// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/process/kill.h" #include <io.h> #include <windows.h> #include "base/bind.h" #include "base/bind_helpers.h" #include "base/logging.h" #include "base/message_loop/message_loop.h" #include "base/process/process_iterator.h" #include "base/win/object_watcher.h" namespace base { namespace { // Exit codes with special meanings on Windows. const DWORD kNormalTerminationExitCode = 0; const DWORD kDebuggerInactiveExitCode = 0xC0000354; const DWORD kKeyboardInterruptExitCode = 0xC000013A; const DWORD kDebuggerTerminatedExitCode = 0x40010004; // This exit code is used by the Windows task manager when it kills a // process. It's value is obviously not that unique, and it's // surprising to me that the task manager uses this value, but it // seems to be common practice on Windows to test for it as an // indication that the task manager has killed something if the // process goes away. const DWORD kProcessKilledExitCode = 1; // Maximum amount of time (in milliseconds) to wait for the process to exit. static const int kWaitInterval = 2000; class TimerExpiredTask : public win::ObjectWatcher::Delegate { public: explicit TimerExpiredTask(ProcessHandle process); ~TimerExpiredTask(); void TimedOut(); // MessageLoop::Watcher ----------------------------------------------------- virtual void OnObjectSignaled(HANDLE object); private: void KillProcess(); // The process that we are watching. ProcessHandle process_; win::ObjectWatcher watcher_; DISALLOW_COPY_AND_ASSIGN(TimerExpiredTask); }; TimerExpiredTask::TimerExpiredTask(ProcessHandle process) : process_(process) { watcher_.StartWatching(process_, this); } TimerExpiredTask::~TimerExpiredTask() { TimedOut(); DCHECK(!process_) << "Make sure to close the handle."; } void TimerExpiredTask::TimedOut() { if (process_) KillProcess(); } void TimerExpiredTask::OnObjectSignaled(HANDLE object) { CloseHandle(process_); process_ = NULL; } void TimerExpiredTask::KillProcess() { // Stop watching the process handle since we're killing it. watcher_.StopWatching(); // OK, time to get frisky. We don't actually care when the process // terminates. We just care that it eventually terminates, and that's what // TerminateProcess should do for us. Don't check for the result code since // it fails quite often. This should be investigated eventually. base::KillProcess(process_, kProcessKilledExitCode, false); // Now, just cleanup as if the process exited normally. OnObjectSignaled(process_); } } // namespace bool KillProcess(ProcessHandle process, int exit_code, bool wait) { bool result = (TerminateProcess(process, exit_code) != FALSE); if (result && wait) { // The process may not end immediately due to pending I/O if (WAIT_OBJECT_0 != WaitForSingleObject(process, 60 * 1000)) DLOG_GETLASTERROR(ERROR) << "Error waiting for process exit"; } else if (!result) { DLOG_GETLASTERROR(ERROR) << "Unable to terminate process"; } return result; } // Attempts to kill the process identified by the given process // entry structure, giving it the specified exit code. // Returns true if this is successful, false otherwise. bool KillProcessById(ProcessId process_id, int exit_code, bool wait) { HANDLE process = OpenProcess(PROCESS_TERMINATE | SYNCHRONIZE, FALSE, // Don't inherit handle process_id); if (!process) { DLOG_GETLASTERROR(ERROR) << "Unable to open process " << process_id; return false; } bool ret = KillProcess(process, exit_code, wait); CloseHandle(process); return ret; } TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) { DWORD tmp_exit_code = 0; if (!::GetExitCodeProcess(handle, &tmp_exit_code)) { DLOG_GETLASTERROR(FATAL) << "GetExitCodeProcess() failed"; if (exit_code) { // This really is a random number. We haven't received any // information about the exit code, presumably because this // process doesn't have permission to get the exit code, or // because of some other cause for GetExitCodeProcess to fail // (MSDN docs don't give the possible failure error codes for // this function, so it could be anything). But we don't want // to leave exit_code uninitialized, since that could cause // random interpretations of the exit code. So we assume it // terminated "normally" in this case. *exit_code = kNormalTerminationExitCode; } // Assume the child has exited normally if we can't get the exit // code. return TERMINATION_STATUS_NORMAL_TERMINATION; } if (tmp_exit_code == STILL_ACTIVE) { DWORD wait_result = WaitForSingleObject(handle, 0); if (wait_result == WAIT_TIMEOUT) { if (exit_code) *exit_code = wait_result; return TERMINATION_STATUS_STILL_RUNNING; } if (wait_result == WAIT_FAILED) { DLOG_GETLASTERROR(ERROR) << "WaitForSingleObject() failed"; } else { DCHECK_EQ(WAIT_OBJECT_0, wait_result); // Strange, the process used 0x103 (STILL_ACTIVE) as exit code. NOTREACHED(); } return TERMINATION_STATUS_ABNORMAL_TERMINATION; } if (exit_code) *exit_code = tmp_exit_code; switch (tmp_exit_code) { case kNormalTerminationExitCode: return TERMINATION_STATUS_NORMAL_TERMINATION; case kDebuggerInactiveExitCode: // STATUS_DEBUGGER_INACTIVE. case kKeyboardInterruptExitCode: // Control-C/end session. case kDebuggerTerminatedExitCode: // Debugger terminated process. case kProcessKilledExitCode: // Task manager kill. return TERMINATION_STATUS_PROCESS_WAS_KILLED; default: // All other exit codes indicate crashes. return TERMINATION_STATUS_PROCESS_CRASHED; } } bool WaitForExitCode(ProcessHandle handle, int* exit_code) { bool success = WaitForExitCodeWithTimeout( handle, exit_code, base::TimeDelta::FromMilliseconds(INFINITE)); CloseProcessHandle(handle); return success; } bool WaitForExitCodeWithTimeout(ProcessHandle handle, int* exit_code, base::TimeDelta timeout) { if (::WaitForSingleObject(handle, timeout.InMilliseconds()) != WAIT_OBJECT_0) return false; DWORD temp_code; // Don't clobber out-parameters in case of failure. if (!::GetExitCodeProcess(handle, &temp_code)) return false; *exit_code = temp_code; return true; } bool WaitForProcessesToExit(const FilePath::StringType& executable_name, base::TimeDelta wait, const ProcessFilter* filter) { const ProcessEntry* entry; bool result = true; DWORD start_time = GetTickCount(); NamedProcessIterator iter(executable_name, filter); while ((entry = iter.NextProcessEntry())) { DWORD remaining_wait = std::max<int64>( 0, wait.InMilliseconds() - (GetTickCount() - start_time)); HANDLE process = OpenProcess(SYNCHRONIZE, FALSE, entry->th32ProcessID); DWORD wait_result = WaitForSingleObject(process, remaining_wait); CloseHandle(process); result = result && (wait_result == WAIT_OBJECT_0); } return result; } bool WaitForSingleProcess(ProcessHandle handle, base::TimeDelta wait) { int exit_code; if (!WaitForExitCodeWithTimeout(handle, &exit_code, wait)) return false; return exit_code == 0; } bool CleanupProcesses(const FilePath::StringType& executable_name, base::TimeDelta wait, int exit_code, const ProcessFilter* filter) { bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter); if (!exited_cleanly) KillProcesses(executable_name, exit_code, filter); return exited_cleanly; } void EnsureProcessTerminated(ProcessHandle process) { DCHECK(process != GetCurrentProcess()); // If already signaled, then we are done! if (WaitForSingleObject(process, 0) == WAIT_OBJECT_0) { CloseHandle(process); return; } MessageLoop::current()->PostDelayedTask( FROM_HERE, base::Bind(&TimerExpiredTask::TimedOut, base::Owned(new TimerExpiredTask(process))), base::TimeDelta::FromMilliseconds(kWaitInterval)); } } // namespace base