// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/base_paths_mac.h" #import <Foundation/Foundation.h> #include <mach-o/dyld.h> #include "base/compiler_specific.h" #include "base/file_path.h" #include "base/file_util.h" #include "base/logging.h" #include "base/mac/mac_util.h" #include "base/path_service.h" #include "base/string_util.h" namespace { bool GetNSExecutablePath(FilePath* path) WARN_UNUSED_RESULT; bool GetNSExecutablePath(FilePath* path) { DCHECK(path); // Executable path can have relative references ("..") depending on // how the app was launched. uint32_t executable_length = 0; _NSGetExecutablePath(NULL, &executable_length); DCHECK_GE(executable_length, 1u); std::string executable_path; char* executable_path_c = WriteInto(&executable_path, executable_length); int rv = _NSGetExecutablePath(executable_path_c, &executable_length); DCHECK_EQ(rv, 0); DCHECK(!executable_path.empty()); if ((rv != 0) || (executable_path.empty())) return false; *path = FilePath(executable_path); return true; } } // namespace namespace base { bool PathProviderMac(int key, FilePath* result) { switch (key) { case base::FILE_EXE: case base::FILE_MODULE: { return GetNSExecutablePath(result); } case base::DIR_CACHE: return base::mac::GetUserDirectory(NSCachesDirectory, result); case base::DIR_APP_DATA: return base::mac::GetUserDirectory(NSApplicationSupportDirectory, result); case base::DIR_SOURCE_ROOT: { // Go through PathService to catch overrides. if (!PathService::Get(base::FILE_EXE, result)) return false; // Start with the executable's directory. *result = result->DirName(); if (base::mac::AmIBundled()) { // The bundled app executables (Chromium, TestShell, etc) live five // levels down, eg: // src/xcodebuild/{Debug|Release}/Chromium.app/Contents/MacOS/Chromium *result = result->DirName().DirName().DirName().DirName().DirName(); } else { // Unit tests execute two levels deep from the source root, eg: // src/xcodebuild/{Debug|Release}/base_unittests *result = result->DirName().DirName(); } return true; } default: return false; } } } // namespace base