// Copyright 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/layer.h" #include <algorithm> #include "base/debug/trace_event.h" #include "base/location.h" #include "base/metrics/histogram.h" #include "base/single_thread_task_runner.h" #include "cc/animation/animation.h" #include "cc/animation/animation_events.h" #include "cc/animation/keyframed_animation_curve.h" #include "cc/animation/layer_animation_controller.h" #include "cc/layers/layer_client.h" #include "cc/layers/layer_impl.h" #include "cc/output/copy_output_request.h" #include "cc/output/copy_output_result.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_impl.h" #include "third_party/skia/include/core/SkImageFilter.h" #include "ui/gfx/rect_conversions.h" namespace cc { static int s_next_layer_id = 1; scoped_refptr<Layer> Layer::Create() { return make_scoped_refptr(new Layer()); } Layer::Layer() : needs_push_properties_(false), num_dependents_need_push_properties_(false), stacking_order_changed_(false), layer_id_(s_next_layer_id++), ignore_set_needs_commit_(false), parent_(NULL), layer_tree_host_(NULL), scrollable_(false), should_scroll_on_main_thread_(false), have_wheel_event_handlers_(false), user_scrollable_horizontal_(true), user_scrollable_vertical_(true), is_root_for_isolated_group_(false), is_container_for_fixed_position_layers_(false), is_drawable_(false), hide_layer_and_subtree_(false), masks_to_bounds_(false), contents_opaque_(false), double_sided_(true), preserves_3d_(false), use_parent_backface_visibility_(false), draw_checkerboard_for_missing_tiles_(false), force_render_surface_(false), anchor_point_(0.5f, 0.5f), background_color_(0), compositing_reasons_(kCompositingReasonUnknown), opacity_(1.f), blend_mode_(SkXfermode::kSrcOver_Mode), anchor_point_z_(0.f), scroll_parent_(NULL), clip_parent_(NULL), replica_layer_(NULL), raster_scale_(0.f), client_(NULL) { if (layer_id_ < 0) { s_next_layer_id = 1; layer_id_ = s_next_layer_id++; } layer_animation_controller_ = LayerAnimationController::Create(layer_id_); layer_animation_controller_->AddValueObserver(this); layer_animation_controller_->set_value_provider(this); } Layer::~Layer() { // Our parent should be holding a reference to us so there should be no // way for us to be destroyed while we still have a parent. DCHECK(!parent()); // Similarly we shouldn't have a layer tree host since it also keeps a // reference to us. DCHECK(!layer_tree_host()); layer_animation_controller_->RemoveValueObserver(this); layer_animation_controller_->remove_value_provider(this); // Remove the parent reference from all children and dependents. RemoveAllChildren(); if (mask_layer_.get()) { DCHECK_EQ(this, mask_layer_->parent()); mask_layer_->RemoveFromParent(); } if (replica_layer_.get()) { DCHECK_EQ(this, replica_layer_->parent()); replica_layer_->RemoveFromParent(); } RemoveFromScrollTree(); RemoveFromClipTree(); } void Layer::SetLayerTreeHost(LayerTreeHost* host) { if (layer_tree_host_ == host) return; layer_tree_host_ = host; // When changing hosts, the layer needs to commit its properties to the impl // side for the new host. SetNeedsPushProperties(); for (size_t i = 0; i < children_.size(); ++i) children_[i]->SetLayerTreeHost(host); if (mask_layer_.get()) mask_layer_->SetLayerTreeHost(host); if (replica_layer_.get()) replica_layer_->SetLayerTreeHost(host); if (host) { layer_animation_controller_->SetAnimationRegistrar( host->animation_registrar()); if (host->settings().layer_transforms_should_scale_layer_contents) reset_raster_scale_to_unknown(); } if (host && layer_animation_controller_->has_any_animation()) host->SetNeedsCommit(); SetNeedsFilterContextIfNeeded(); } void Layer::SetNeedsUpdate() { if (layer_tree_host_ && !ignore_set_needs_commit_) layer_tree_host_->SetNeedsUpdateLayers(); } void Layer::SetNeedsCommit() { if (!layer_tree_host_) return; SetNeedsPushProperties(); if (ignore_set_needs_commit_) return; layer_tree_host_->SetNeedsCommit(); } void Layer::SetNeedsFullTreeSync() { if (!layer_tree_host_) return; layer_tree_host_->SetNeedsFullTreeSync(); } void Layer::SetNextCommitWaitsForActivation() { if (!layer_tree_host_) return; layer_tree_host_->SetNextCommitWaitsForActivation(); } void Layer::SetNeedsFilterContextIfNeeded() { if (!layer_tree_host_) return; if (!filters_.IsEmpty() || !background_filters_.IsEmpty() || !uses_default_blend_mode()) layer_tree_host_->set_needs_filter_context(); } void Layer::SetNeedsPushProperties() { if (needs_push_properties_) return; if (!parent_should_know_need_push_properties() && parent_) parent_->AddDependentNeedsPushProperties(); needs_push_properties_ = true; } void Layer::AddDependentNeedsPushProperties() { DCHECK_GE(num_dependents_need_push_properties_, 0); if (!parent_should_know_need_push_properties() && parent_) parent_->AddDependentNeedsPushProperties(); num_dependents_need_push_properties_++; } void Layer::RemoveDependentNeedsPushProperties() { num_dependents_need_push_properties_--; DCHECK_GE(num_dependents_need_push_properties_, 0); if (!parent_should_know_need_push_properties() && parent_) parent_->RemoveDependentNeedsPushProperties(); } bool Layer::IsPropertyChangeAllowed() const { if (!layer_tree_host_) return true; if (!layer_tree_host_->settings().strict_layer_property_change_checking) return true; return !layer_tree_host_->in_paint_layer_contents(); } gfx::Rect Layer::LayerRectToContentRect(const gfx::RectF& layer_rect) const { gfx::RectF content_rect = gfx::ScaleRect(layer_rect, contents_scale_x(), contents_scale_y()); // Intersect with content rect to avoid the extra pixel because for some // values x and y, ceil((x / y) * y) may be x + 1. content_rect.Intersect(gfx::Rect(content_bounds())); return gfx::ToEnclosingRect(content_rect); } skia::RefPtr<SkPicture> Layer::GetPicture() const { return skia::RefPtr<SkPicture>(); } void Layer::SetParent(Layer* layer) { DCHECK(!layer || !layer->HasAncestor(this)); if (parent_should_know_need_push_properties()) { if (parent_) parent_->RemoveDependentNeedsPushProperties(); if (layer) layer->AddDependentNeedsPushProperties(); } parent_ = layer; SetLayerTreeHost(parent_ ? parent_->layer_tree_host() : NULL); if (!layer_tree_host_) return; const LayerTreeSettings& settings = layer_tree_host_->settings(); if (!settings.layer_transforms_should_scale_layer_contents) return; reset_raster_scale_to_unknown(); if (mask_layer_.get()) mask_layer_->reset_raster_scale_to_unknown(); if (replica_layer_.get() && replica_layer_->mask_layer_.get()) replica_layer_->mask_layer_->reset_raster_scale_to_unknown(); } void Layer::AddChild(scoped_refptr<Layer> child) { InsertChild(child, children_.size()); } void Layer::InsertChild(scoped_refptr<Layer> child, size_t index) { DCHECK(IsPropertyChangeAllowed()); child->RemoveFromParent(); child->SetParent(this); child->stacking_order_changed_ = true; index = std::min(index, children_.size()); children_.insert(children_.begin() + index, child); SetNeedsFullTreeSync(); } void Layer::RemoveFromParent() { DCHECK(IsPropertyChangeAllowed()); if (parent_) parent_->RemoveChildOrDependent(this); } void Layer::RemoveChildOrDependent(Layer* child) { if (mask_layer_.get() == child) { mask_layer_->SetParent(NULL); mask_layer_ = NULL; SetNeedsFullTreeSync(); return; } if (replica_layer_.get() == child) { replica_layer_->SetParent(NULL); replica_layer_ = NULL; SetNeedsFullTreeSync(); return; } for (LayerList::iterator iter = children_.begin(); iter != children_.end(); ++iter) { if (iter->get() != child) continue; child->SetParent(NULL); children_.erase(iter); SetNeedsFullTreeSync(); return; } } void Layer::ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer) { DCHECK(reference); DCHECK_EQ(reference->parent(), this); DCHECK(IsPropertyChangeAllowed()); if (reference == new_layer.get()) return; int reference_index = IndexOfChild(reference); if (reference_index == -1) { NOTREACHED(); return; } reference->RemoveFromParent(); if (new_layer.get()) { new_layer->RemoveFromParent(); InsertChild(new_layer, reference_index); } } int