// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_PROXY_PROXY_RESOLVER_H_ #define NET_PROXY_PROXY_RESOLVER_H_ #pragma once #include "base/logging.h" #include "base/memory/ref_counted.h" #include "base/string16.h" #include "googleurl/src/gurl.h" #include "net/base/completion_callback.h" #include "net/proxy/proxy_resolver_script_data.h" namespace net { class BoundNetLog; class ProxyInfo; // Interface for "proxy resolvers". A ProxyResolver fills in a list of proxies // to use for a particular URL. Generally the backend for a ProxyResolver is // a PAC script, but it doesn't need to be. ProxyResolver can service multiple // requests at a time. class ProxyResolver { public: // Opaque pointer type, to return a handle to cancel outstanding requests. typedef void* RequestHandle; // See |expects_pac_bytes()| for the meaning of |expects_pac_bytes|. explicit ProxyResolver(bool expects_pac_bytes) : expects_pac_bytes_(expects_pac_bytes) {} virtual ~ProxyResolver() {} // Gets a list of proxy servers to use for |url|. If the request will // complete asynchronously returns ERR_IO_PENDING and notifies the result // by running |callback|. If the result code is OK then // the request was successful and |results| contains the proxy // resolution information. In the case of asynchronous completion // |*request| is written to, and can be passed to CancelRequest(). virtual int GetProxyForURL(const GURL& url, ProxyInfo* results, CompletionCallback* callback, RequestHandle* request, const BoundNetLog& net_log) = 0; // Cancels |request|. virtual void CancelRequest(RequestHandle request) = 0; // The PAC script backend can be specified to the ProxyResolver either via // URL, or via the javascript text itself. If |expects_pac_bytes| is true, // then the ProxyResolverScriptData passed to SetPacScript() should // contain the actual script bytes rather than just the URL. bool expects_pac_bytes() const { return expects_pac_bytes_; } virtual void CancelSetPacScript() = 0; // Frees any unneeded memory held by the resolver, e.g. garbage in the JS // engine. Most subclasses don't need to do anything, so we provide a default // no-op implementation. virtual void PurgeMemory() {} // Called to set the PAC script backend to use. // Returns ERR_IO_PENDING in the case of asynchronous completion, and notifies // the result through |callback|. virtual int SetPacScript( const scoped_refptr<ProxyResolverScriptData>& pac_script, CompletionCallback* callback) = 0; // Optional shutdown code to be run before destruction. This is only used // by the multithreaded runner to signal cleanup from origin thread virtual void Shutdown() {} private: const bool expects_pac_bytes_; DISALLOW_COPY_AND_ASSIGN(ProxyResolver); }; } // namespace net #endif // NET_PROXY_PROXY_RESOLVER_H_