// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/notifications/balloon_collection_impl.h" #include "chrome/browser/notifications/balloon.h" #include "chrome/browser/ui/views/notifications/balloon_view.h" #include "ui/gfx/rect.h" Balloon* BalloonCollectionImpl::MakeBalloon(const Notification& notification, Profile* profile) { Balloon* balloon = new Balloon(notification, profile, this); balloon->set_view(new BalloonViewImpl(this)); gfx::Size size(layout_.min_balloon_width(), layout_.min_balloon_height()); balloon->set_content_size(size); return balloon; } int BalloonCollectionImpl::Layout::InterBalloonMargin() const { return 3; } int BalloonCollectionImpl::Layout::HorizontalEdgeMargin() const { return 2; } int BalloonCollectionImpl::Layout::VerticalEdgeMargin() const { return 0; } void BalloonCollectionImpl::PositionBalloons(bool reposition) { PositionBalloonsInternal(reposition); } void BalloonCollectionImpl::DidProcessMessage(const MSG& msg) { switch (msg.message) { case WM_MOUSEMOVE: case WM_MOUSELEAVE: case WM_NCMOUSELEAVE: HandleMouseMoveEvent(); break; } } bool BalloonCollectionImpl::IsCursorInBalloonCollection() const { DWORD pos = GetMessagePos(); gfx::Point cursor(pos); return GetBalloonsBoundingBox().Contains(cursor); } void BalloonCollectionImpl::SetPositionPreference( PositionPreference position) { if (position == DEFAULT_POSITION) position = LOWER_RIGHT; // All positioning schemes are vertical, and windows // uses the normal screen orientation. if (position == UPPER_RIGHT) layout_.set_placement(Layout::VERTICALLY_FROM_TOP_RIGHT); else if (position == UPPER_LEFT) layout_.set_placement(Layout::VERTICALLY_FROM_TOP_LEFT); else if (position == LOWER_LEFT) layout_.set_placement(Layout::VERTICALLY_FROM_BOTTOM_LEFT); else if (position == LOWER_RIGHT) layout_.set_placement(Layout::VERTICALLY_FROM_BOTTOM_RIGHT); else NOTREACHED(); PositionBalloons(true); } // static BalloonCollection* BalloonCollection::Create() { return new BalloonCollectionImpl(); }