Layer::IndexOfChild(const Layer* reference) { for (size_t i = 0; i < children_.size(); ++i) { if (children_[i].get() == reference) return i; } return -1; } void Layer::SetBounds(gfx::Size size) { DCHECK(IsPropertyChangeAllowed()); if (bounds() == size) return; bounds_ = size; SetNeedsCommit(); } Layer* Layer::RootLayer() { Layer* layer = this; while (layer->parent()) layer = layer->parent(); return layer; } void Layer::RemoveAllChildren() { DCHECK(IsPropertyChangeAllowed()); while (children_.size()) { Layer* layer = children_[0].get(); DCHECK_EQ(this, layer->parent()); layer->RemoveFromParent(); } } void Layer::SetChildren(const LayerList& children) { DCHECK(IsPropertyChangeAllowed()); if (children == children_) return; RemoveAllChildren(); for (size_t i = 0; i < children.size(); ++i) AddChild(children[i]); } bool Layer::HasAncestor(const Layer* ancestor) const { for (const Layer* layer = parent(); layer; layer = layer->parent()) { if (layer == ancestor) return true; } return false; } void Layer::RequestCopyOfOutput( scoped_ptr<CopyOutputRequest> request) { DCHECK(IsPropertyChangeAllowed()); if (request->IsEmpty()) return; copy_requests_.push_back(request.Pass()); SetNeedsCommit(); } void Layer::SetAnchorPoint(gfx::PointF anchor_point) { DCHECK(IsPropertyChangeAllowed()); if (anchor_point_ == anchor_point) return; anchor_point_ = anchor_point; SetNeedsCommit(); } void Layer::SetAnchorPointZ(float anchor_point_z) { DCHECK(IsPropertyChangeAllowed()); if (anchor_point_z_ == anchor_point_z) return; anchor_point_z_ = anchor_point_z; SetNeedsCommit(); } void Layer::SetBackgroundColor(SkColor background_color) { DCHECK(IsPropertyChangeAllowed()); if (background_color_ == background_color) return; background_color_ = background_color; SetNeedsCommit(); } SkColor Layer::SafeOpaqueBackgroundColor() const { SkColor color = background_color(); if (SkColorGetA(color) == 255 && !contents_opaque()) { color = SK_ColorTRANSPARENT; } else if (SkColorGetA(color) != 255 && contents_opaque()) { for (const Layer* layer = parent(); layer; layer = layer->parent()) { color = layer->background_color(); if (SkColorGetA(color) == 255) break; } if (SkColorGetA(color) != 255) color = layer_tree_host_->background_color(); if (SkColorGetA(color) != 255) color = SkColorSetA(color, 255); } return color; } void Layer::CalculateContentsScale( float ideal_contents_scale, float device_scale_factor, float page_scale_factor, bool animating_transform_to_screen, float* contents_scale_x, float* contents_scale_y, gfx::Size* content_bounds) { DCHECK(layer_tree_host_); *contents_scale_x = 1; *contents_scale_y = 1; *content_bounds = bounds(); } void Layer::SetMasksToBounds(bool masks_to_bounds) { DCHECK(IsPropertyChangeAllowed()); if (masks_to_bounds_ == masks_to_bounds) return; masks_to_bounds_ = masks_to_bounds; SetNeedsCommit(); } void Layer::SetMaskLayer(Layer* mask_layer) { DCHECK(IsPropertyChangeAllowed()); if (mask_layer_.get() == mask_layer) return; if (mask_layer_.get()) { DCHECK_EQ(this, mask_layer_->parent()); mask_layer_->RemoveFromParent(); } mask_layer_ = mask_layer; if (mask_layer_.get()) { DCHECK(!mask_layer_->parent()); mask_layer_->RemoveFromParent(); mask_layer_->SetParent(this); mask_layer_->SetIsMask(true); } SetNeedsFullTreeSync(); } void Layer::SetReplicaLayer(Layer* layer) { DCHECK(IsPropertyChangeAllowed()); if (replica_layer_.get() == layer) return; if (replica_layer_.get()) { DCHECK_EQ(this, replica_layer_->parent()); replica_layer_->RemoveFromParent(); } replica_layer_ = layer; if (replica_layer_.get()) { DCHECK(!replica_layer_->parent()); replica_layer_->RemoveFromParent(); replica_layer_->SetParent(this); } SetNeedsFullTreeSync(); } void Layer::SetFilters(const FilterOperations& filters) { DCHECK(IsPropertyChangeAllowed()); if (filters_ == filters) return; filters_ = filters; SetNeedsCommit(); SetNeedsFilterContextIfNeeded(); } bool Layer::FilterIsAnimating() const { return layer_animation_controller_->IsAnimatingProperty(Animation::Filter); } void