// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_TOOLS_FLIP_SERVER_RING_BUFFER_H__ #define NET_TOOLS_FLIP_SERVER_RING_BUFFER_H__ #pragma once #include "base/memory/scoped_ptr.h" #include "net/tools/flip_server/buffer_interface.h" namespace net { // The ring buffer is a circular buffer, that is, reads or writes may wrap // around the end of the linear memory contained by the class (and back to // the beginning). This is a good choice when you want to use a fixed amount // of buffering and don't want to be moving memory around a lot. // // What is the penalty for using this over a normal, linear buffer? // Reading all the data may take two operations, and // writing all the data may take two operations. // // In the proxy, this class is used as a fixed size buffer between // clients and servers (so that the memory size is constrained). class RingBuffer : public BufferInterface { public: explicit RingBuffer(int buffer_size); virtual ~RingBuffer(); // Resize the buffer to the size specified here. If the buffer_size passed // in here is smaller than the amount of data in the buffer, then the oldest // data will be dropped, but all other data will be saved. // This means: If the buffer size is increasing, all data that was resident // in the buffer prior to this call will be resident after this call. void Resize(int buffer_size); // The following functions all override pure virtual functions // in BufferInterface. See buffer_interface.h for a description // of what they do if the function isn't documented here. virtual int ReadableBytes() const; virtual int BufferSize() const; virtual int BytesFree() const; virtual bool Empty() const; virtual bool Full() const; // returns the number of characters written. // appends up-to-'size' bytes to the ringbuffer. virtual int Write(const char * bytes, int size); // Stores a pointer into the ring buffer in *ptr, and stores the number of // characters which are allowed to be written in *size. // If there are no writable bytes available, then *size will contain 0. virtual void GetWritablePtr(char** ptr, int* size) const; // Stores a pointer into the ring buffer in *ptr, and stores the number of // characters which are allowed to be read in *size. // If there are no readable bytes available, then *size will contain 0. virtual void GetReadablePtr(char** ptr, int* size) const; // Returns the number of bytes read into 'bytes'. virtual int Read(char* bytes, int size); // Removes all data from the ring buffer. virtual void Clear(); // Reserves contiguous writable empty space in the buffer of size bytes. // Since the point of this class is to have a fixed size buffer, be careful // not to inadvertently resize the buffer using Reserve(). If the reserve // size is <= BytesFree(), it is guaranteed that the buffer size will not // change. // This can be an expensive operation, it may new a buffer copy all existing // data and delete the old data. Even if the existing buffer does not need // to be resized, unread data may still need to be non-destructively copied // to consolidate fragmented free space. If the size requested is less than // or equal to BytesFree(), it is guaranteed that the buffer size will not // change. virtual bool Reserve(int size); // Removes the oldest 'amount_to_advance' characters. // If amount_to_consume > ReadableBytes(), this performs a Clear() instead. virtual void AdvanceReadablePtr(int amount_to_advance); // Moves the internal pointers around such that the amount of data specified // here is expected to already be resident (as if it was Written). virtual void AdvanceWritablePtr(int amount_to_advance); protected: int read_idx() const { return read_idx_; } int write_idx() const { return write_idx_; } int bytes_used() const { return bytes_used_; } int buffer_size() const { return buffer_size_; } const char* buffer() const { return buffer_.get(); } int set_read_idx(int idx) { return read_idx_ = idx; } int set_write_idx(int idx) { return write_idx_ = idx; } private: scoped_array<char> buffer_; int buffer_size_; int bytes_used_; int read_idx_; int write_idx_; RingBuffer(const RingBuffer&); void operator=(const RingBuffer&); }; } // namespace net #endif // NET_TOOLS_FLIP_SERVER_RING_BUFFER_H__