// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/sync/engine/process_commit_response_command.h" #include <set> #include <string> #include <vector> #include "base/basictypes.h" #include "chrome/browser/sync/engine/syncer_proto_util.h" #include "chrome/browser/sync/engine/syncer_util.h" #include "chrome/browser/sync/engine/syncproto.h" #include "chrome/browser/sync/sessions/sync_session.h" #include "chrome/browser/sync/syncable/directory_manager.h" #include "chrome/browser/sync/syncable/syncable.h" using syncable::ScopedDirLookup; using syncable::WriteTransaction; using syncable::MutableEntry; using syncable::Entry; using std::set; using std::string; using std::vector; using syncable::BASE_VERSION; using syncable::GET_BY_ID; using syncable::ID; using syncable::IS_DEL; using syncable::IS_DIR; using syncable::IS_UNAPPLIED_UPDATE; using syncable::IS_UNSYNCED; using syncable::PARENT_ID; using syncable::SERVER_IS_DEL; using syncable::SERVER_PARENT_ID; using syncable::SERVER_POSITION_IN_PARENT; using syncable::SERVER_VERSION; using syncable::SYNCER; using syncable::SYNCING; namespace browser_sync { using sessions::OrderedCommitSet; using sessions::StatusController; using sessions::SyncSession; using sessions::ConflictProgress; void IncrementErrorCounters(StatusController* status) { status->increment_num_consecutive_errors(); } void ResetErrorCounters(StatusController* status) { status->set_num_consecutive_errors(0); } ProcessCommitResponseCommand::ProcessCommitResponseCommand() {} ProcessCommitResponseCommand::~ProcessCommitResponseCommand() {} bool ProcessCommitResponseCommand::ModelNeutralExecuteImpl( sessions::SyncSession* session) { ScopedDirLookup dir(session->context()->directory_manager(), session->context()->account_name()); if (!dir.good()) { LOG(ERROR) << "Scoped dir lookup failed!"; return false; } StatusController* status = session->status_controller(); const ClientToServerResponse& response(status->commit_response()); const vector<syncable::Id>& commit_ids(status->commit_ids()); if (!response.has_commit()) { // TODO(sync): What if we didn't try to commit anything? LOG(WARNING) << "Commit response has no commit body!"; IncrementErrorCounters(status); return false; } const CommitResponse& cr = response.commit(); int commit_count = commit_ids.size(); if (cr.entryresponse_size() != commit_count) { LOG(ERROR) << "Commit response has wrong number of entries! Expected:" << commit_count << " Got:" << cr.entryresponse_size(); for (int i = 0 ; i < cr.entryresponse_size() ; i++) { LOG(ERROR) << "Response #" << i << " Value: " << cr.entryresponse(i).response_type(); if (cr.entryresponse(i).has_error_message()) LOG(ERROR) << " " << cr.entryresponse(i).error_message(); } IncrementErrorCounters(status); return false; } return true; } void ProcessCommitResponseCommand::ModelChangingExecuteImpl( SyncSession* session) { ProcessCommitResponse(session); ExtensionsActivityMonitor* monitor = session->context()->extensions_monitor(); if (session->status_controller()->HasBookmarkCommitActivity() && session->status_controller()->syncer_status() .num_successful_bookmark_commits == 0) { monitor->PutRecords(session->extensions_activity()); session->mutable_extensions_activity()->clear(); } } void ProcessCommitResponseCommand::ProcessCommitResponse( SyncSession* session) { // TODO(sync): This function returns if it sees problems. We probably want // to flag the need for an update or similar. ScopedDirLookup dir(session->context()->directory_manager(), session->context()->account_name()); if (!dir.good()) { LOG(ERROR) << "Scoped dir lookup failed!"; return; } StatusController* status = session->status_controller(); const ClientToServerResponse& response(status->commit_response()); const CommitResponse& cr = response.commit(); const sync_pb::CommitMessage& commit_message = status->commit_message().commit(); // If we try to commit a parent and child together and the parent conflicts // the child will have a bad parent causing an error. As this is not a // critical error, we trap it and don't LOG(ERROR). To enable this we keep // a map of conflicting new folders. int transient_error_commits = 0; int conflicting_commits = 0; int error_commits = 0; int successes = 0; set<syncable::Id> conflicting_new_folder_ids; set<syncable::Id> deleted_folders; ConflictProgress* conflict_progress = status->mutable_conflict_progress(); OrderedCommitSet::Projection proj = status->commit_id_projection(); if (!proj.empty()) { // Scope for WriteTransaction. WriteTransaction trans(dir, SYNCER, __FILE__, __LINE__); for (size_t i = 0; i < proj.size(); i++) { CommitResponse::ResponseType response_type = ProcessSingleCommitResponse(&trans, cr.entryresponse(proj[i]), commit_message.entries(proj[i]), status->GetCommitIdAt(proj[i]), &conflicting_new_folder_ids, &deleted_folders); switch (response_type) { case CommitResponse::INVALID_MESSAGE: ++error_commits; break; case CommitResponse::CONFLICT: ++conflicting_commits; // Only server CONFLICT responses will activate conflict resolution. conflict_progress->AddConflictingItemById( status->GetCommitIdAt(proj[i])); break; case CommitResponse::SUCCESS: // TODO(sync): worry about sync_rate_ rate calc? ++successes; if (status->GetCommitIdModelTypeAt(proj[i]) == syncable::BOOKMARKS) status->increment_num_successful_bookmark_commits(); status->increment_num_successful_commits(); break; case CommitResponse::OVER_QUOTA: // We handle over quota like a retry, which is same as transient. case CommitResponse::RETRY: case CommitResponse::TRANSIENT_ERROR: // TODO(tim): Now that we have SyncSession::Delegate, we // should plumb this directly for exponential backoff purposes rather // than trying to infer from HasMoreToSync(). See // SyncerThread::CalculatePollingWaitTime. ++transient_error_commits; break; default: LOG(FATAL) << "Bad return from ProcessSingleCommitResponse"; } } } // TODO(sync): move status reporting elsewhere. status->increment_num_conflicting_commits_by(conflicting_commits); if (0 == successes) { status->increment_num_consecutive_transient_error_commits_by( transient_error_commits); status->increment_num_consecutive_errors_by(transient_error_commits); } else { status->set_num_consecutive_transient_error_commits(0); status->set_num_consecutive_errors(0); } int commit_count = static_cast<int>(proj.size()); if (commit_count != (conflicting_commits + error_commits + transient_error_commits)) { ResetErrorCounters(status); } SyncerUtil::MarkDeletedChildrenSynced(dir, &deleted_folders); return; } void LogServerError(const CommitResponse_EntryResponse& res) { if (res.has_error_message()) LOG(WARNING) << " " << res.error_message(); else LOG(WARNING) << " No detailed error message returned from server"; } CommitResponse::ResponseType ProcessCommitResponseCommand::ProcessSingleCommitResponse( syncable::WriteTransaction* trans, const sync_pb::CommitResponse_EntryResponse& pb_server_entry, const sync_pb::SyncEntity& commit_request_entry, const syncable::Id& pre_commit_id, std::set<syncable::Id>* conflicting_new_folder_ids, set<syncable::Id>* deleted_folders) { const CommitResponse_EntryResponse& server_entry = *static_cast<const CommitResponse_EntryResponse*>(&pb_server_entry); MutableEntry local_entry(trans, GET_BY_ID, pre_commit_id); CHECK(local_entry.good()); bool syncing_was_set = local_entry.Get(SYNCING); local_entry.Put(SYNCING, false); CommitResponse::ResponseType response = (CommitResponse::ResponseType) server_entry.response_type(); if (!CommitResponse::ResponseType_IsValid(response)) { LOG(ERROR) << "Commit response has unknown response type! Possibly out " "of date client?"; return CommitResponse::INVALID_MESSAGE; } if (CommitResponse::TRANSIENT_ERROR == response) { VLOG(1) << "Transient Error Committing: " << local_entry; LogServerError(server_entry); return CommitResponse::TRANSIENT_ERROR; } if (CommitResponse::INVALID_MESSAGE == response) { LOG(ERROR) << "Error Commiting: " << local_entry; LogServerError(server_entry); return response; } if (CommitResponse::CONFLICT == response) { VLOG(1) << "Conflict Committing: " << local_entry; // TODO(nick): conflicting_new_folder_ids is a purposeless anachronism. if (!pre_commit_id.ServerKnows() && local_entry.Get(IS_DIR)) { conflicting_new_folder_ids->insert(pre_commit_id); } return response; } if (CommitResponse::RETRY == response) { VLOG(1) << "Retry Committing: " << local_entry; return response; } if (CommitResponse::OVER_QUOTA == response) { LOG(WARNING) << "Hit deprecated OVER_QUOTA Committing: " << local_entry; return response; } if (!server_entry.has_id_string()) { LOG(ERROR) << "Commit response has no id"; return CommitResponse::INVALID_MESSAGE; } // Implied by the IsValid call above, but here for clarity. DCHECK_EQ(CommitResponse::SUCCESS, response) << response; // Check to see if we've been given the ID of an