Layer::SetBackgroundFilters(const FilterOperations& filters) { DCHECK(IsPropertyChangeAllowed()); if (background_filters_ == filters) return; background_filters_ = filters; SetNeedsCommit(); SetNeedsFilterContextIfNeeded(); } void Layer::SetOpacity(float opacity) { DCHECK(IsPropertyChangeAllowed()); if (opacity_ == opacity) return; opacity_ = opacity; SetNeedsCommit(); } bool Layer::OpacityIsAnimating() const { return layer_animation_controller_->IsAnimatingProperty(Animation::Opacity); } bool Layer::OpacityCanAnimateOnImplThread() const { return false; } void Layer::SetBlendMode(SkXfermode::Mode blend_mode) { DCHECK(IsPropertyChangeAllowed()); if (blend_mode_ == blend_mode) return; // Allowing only blend modes that are defined in the CSS Compositing standard: // http://dev.w3.org/fxtf/compositing-1/#blending switch (blend_mode) { case SkXfermode::kSrcOver_Mode: case SkXfermode::kScreen_Mode: case SkXfermode::kOverlay_Mode: case SkXfermode::kDarken_Mode: case SkXfermode::kLighten_Mode: case SkXfermode::kColorDodge_Mode: case SkXfermode::kColorBurn_Mode: case SkXfermode::kHardLight_Mode: case SkXfermode::kSoftLight_Mode: case SkXfermode::kDifference_Mode: case SkXfermode::kExclusion_Mode: case SkXfermode::kMultiply_Mode: case SkXfermode::kHue_Mode: case SkXfermode::kSaturation_Mode: case SkXfermode::kColor_Mode: case SkXfermode::kLuminosity_Mode: // supported blend modes break; case SkXfermode::kClear_Mode: case SkXfermode::kSrc_Mode: case SkXfermode::kDst_Mode: case SkXfermode::kDstOver_Mode: case SkXfermode::kSrcIn_Mode: case SkXfermode::kDstIn_Mode: case SkXfermode::kSrcOut_Mode: case SkXfermode::kDstOut_Mode: case SkXfermode::kSrcATop_Mode: case SkXfermode::kDstATop_Mode: case SkXfermode::kXor_Mode: case SkXfermode::kPlus_Mode: case SkXfermode::kModulate_Mode: // Porter Duff Compositing Operators are not yet supported // http://dev.w3.org/fxtf/compositing-1/#porterduffcompositingoperators NOTREACHED(); return; } blend_mode_ = blend_mode; SetNeedsCommit(); SetNeedsFilterContextIfNeeded(); } void Layer::SetIsRootForIsolatedGroup(bool root) { DCHECK(IsPropertyChangeAllowed()); if (is_root_for_isolated_group_ == root) return; is_root_for_isolated_group_ = root; SetNeedsCommit(); } void Layer::SetContentsOpaque(bool opaque) { DCHECK(IsPropertyChangeAllowed()); if (contents_opaque_ == opaque) return; contents_opaque_ = opaque; SetNeedsCommit(); } void Layer::SetPosition(gfx::PointF position) { DCHECK(IsPropertyChangeAllowed()); if (position_ == position) return; position_ = position; SetNeedsCommit(); } bool Layer::IsContainerForFixedPositionLayers() const { if (!transform_.IsIdentityOrTranslation()) return true; if (parent_ && !parent_->sublayer_transform_.IsIdentityOrTranslation()) return true; return is_container_for_fixed_position_layers_; } void Layer::SetSublayerTransform(const gfx::Transform& sublayer_transform) { DCHECK(IsPropertyChangeAllowed()); if (sublayer_transform_ == sublayer_transform) return; sublayer_transform_ = sublayer_transform; SetNeedsCommit(); } void Layer::SetTransform(const gfx::Transform& transform) { DCHECK(IsPropertyChangeAllowed()); if (transform_ == transform) return; transform_ = transform; SetNeedsCommit(); } bool Layer::TransformIsAnimating() const { return layer_animation_controller_->IsAnimatingProperty(Animation::Transform); } void Layer::SetScrollParent(Layer* parent) { DCHECK(IsPropertyChangeAllowed()); if (scroll_parent_ == parent) return; if (scroll_parent_) scroll_parent_->RemoveScrollChild(this); scroll_parent_ = parent; if (scroll_parent_) scroll_parent_->AddScrollChild(this); SetNeedsCommit(); } void Layer::AddScrollChild(Layer* child) { if (!scroll_children_) scroll_children_.reset(new std::set<Layer*>); scroll_children_->insert(child); SetNeedsCommit(); } void Layer::RemoveScrollChild(Layer* child) { scroll_children_->erase(child); if (scroll_children_->empty()) scroll_children_.reset(); SetNeedsCommit(); } void Layer::SetClipParent(Layer* ancestor) { DCHECK(IsPropertyChangeAllowed()); if (clip_parent_ == ancestor) return; if (clip_parent_) clip_parent_->RemoveClipChild(this); clip_parent_ = ancestor; if (clip_parent_) clip_parent_->AddClipChild(this); SetNeedsCommit(); } void Layer::AddClipChild(Layer* child) { if (!clip_children_) clip_children_.reset(new std::set<Layer*>); clip_children_->insert(child); SetNeedsCommit(); } void Layer::RemoveClipChild(Layer* child) { clip_children_->erase(child); if (clip_children_->empty()) clip_children_.reset(); SetNeedsCommit(); } void Layer::SetScrollOffset(gfx::Vector2d scroll_offset) { DCHECK(IsPropertyChangeAllowed()); if (scroll_offset_ == scroll_offset) return; scroll_offset_ = scroll_offset; SetNeedsCommit(); } void Layer::SetScrollOffsetFromImplSide(gfx::Vector2d scroll_offset) { DCHECK(IsPropertyChangeAllowed()); // This function only gets called during a BeginMainFrame, so there // is no need to call SetNeedsUpdate here. DCHECK(layer_tree_host_ && layer_tree_host_->CommitRequested()); if (scroll_offset_ == scroll_offset) return; scroll_offset_ = scroll_offset; SetNeedsPushProperties(); if (!did_scroll_callback_.is_null()) did_scroll_callback_.Run(); // The callback could potentially change the layer structure: // "this" may have been destroyed during the process. } void Layer::SetMaxScrollOffset(gfx::Vector2d max_scroll_offset) { DCHECK(IsPropertyChangeAllowed()); if (max_scroll_offset_ == max_scroll_offset) return; max_scroll_offset_ = max_scroll_offset; SetNeedsCommit(); } void Layer::SetScrollable(bool scrollable) { DCHECK(IsPropertyChangeAllowed()); if (scrollable_ == scrollable) return; scrollable_ = scrollable; SetNeedsCommit(); } void Layer::SetUserScrollable(bool horizontal, bool vertical) { DCHECK(IsPropertyChangeAllowed()); if (user_scrollable_horizontal_ == horizontal && user_scrollable_vertical_ == vertical) return; user_scrollable_horizontal_ = horizontal; user_scrollable_vertical_ = vertical; SetNeedsCommit(); } void Layer::SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) { DCHECK(IsPropertyChangeAllowed()); if (should_scroll_on_main_thread_ == should_scroll_on_main_thread) return; should_scroll_on_main_thread_ = should_scroll_on_main_thread; SetNeedsCommit(); } void Layer::SetHaveWheelEventHandlers(bool have_wheel_event_handlers) { DCHECK(IsPropertyChangeAllowed()); if (have_wheel_event_handlers_ == have_wheel_event_handlers) return; have_wheel_event_handlers_ = have_wheel_event_handlers; SetNeedsCommit(); } void Layer::SetNonFastScrollableRegion(const Region& region) { DCHECK(IsPropertyChangeAllowed()); if (non_fast_scrollable_region_ == region) return; non_fast_scrollable_region_ = region; SetNeedsCommit(); } void Layer::SetTouchEventHandlerRegion(const Region& region) { DCHECK(IsPropertyChangeAllowed()); if (touch_event_handler_region_ == region) return; touch_event_handler_region_ = region; SetNeedsCommit(); } void Layer::SetDrawCheckerboardForMissingTiles(bool checkerboard) { DCHECK(IsPropertyChangeAllowed()); if (draw_checkerboard_for_missing_tiles_ == checkerboard) return; draw_checkerboard_for_missing_tiles_ = checkerboard; SetNeedsCommit(); } void Layer::SetForceRenderSurface(bool force) { DCHECK(IsPropertyChangeAllowed()); if (force_render_surface_ == force) return; force_render_surface_ = force; SetNeedsCommit(); } void Layer::SetDoubleSided(bool double_sided) { DCHECK(IsPropertyChangeAllowed()); if (double_sided_ == double_sided) return; double_sided_ = double_sided; SetNeedsCommit(); } void Layer::SetIsDrawable(bool is_drawable) { DCHECK(IsPropertyChangeAllowed()); if (is_drawable_ == is_drawable) return; is_drawable_ = is_drawable; SetNeedsCommit(); } void Layer::SetHideLayerAndSubtree(bool hide) { DCHECK(IsPropertyChangeAllowed()); if (hide_layer_and_subtree_ == hide) return; hide_layer_and_subtree_ = hide; SetNeedsCommit(); } void Layer::SetNeedsDisplayRect(const gfx::RectF& dirty_rect) { if (dirty_rect.IsEmpty()) return; SetNeedsPushProperties(); update_rect_.Union(dirty_rect); if (DrawsContent()) SetNeedsUpdate(); } bool Layer::DescendantIsFixedToContainerLayer() const { for (size_t i = 0; i < children_.size(); ++i) { if (children_[i]->position_constraint_.is_fixed_position() || children_[i]->DescendantIsFixedToContainerLayer()) return true; } return false; } void Layer::SetIsContainerForFixedPositionLayers(bool container) { if (is_container_for_fixed_position_layers_ == container) return; is_container_for_fixed_position_layers_ = container; if (layer_tree_host_ && layer_tree_host_->CommitRequested()) return; // Only request a commit if we have a fixed positioned descendant. if (DescendantIsFixedToContainerLayer()) SetNeedsCommit(); } void Layer::SetPositionConstraint(const LayerPositionConstraint& constraint) { DCHECK(IsPropertyChangeAllowed()); if (position_constraint_ == constraint) return; position_constraint_ = constraint; SetNeedsCommit(); } static void RunCopyCallbackOnMainThread(scoped_ptr<CopyOutputRequest> request, scoped_ptr<CopyOutputResult> result) { request->SendResult(result.Pass()); } static void PostCopyCallbackToMainThread( scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner, scoped_ptr<CopyOutputRequest> request, scoped_ptr<CopyOutputResult> result) { main_thread_task_runner->PostTask(FROM_HERE, base::Bind(&RunCopyCallbackOnMainThread, base::Passed(&request), base::Passed(&result))); } void Layer::PushPropertiesTo(LayerImpl* layer) { DCHECK(layer_tree_host_); // If we did not SavePaintProperties() for the layer this frame, then push the // real property values, not the paint property values. bool use_paint_properties = paint_properties_.source_frame_number == layer_tree_host_->source_frame_number(); layer->SetAnchorPoint(anchor_point_); layer->SetAnchorPointZ(anchor_point_z_); layer->SetBackgroundColor(background_color_); layer->SetBounds(use_paint_properties ? paint_properties_.bounds : bounds_); layer->SetContentBounds(content_bounds()); layer->SetContentsScale(contents_scale_x(), contents_scale_y()); bool is_tracing; TRACE_EVENT_CATEGORY_GROUP_ENABLED(TRACE_DISABLED_BY_DEFAULT("cc.debug"), &is_tracing); if (is_tracing) { layer->SetDebugName(DebugName()); layer->SetDebugInfo(TakeDebugInfo()); } else { layer->SetDebugName(std::string()); } layer->SetCompositingReasons(compositing_reasons_); layer->SetDoubleSided(double_sided_); layer->SetDrawCheckerboardForMissingTiles( draw_checkerboard_for_missing_tiles_); layer->SetForceRenderSurface(force_render_surface_); layer->SetDrawsContent(DrawsContent()); layer->SetHideLayerAndSubtree(hide_layer_and_subtree_); if (!layer->FilterIsAnimatingOnImplOnly() && !FilterIsAnimating()) layer->SetFilters(filters_); DCHECK(!(FilterIsAnimating() && layer->FilterIsAnimatingOnImplOnly())); layer->SetBackgroundFilters(background_filters()); layer->SetMasksToBounds(masks_to_bounds_); layer->SetShouldScrollOnMainThread(should_scroll_on_main_thread_); layer->SetHaveWheelEventHandlers(have_wheel_event_handlers_); layer->SetNonFastScrollableRegion(non_fast_scrollable_region_); layer->SetTouchEventHandlerRegion(touch_event_handler_region_); layer->SetContentsOpaque(contents_opaque_); if (!layer->OpacityIsAnimatingOnImplOnly() && !OpacityIsAnimating()) layer->SetOpacity(opacity_); DCHECK(!(OpacityIsAnimating() && layer->OpacityIsAnimatingOnImplOnly())); layer->SetBlendMode(blend_mode_); layer->SetIsRootForIsolatedGroup(is_root_for_isolated_group_); layer->SetPosition(position_); layer->SetIsContainerForFixedPositionLayers( IsContainerForFixedPositionLayers()); layer->SetFixedContainerSizeDelta(gfx::Vector2dF()); layer->SetPositionConstraint(position_constraint_); layer->SetPreserves3d(preserves_3d()); layer->SetUseParentBackfaceVisibility(use_parent_backface_visibility_); layer->SetSublayerTransform(sublayer_transform_); if (!layer->TransformIsAnimatingOnImplOnly() && !TransformIsAnimating()) layer->SetTransform(transform_); DCHECK(!