesTo(LayerImpl* layer) { LayerImpl::PushPropertiesTo(layer); TextureLayerImpl* texture_layer = static_cast<TextureLayerImpl*>(layer); texture_layer->set_flipped(flipped_); texture_layer->set_uv_top_left(uv_top_left_); texture_layer->set_uv_bottom_right(uv_bottom_right_); texture_layer->set_vertex_opacity(vertex_opacity_); texture_layer->set_premultiplied_alpha(premultiplied_alpha_); texture_layer->set_blend_background_color(blend_background_color_); if (uses_mailbox_ && own_mailbox_) { texture_layer->SetTextureMailbox(texture_mailbox_, release_callback_.Pass()); own_mailbox_ = false; } else { texture_layer->set_texture_id(texture_id_); } } bool TextureLayerImpl::WillDraw(DrawMode draw_mode, ResourceProvider* resource_provider) { if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) return false; if (uses_mailbox_) { if (own_mailbox_) { DCHECK(!external_texture_resource_); if ((draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsTexture()) || (draw_mode == DRAW_MODE_SOFTWARE && texture_mailbox_.IsSharedMemory())) { external_texture_resource_ = resource_provider->CreateResourceFromTextureMailbox( texture_mailbox_, release_callback_.Pass()); DCHECK(external_texture_resource_); texture_copy_.reset(); valid_texture_copy_ = false; } if (external_texture_resource_) own_mailbox_ = false; } if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsSharedMemory()) { DCHECK(!external_texture_resource_); // Have to upload a copy to a texture for it to be used in a // hardware draw. if (!texture_copy_) texture_copy_ = ScopedResource::Create(resource_provider); if (texture_copy_->size() != texture_mailbox_.shared_memory_size() || resource_provider->InUseByConsumer(texture_copy_->id())) texture_copy_->Free(); if (!texture_copy_->id()) { texture_copy_->Allocate(texture_mailbox_.shared_memory_size(), ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); } if (texture_copy_->id()) { std::vector<uint8> swizzled; uint8* pixels = static_cast<uint8*>(texture_mailbox_.shared_memory()->memory()); if (!PlatformColor::SameComponentOrder(texture_copy_->format())) { // Swizzle colors. This is slow, but should be really uncommon. swizzled.resize(texture_mailbox_.shared_memory_size_in_bytes()); for (size_t i = 0; i < texture_mailbox_.shared_memory_size_in_bytes(); i += 4) { swizzled[i] = pixels[i + 2]; swizzled[i + 1] = pixels[i + 1]; swizzled[i + 2] = pixels[i]; swizzled[i + 3] = pixels[i + 3]; } pixels = &swizzled[0]; } resource_provider->SetPixels( texture_copy_->id(), pixels, gfx::Rect(texture_mailbox_.shared_memory_size()), gfx::Rect(texture_mailbox_.shared_memory_size()), gfx::Vector2d()); valid_texture_copy_ = true; } } } else if (texture_id_) { DCHECK(!external_texture_resource_); if (draw_mode == DRAW_MODE_HARDWARE) { external_texture_resource_ = resource_provider->CreateResourceFromExternalTexture( GL_TEXTURE_2D, texture_id_); } } return (external_texture_resource_ || valid_texture_copy_) && LayerImpl::WillDraw(draw_mode, resource_provider); } void TextureLayerImpl::AppendQuads(QuadSink* quad_sink, AppendQuadsData* append_quads_data) { DCHECK(external_texture_resource_ || valid_texture_copy_); SharedQuadState* shared_quad_state = quad_sink->UseSharedQuadState(CreateSharedQuadState()); AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); SkColor bg_color = blend_background_color_ ? background_color() : SK_ColorTRANSPARENT; bool opaque = contents_opaque() || (SkColorGetA(bg_color) == 0xFF); gfx::Rect quad_rect(content_bounds()); gfx::Rect opaque_rect = opaque ? quad_rect : gfx::Rect(); scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); ResourceProvider::ResourceId id = valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_; quad->SetNew(shared_quad_state, quad_rect, opaque_rect, id, premultiplied_alpha_, uv_top_left_, uv_bottom_right_, bg_color, vertex_opacity_, flipped_); quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); } void TextureLayerImpl::DidDraw(ResourceProvider* resource_provider) { LayerImpl::DidDraw(resource_provider); if (uses_mailbox_ || !external_texture_resource_) return; // TODO(danakj): the following assert will not be true when sending resources // to a parent compositor. A synchronization scheme (double-buffering or // pipelining of updates) for the client will need to exist to solve this. DCHECK(!resource_provider->InUseByConsumer(external_texture_resource_)); resource_provider->DeleteResource(external_texture_resource_); external_texture_resource_ = 0; } Region TextureLayerImpl::VisibleContentOpaqueRegion() const { if (contents_opaque()) return visible_content_rect(); if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) return visible_content_rect(); return Region(); } void TextureLayerImpl::DidLoseOutputSurface() { if (external_texture_resource_ && !uses_mailbox_) { ResourceProvider* resource_provider = layer_tree_impl()->resource_provider(); resource_provider->DeleteResource(external_texture_resource_); } else { FreeTextureMailbox(); } texture_copy_.reset(); texture_id_ = 0; external_texture_resource_ = 0; valid_texture_copy_ = false; } const char* TextureLayerImpl::LayerTypeAsString() const { return "cc::TextureLayerImpl"; } void TextureLayerImpl::FreeTextureMailbox() { if (!uses_mailbox_) return; if (own_mailbox_) { DCHECK(!external_texture_resource_); if (release_callback_) release_callback_->Run(texture_mailbox_.sync_point(), false); texture_mailbox_ = TextureMailbox(); release_callback_.reset(); } else if (external_texture_resource_) { DCHECK(!own_mailbox_); ResourceProvider* resource_provider = layer_tree_impl()->resource_provider(); resource_provider->DeleteResource(external_texture_resource_); external_texture_resource_ = 0; } } } // namespace cc