existing entry. If so treat // it as an error response and retry later. if (pre_commit_id != server_entry.id()) { Entry e(trans, GET_BY_ID, server_entry.id()); if (e.good()) { LOG(ERROR) << "Got duplicate id when commiting id: " << pre_commit_id << ". Treating as an error return"; return CommitResponse::INVALID_MESSAGE; } } if (server_entry.version() == 0) { LOG(WARNING) << "Server returned a zero version on a commit response."; } ProcessSuccessfulCommitResponse(commit_request_entry, server_entry, pre_commit_id, &local_entry, syncing_was_set, deleted_folders); return response; } const string& ProcessCommitResponseCommand::GetResultingPostCommitName( const sync_pb::SyncEntity& committed_entry, const CommitResponse_EntryResponse& entry_response) { const string& response_name = SyncerProtoUtil::NameFromCommitEntryResponse(entry_response); if (!response_name.empty()) return response_name; return SyncerProtoUtil::NameFromSyncEntity(committed_entry); } bool ProcessCommitResponseCommand::UpdateVersionAfterCommit( const sync_pb::SyncEntity& committed_entry, const CommitResponse_EntryResponse& entry_response, const syncable::Id& pre_commit_id, syncable::MutableEntry* local_entry) { int64 old_version = local_entry->Get(BASE_VERSION); int64 new_version = entry_response.version(); bool bad_commit_version = false; if (committed_entry.deleted() && !local_entry->Get(syncable::UNIQUE_CLIENT_TAG).empty()) { // If the item was deleted, and it's undeletable (uses the client tag), // change the version back to zero. We must set the version to zero so // that the server knows to re-create the item if it gets committed // later for undeletion. new_version = 0; } else if (!pre_commit_id.ServerKnows()) { bad_commit_version = 0 == new_version; } else { bad_commit_version = old_version > new_version; } if (bad_commit_version) { LOG(ERROR) << "Bad version in commit return for " << *local_entry << " new_id:" << entry_response.id() << " new_version:" << entry_response.version(); return false; } // Update the base version and server version. The base version must change // here, even if syncing_was_set is false; that's because local changes were // on top of the successfully committed version. local_entry->Put(BASE_VERSION, new_version); VLOG(1) << "Commit is changing base version of " << local_entry->Get(ID) << " to: " << new_version; local_entry->Put(SERVER_VERSION, new_version); return true; } bool ProcessCommitResponseCommand::ChangeIdAfterCommit( const CommitResponse_EntryResponse& entry_response, const syncable::Id& pre_commit_id, syncable::MutableEntry* local_entry) { syncable::WriteTransaction* trans = local_entry->write_transaction(); if (entry_response.id() != pre_commit_id) { if (pre_commit_id.ServerKnows()) { // The server can sometimes generate a new ID on commit; for example, // when committing an undeletion. VLOG(1) << " ID changed while committing an old entry. " << pre_commit_id << " became " << entry_response.id() << "."; } MutableEntry same_id(trans, GET_BY_ID, entry_response.id()); // We should trap this before this function. if (same_id.good()) { LOG(ERROR) << "ID clash with id " << entry_response.id() << " during commit " << same_id; return false; } SyncerUtil::ChangeEntryIDAndUpdateChildren( trans, local_entry, entry_response.id()); VLOG(1) << "Changing ID to " << entry_response.id(); } return true; } void ProcessCommitResponseCommand::UpdateServerFieldsAfterCommit( const sync_pb::SyncEntity& committed_entry, const CommitResponse_EntryResponse& entry_response, syncable::MutableEntry* local_entry) { // We just committed an entry successfully, and now we want to make our view // of the server state consistent with the server state. We must be careful; // |entry_response| and |committed_entry| have some identically named // fields. We only want to consider fields from |committed_entry| when there // is not an overriding field in the |entry_response|. We do not want to // update the server data from the local data in the entry -- it's possible // that the local data changed during the commit, and even if not, the server // has the last word on the values of several properties. local_entry->Put(SERVER_IS_DEL, committed_entry.deleted()); if (committed_entry.deleted()) { // Don't clobber any other fields of deleted