// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ #define NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ #pragma once #include <string> #include "base/memory/ref_counted.h" #include "base/string16.h" #include "net/socket_stream/socket_stream.h" class GURL; namespace net { // SocketStreamJob represents full-duplex communication over SocketStream. // If a protocol (e.g. WebSocket protocol) needs to inspect/modify data // over SocketStream, you can implement protocol specific job (e.g. // WebSocketJob) to do some work on data over SocketStream. // Registers the protocol specific SocketStreamJob by RegisterProtocolFactory // and call CreateSocketStreamJob to create SocketStreamJob for the URL. class SocketStreamJob : public base::RefCountedThreadSafe<SocketStreamJob> { public: // Callback function implemented by protocol handlers to create new jobs. typedef SocketStreamJob* (ProtocolFactory)(const GURL& url, SocketStream::Delegate* delegate); static ProtocolFactory* RegisterProtocolFactory(const std::string& scheme, ProtocolFactory* factory); static SocketStreamJob* CreateSocketStreamJob( const GURL& url, SocketStream::Delegate* delegate, const URLRequestContext& context); SocketStreamJob(); void InitSocketStream(SocketStream* socket) { socket_ = socket; } virtual SocketStream::UserData* GetUserData(const void* key) const; virtual void SetUserData(const void* key, SocketStream::UserData* data); URLRequestContext* context() const { return socket_->context(); } void set_context(URLRequestContext* context) { socket_->set_context(context); } virtual void Connect(); virtual bool SendData(const char* data, int len); virtual void Close(); virtual void RestartWithAuth(const string16& username, const string16& password); virtual void DetachDelegate(); protected: friend class WebSocketJobTest; friend class base::RefCountedThreadSafe<SocketStreamJob>; virtual ~SocketStreamJob(); scoped_refptr<SocketStream> socket_; DISALLOW_COPY_AND_ASSIGN(SocketStreamJob); }; } // namespace net #endif // NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_