(TransformIsAnimating() && layer->TransformIsAnimatingOnImplOnly())); layer->SetScrollable(scrollable_); layer->set_user_scrollable_horizontal(user_scrollable_horizontal_); layer->set_user_scrollable_vertical(user_scrollable_vertical_); layer->SetMaxScrollOffset(max_scroll_offset_); LayerImpl* scroll_parent = NULL; if (scroll_parent_) scroll_parent = layer->layer_tree_impl()->LayerById(scroll_parent_->id()); layer->SetScrollParent(scroll_parent); if (scroll_children_) { std::set<LayerImpl*>* scroll_children = new std::set<LayerImpl*>; for (std::set<Layer*>::iterator it = scroll_children_->begin(); it != scroll_children_->end(); ++it) scroll_children->insert(layer->layer_tree_impl()->LayerById((*it)->id())); layer->SetScrollChildren(scroll_children); } LayerImpl* clip_parent = NULL; if (clip_parent_) { clip_parent = layer->layer_tree_impl()->LayerById(clip_parent_->id()); } layer->SetClipParent(clip_parent); if (clip_children_) { std::set<LayerImpl*>* clip_children = new std::set<LayerImpl*>; for (std::set<Layer*>::iterator it = clip_children_->begin(); it != clip_children_->end(); ++it) { LayerImpl* clip_child = layer->layer_tree_impl()->LayerById((*it)->id()); DCHECK(clip_child); clip_children->insert(clip_child); } layer->SetClipChildren(clip_children); } // Adjust the scroll delta to be just the scrolls that have happened since // the BeginMainFrame was sent. This happens for impl-side painting // in LayerImpl::ApplyScrollDeltasSinceBeginMainFrame in a separate tree walk. if (layer->layer_tree_impl()->settings().impl_side_painting) { layer->SetScrollOffset(scroll_offset_); } else { layer->SetScrollOffsetAndDelta( scroll_offset_, layer->ScrollDelta() - layer->sent_scroll_delta()); layer->SetSentScrollDelta(gfx::Vector2d()); } // Wrap the copy_requests_ in a PostTask to the main thread. ScopedPtrVector<CopyOutputRequest> main_thread_copy_requests; for (ScopedPtrVector<CopyOutputRequest>::iterator it = copy_requests_.begin(); it != copy_requests_.end(); ++it) { scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner = layer_tree_host()->proxy()->MainThreadTaskRunner(); scoped_ptr<CopyOutputRequest> original_request = copy_requests_.take(it); const CopyOutputRequest& original_request_ref = *original_request; scoped_ptr<CopyOutputRequest> main_thread_request = CopyOutputRequest::CreateRelayRequest( original_request_ref, base::Bind(&PostCopyCallbackToMainThread, main_thread_task_runner, base::Passed(&original_request))); main_thread_copy_requests.push_back(main_thread_request.Pass()); } copy_requests_.clear(); layer->PassCopyRequests(&main_thread_copy_requests); // If the main thread commits multiple times before the impl thread actually // draws, then damage tracking will become incorrect if we simply clobber the // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e. // union) any update changes that have occurred on the main thread. update_rect_.Union(layer->update_rect()); layer->set_update_rect(update_rect_); layer->SetStackingOrderChanged(stacking_order_changed_); layer_animation_controller_->PushAnimationUpdatesTo( layer->layer_animation_controller()); // Reset any state that should be cleared for the next update. stacking_order_changed_ = false; update_rect_ = gfx::RectF(); needs_push_properties_ = false; num_dependents_need_push_properties_ = 0; } scoped_ptr<LayerImpl> Layer::CreateLayerImpl(LayerTreeImpl* tree_impl) { return LayerImpl::Create(tree_impl, layer_id_); } bool Layer::DrawsContent() const { return is_drawable_; } void Layer::SavePaintProperties() { DCHECK(layer_tree_host_); // TODO(reveman): Save all layer properties that we depend on not // changing until PushProperties() has been called. crbug.com/231016 paint_properties_.bounds = bounds_; paint_properties_.source_frame_number = layer_tree_host_->source_frame_number(); } bool Layer::Update(ResourceUpdateQueue* queue, const OcclusionTracker* occlusion) { DCHECK(layer_tree_host_); DCHECK_EQ(layer_tree_host_->source_frame_number(), paint_properties_.source_frame_number) << "SavePaintProperties must be called for any layer that is painted."; return false; } bool Layer::NeedMoreUpdates() { return