objects. return; } local_entry->Put(syncable::SERVER_IS_DIR, (committed_entry.folder() || committed_entry.bookmarkdata().bookmark_folder())); local_entry->Put(syncable::SERVER_SPECIFICS, committed_entry.specifics()); local_entry->Put(syncable::SERVER_MTIME, committed_entry.mtime()); local_entry->Put(syncable::SERVER_CTIME, committed_entry.ctime()); local_entry->Put(syncable::SERVER_POSITION_IN_PARENT, entry_response.position_in_parent()); // TODO(nick): The server doesn't set entry_response.server_parent_id in // practice; to update SERVER_PARENT_ID appropriately here we'd need to // get the post-commit ID of the parent indicated by // committed_entry.parent_id_string(). That should be inferrable from the // information we have, but it's a bit convoluted to pull it out directly. // Getting this right is important: SERVER_PARENT_ID gets fed back into // old_parent_id during the next commit. local_entry->Put(syncable::SERVER_PARENT_ID, local_entry->Get(syncable::PARENT_ID)); local_entry->Put(syncable::SERVER_NON_UNIQUE_NAME, GetResultingPostCommitName(committed_entry, entry_response)); if (local_entry->Get(IS_UNAPPLIED_UPDATE)) { // This shouldn't happen; an unapplied update shouldn't be committed, and // if it were, the commit should have failed. But if it does happen: we've // just overwritten the update info, so clear the flag. local_entry->Put(IS_UNAPPLIED_UPDATE, false); } } void ProcessCommitResponseCommand::OverrideClientFieldsAfterCommit( const sync_pb::SyncEntity& committed_entry, const CommitResponse_EntryResponse& entry_response, syncable::MutableEntry* local_entry) { if (committed_entry.deleted()) { // If an entry's been deleted, nothing else matters. DCHECK(local_entry->Get(IS_DEL)); return; } // Update the name. const string& server_name = GetResultingPostCommitName(committed_entry, entry_response); const string& old_name = local_entry->Get(syncable::NON_UNIQUE_NAME); if (!server_name.empty() && old_name != server_name) { VLOG(1) << "During commit, server changed name: " << old_name << " to new name: " << server_name; local_entry->Put(syncable::NON_UNIQUE_NAME, server_name); } // The server has the final say on positioning, so apply the absolute // position that it returns. if (entry_response.has_position_in_parent()) { // The SERVER_ field should already have been written. DCHECK_EQ(entry_response.position_in_parent(), local_entry->Get(SERVER_POSITION_IN_PARENT)); // We just committed successfully, so we assume that the position // value we got applies to the PARENT_ID we submitted. syncable::Id new_prev = local_entry->ComputePrevIdFromServerPosition( local_entry->Get(PARENT_ID)); if (!local_entry->PutPredecessor(new_prev)) LOG(WARNING) << "PutPredecessor failed after successful commit"; } } void ProcessCommitResponseCommand::ProcessSuccessfulCommitResponse( const sync_pb::SyncEntity& committed_entry, const CommitResponse_EntryResponse& entry_response, const syncable::Id& pre_commit_id, syncable::MutableEntry* local_entry, bool syncing_was_set, set<syncable::Id>* deleted_folders) { DCHECK(local_entry->Get(IS_UNSYNCED)); // Update SERVER_VERSION and BASE_VERSION. if (!UpdateVersionAfterCommit(committed_entry, entry_response, pre_commit_id, local_entry)) { LOG(ERROR) << "Bad version in commit return for " << *local_entry << " new_id:" << entry_response.id() << " new_version:" << entry_response.version(); return; } // If the server gave us a new ID, apply it. if (!ChangeIdAfterCommit(entry_response, pre_commit_id, local_entry)) { return; } // Update our stored copy of the server state. UpdateServerFieldsAfterCommit(committed_entry, entry_response, local_entry); // If the item doesn't need to be committed again (an item might need to be // committed again if it changed locally during the commit), we can remove // it from the unsynced list. Also, we should change the locally- // visible properties to apply any canonicalizations or fixups // that the server introduced during the commit. if (syncing_was_set) { OverrideClientFieldsAfterCommit(committed_entry, entry_response, local_entry); local_entry->Put(IS_UNSYNCED, false); } // Make a note of any deleted folders, whose children would have // been recursively deleted. // TODO(nick): Here, commit_message.deleted() would be more correct than // local_entry->Get(IS_DEL). For example, an item could be renamed, and then // deleted during the commit of the rename. Unit test & fix. if (local_entry->Get(IS_DIR) && local_entry->Get(IS_DEL)) { deleted_folders->insert(local_entry->Get(ID)); } } } // namespace browser_sync