// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/i18n/rtl.h" #include "base/files/file_path.h" #include "base/logging.h" #include "base/strings/string_util.h" #include "base/strings/sys_string_conversions.h" #include "base/strings/utf_string_conversions.h" #include "third_party/icu/source/common/unicode/locid.h" #include "third_party/icu/source/common/unicode/uchar.h" #include "third_party/icu/source/common/unicode/uscript.h" #include "third_party/icu/source/i18n/unicode/coll.h" #if defined(TOOLKIT_GTK) #include <gtk/gtk.h> #endif namespace { // Extract language, country and variant, but ignore keywords. For example, // en-US, ca@valencia, ca-ES@valencia. std::string GetLocaleString(const icu::Locale& locale) { const char* language = locale.getLanguage(); const char* country = locale.getCountry(); const char* variant = locale.getVariant(); std::string result = (language != NULL && *language != '\0') ? language : "und"; if (country != NULL && *country != '\0') { result += '-'; result += country; } if (variant != NULL && *variant != '\0') { std::string variant_str(variant); StringToLowerASCII(&variant_str); result += '@' + variant_str; } return result; } // Returns LEFT_TO_RIGHT or RIGHT_TO_LEFT if |character| has strong // directionality, returns UNKNOWN_DIRECTION if it doesn't. Please refer to // http://unicode.org/reports/tr9/ for more information. base::i18n::TextDirection GetCharacterDirection(UChar32 character) { // Now that we have the character, we use ICU in order to query for the // appropriate Unicode BiDi character type. int32_t property = u_getIntPropertyValue(character, UCHAR_BIDI_CLASS); if ((property == U_RIGHT_TO_LEFT) || (property == U_RIGHT_TO_LEFT_ARABIC) || (property == U_RIGHT_TO_LEFT_EMBEDDING) || (property == U_RIGHT_TO_LEFT_OVERRIDE)) { return base::i18n::RIGHT_TO_LEFT; } else if ((property == U_LEFT_TO_RIGHT) || (property == U_LEFT_TO_RIGHT_EMBEDDING) || (property == U_LEFT_TO_RIGHT_OVERRIDE)) { return base::i18n::LEFT_TO_RIGHT; } return base::i18n::UNKNOWN_DIRECTION; } } // namespace namespace base { namespace i18n { // Represents the locale-specific ICU text direction. static TextDirection g_icu_text_direction = UNKNOWN_DIRECTION; // Convert the ICU default locale to a string. std::string GetConfiguredLocale() { return GetLocaleString(icu::Locale::getDefault()); } // Convert the ICU canonicalized locale to a string. std::string GetCanonicalLocale(const char* locale) { return GetLocaleString(icu::Locale::createCanonical(locale)); } // Convert Chrome locale name to ICU locale name std::string ICULocaleName(const std::string& locale_string) { // If not Spanish, just return it. if (locale_string.substr(0, 2) != "es") return locale_string; // Expand es to es-ES. if (LowerCaseEqualsASCII(locale_string, "es")) return "es-ES"; // Map es-419 (Latin American Spanish) to es-FOO depending on the system // locale. If it's es-RR other than es-ES, map to es-RR. Otherwise, map // to es-MX (the most populous in Spanish-speaking Latin America). if (LowerCaseEqualsASCII(locale_string, "es-419")) { const icu::Locale& locale = icu::Locale::getDefault(); std::string language = locale.getLanguage(); const char* country = locale.getCountry(); if (LowerCaseEqualsASCII(language, "es") && !LowerCaseEqualsASCII(country, "es")) { language += '-'; language += country; return language; } return "es-MX"; } // Currently, Chrome has only "es" and "es-419", but later we may have // more specific "es-RR". return locale_string; } void SetICUDefaultLocale(const std::string& locale_string) { icu::Locale locale(ICULocaleName(locale_string).c_str()); UErrorCode error_code = U_ZERO_ERROR; icu::Locale::setDefault(locale, error_code); // This return value is actually bogus because Locale object is // an ID and setDefault seems to always succeed (regardless of the // presence of actual locale data). However, // it does not hurt to have it as a sanity