false; } std::string Layer::DebugName() { return client_ ? client_->DebugName() : std::string(); } scoped_refptr<base::debug::ConvertableToTraceFormat> Layer::TakeDebugInfo() { if (client_) return client_->TakeDebugInfo(); else return NULL; } void Layer::SetCompositingReasons(CompositingReasons reasons) { compositing_reasons_ = reasons; } void Layer::CreateRenderSurface() { DCHECK(!draw_properties_.render_surface); draw_properties_.render_surface = make_scoped_ptr(new RenderSurface(this)); draw_properties_.render_target = this; } void Layer::ClearRenderSurface() { draw_properties_.render_surface.reset(); } gfx::Vector2dF Layer::ScrollOffsetForAnimation() const { return TotalScrollOffset(); } // On<Property>Animated is called due to an ongoing accelerated animation. // Since this animation is also being run on the compositor thread, there // is no need to request a commit to push this value over, so the value is // set directly rather than by calling Set<Property>. void Layer::OnFilterAnimated(const FilterOperations& filters) { filters_ = filters; } void Layer::OnOpacityAnimated(float opacity) { opacity_ = opacity; } void Layer::OnTransformAnimated(const gfx::Transform& transform) { transform_ = transform; } void Layer::OnScrollOffsetAnimated(gfx::Vector2dF scroll_offset) { // Do nothing. Scroll deltas will be sent from the compositor thread back // to the main thread in the same manner as during non-animated // compositor-driven scrolling. } void Layer::OnAnimationWaitingForDeletion() { // Animations are only deleted during PushProperties. SetNeedsPushProperties(); } bool Layer::IsActive() const { return true; } bool Layer::AddAnimation(scoped_ptr <Animation> animation) { if (!layer_animation_controller_->animation_registrar()) return false; UMA_HISTOGRAM_BOOLEAN("Renderer.AnimationAddedToOrphanLayer", !layer_tree_host_); layer_animation_controller_->AddAnimation(animation.Pass()); SetNeedsCommit(); return true; } void Layer::PauseAnimation(int animation_id, double time_offset) { layer_animation_controller_->PauseAnimation(animation_id, time_offset); SetNeedsCommit(); } void Layer::RemoveAnimation(int animation_id) { layer_animation_controller_->RemoveAnimation(animation_id); SetNeedsCommit(); } void Layer::SetLayerAnimationControllerForTest( scoped_refptr<LayerAnimationController> controller) { layer_animation_controller_->RemoveValueObserver(this); layer_animation_controller_ = controller; layer_animation_controller_->AddValueObserver(this); SetNeedsCommit(); } bool Layer::HasActiveAnimation() const { return layer_animation_controller_->HasActiveAnimation(); } void Layer::AddLayerAnimationEventObserver( LayerAnimationEventObserver* animation_observer) { layer_animation_controller_->AddEventObserver(animation_observer); } void Layer::RemoveLayerAnimationEventObserver( LayerAnimationEventObserver* animation_observer) { layer_animation_controller_->RemoveEventObserver(animation_observer); } Region Layer::VisibleContentOpaqueRegion() const { if (contents_opaque()) return visible_content_rect(); return Region(); } ScrollbarLayerInterface* Layer::ToScrollbarLayer() { return NULL; } RenderingStatsInstrumentation* Layer::rendering_stats_instrumentation() const { return layer_tree_host_->rendering_stats_instrumentation(); } bool Layer::SupportsLCDText() const { return false; } void Layer::RemoveFromScrollTree() { if (scroll_children_.get()) { for (std::set<Layer*>::iterator it = scroll_children_->begin(); it != scroll_children_->end(); ++it) (*it)->scroll_parent_ = NULL; } if (scroll_parent_) scroll_parent_->RemoveScrollChild(this); scroll_parent_ = NULL; } void Layer::RemoveFromClipTree() { if (clip_children_.get()) { for (std::set<Layer*>::iterator it = clip_children_->begin(); it != clip_children_->end(); ++it) (*it)->clip_parent_ = NULL; } if (clip_parent_) clip_parent_->RemoveClipChild(this); clip_parent_ = NULL; } void Layer::RunMicroBenchmark(MicroBenchmark* benchmark) { benchmark->RunOnLayer(this); } } // namespace cc