check. DCHECK(U_SUCCESS(error_code)); g_icu_text_direction = UNKNOWN_DIRECTION; } bool IsRTL() { #if defined(TOOLKIT_GTK) GtkTextDirection gtk_dir = gtk_widget_get_default_direction(); return gtk_dir == GTK_TEXT_DIR_RTL; #else return ICUIsRTL(); #endif } bool ICUIsRTL() { if (g_icu_text_direction == UNKNOWN_DIRECTION) { const icu::Locale& locale = icu::Locale::getDefault(); g_icu_text_direction = GetTextDirectionForLocale(locale.getName()); } return g_icu_text_direction == RIGHT_TO_LEFT; } TextDirection GetTextDirectionForLocale(const char* locale_name) { UErrorCode status = U_ZERO_ERROR; ULayoutType layout_dir = uloc_getCharacterOrientation(locale_name, &status); DCHECK(U_SUCCESS(status)); // Treat anything other than RTL as LTR. return (layout_dir != ULOC_LAYOUT_RTL) ? LEFT_TO_RIGHT : RIGHT_TO_LEFT; } TextDirection GetFirstStrongCharacterDirection(const string16& text) { const UChar* string = text.c_str(); size_t length = text.length(); size_t position = 0; while (position < length) { UChar32 character; size_t next_position = position; U16_NEXT(string, next_position, length, character); TextDirection direction = GetCharacterDirection(character); if (direction != UNKNOWN_DIRECTION) return direction; position = next_position; } return LEFT_TO_RIGHT; } TextDirection GetStringDirection(const string16& text) { const UChar* string = text.c_str(); size_t length = text.length(); size_t position = 0; TextDirection result(UNKNOWN_DIRECTION); while (position < length) { UChar32 character; size_t next_position = position; U16_NEXT(string, next_position, length, character); TextDirection direction = GetCharacterDirection(character); if (direction != UNKNOWN_DIRECTION) { if (result != UNKNOWN_DIRECTION && result != direction) return UNKNOWN_DIRECTION; result = direction; } position = next_position; } // Handle the case of a string not containing any strong directionality // characters defaulting to LEFT_TO_RIGHT. if (result == UNKNOWN_DIRECTION) return LEFT_TO_RIGHT; return result; } #if defined(OS_WIN) bool AdjustStringForLocaleDirection(string16* text) { if (!IsRTL() || text->empty()) return false; // Marking the string as LTR if the locale is RTL and the string does not // contain strong RTL characters. Otherwise, mark the string as RTL. bool has_rtl_chars = StringContainsStrongRTLChars(*text); if (!has_rtl_chars) WrapStringWithLTRFormatting(text); else WrapStringWithRTLFormatting(text); return true; } bool UnadjustStringForLocaleDirection(string16* text) { if (!IsRTL() || text->empty()) return false; *text = StripWrappingBidiControlCharacters(*text); return true; } #else bool AdjustStringForLocaleDirection(string16* text) { // On OS X & GTK the directionality of a label is determined by the first // strongly directional character. // However, we want to make sure that in an LTR-language-UI all strings are // left aligned and vice versa. // A problem can arise if we display a string which starts with user input. // User input may be of the opposite directionality to the UI. So the whole // string will be displayed in the opposite directionality, e.g. if we want to // display in an LTR UI [such as US English]: // // EMAN_NOISNETXE is now installed. // // Since EXTENSION_NAME begins with a strong RTL char, the label's // directionality will be set to RTL and the string will be displayed visually // as: // // .is now installed EMAN_NOISNETXE // // In order to solve this issue, we prepend an LRM to the string. An LRM is a // strongly directional LTR char. // We also append an LRM at the end, which ensures that we're in an LTR // context. // Unlike Windows, Linux and OS X can correctly display RTL glyphs out of the // box so there is no issue with displaying zero-width bidi control characters // on any system. Thus no need for the !IsRTL() check here. if (text->empty()) return false; bool ui_direction_is_rtl = IsRTL(); bool has_rtl_chars = StringContainsStrongRTLChars(*text); if (!ui_direction_is_rtl && has_rtl_chars) { WrapStringWithRTLFormatting(text); text->insert(0U, 1U, kLeftToRightMark); text->push_back(kLeftToRightMark); } else if (ui_direction_is_rtl && has_rtl_chars) { WrapStringWithRTLFormatting(text); text->insert(0U, 1U, kRightToLeftMark); text->push_back(kRightToLeftMark); } else if (ui_direction_is_rtl) { WrapStringWithLTRFormatting(text); text->insert(0U, 1U, kRightToLeftMark); text->push_back(kRightToLeftMark); } else { return false; } return true; } bool UnadjustStringForLocaleDirection(string16* text) { if (text->empty()) return false; size_t begin_index = 0; char16 begin = text->at(begin_index); if (begin == kLeftToRightMark || begin == kRightToLeftMark) { ++begin_index; } size_t end_index = text->length() - 1; char16 end = text->at(end_index); if (end == kLeftToRightMark || end == kRightToLeftMark) { --end_index; } string16 unmarked_text = text->substr(begin_index, end_index - begin_index + 1); *text = StripWrappingBidiControlCharacters(unmarked_text); return true; } #endif // !OS_WIN bool StringContainsStrongRTLChars(const string16& text) { const UChar* string = text.c_str(); size_t length = text.length(); size_t position = 0; while (position < length) { UChar32 character; size_t next_position = position; U16_NEXT(string, next_position, length, character); // Now that we have the character, we use ICU in order to query for the // appropriate Unicode BiDi character type. int32_t property = u_getIntPropertyValue(character, UCHAR_BIDI_CLASS); if ((property == U_RIGHT_TO_LEFT) || (property == U_RIGHT_TO_LEFT_ARABIC)) return true; position = next_position; } return false; } void WrapStringWithLTRFormatting(string16* text) { if (text->empty()) return; // Inserting an LRE (Left-To-Right Embedding) mark as the first character. text->insert(0U, 1U, kLeftToRightEmbeddingMark); // Inserting a PDF (Pop Directional Formatting) mark as the last character. text->push_back(kPopDirectionalFormatting); } void WrapStringWithRTLFormatting(string16* text) { if (text->empty()) return; // Inserting an RLE (Right-To-Left Embedding) mark as the first character. text->insert(0U, 1U, kRightToLeftEmbeddingMark); // Inserting a PDF (Pop Directional Formatting) mark as the last character. text->push_back(kPopDirectionalFormatting); } void WrapPathWithLTRFormatting(const FilePath& path, string16* rtl_safe_path) { // Wrap the overall path with LRE-PDF pair which essentialy marks the // string as a Left-To-Right string. // Inserting an LRE (Left-To-Right Embedding) mark as the first character. rtl_safe_path->push_back(kLeftToRightEmbeddingMark); #if defined(OS_MACOSX) rtl_safe_path->append(UTF8ToUTF16(path.value())); #elif defined(OS_WIN) rtl_safe_path->append(path.value()); #else // defined(OS_POSIX) && !defined(OS_MACOSX) std::wstring wide_path = base::SysNativeMBToWide(path.value()); rtl_safe_path->append(WideToUTF16(wide_path)); #endif // Inserting a PDF (Pop Directional Formatting) mark as the last character. rtl_safe_path->push_back(kPopDirectionalFormatting); } string16 GetDisplayStringInLTRDirectionality(const string16& text) { // Always wrap the string in RTL UI (it may be appended to RTL string). // Also wrap strings with an RTL first strong character direction in LTR UI. if (IsRTL() || GetFirstStrongCharacterDirection(text) == RIGHT_TO_LEFT) { string16 text_mutable(text); WrapStringWithLTRFormatting(&text_mutable); return text_mutable; } return text; } string16 StripWrappingBidiControlCharacters(const string16& text) { if (text.empty()) return text; size_t begin_index = 0; char16 begin = text[begin_index]; if (begin == kLeftToRightEmbeddingMark || begin == kRightToLeftEmbeddingMark || begin == kLeftToRightOverride || begin == kRightToLeftOverride) ++begin_index; size_t end_index = text.length() - 1; if (text[end_index] == kPopDirectionalFormatting) --end_index; return text.substr(begin_index, end_index - begin_index + 1); } } // namespace i18n } // namespace base