/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Dalvik.h" #include "HeapBitmap.h" #include <sys/mman.h> /* for PROT_* */ /* * Initialize a HeapBitmap so that it points to a bitmap large * enough to cover a heap at <base> of <maxSize> bytes, where * objects are guaranteed to be HB_OBJECT_ALIGNMENT-aligned. */ bool dvmHeapBitmapInit(HeapBitmap *hb, const void *base, size_t maxSize, const char *name) { void *bits; size_t bitsLen; assert(hb != NULL); assert(name != NULL); bitsLen = HB_OFFSET_TO_INDEX(maxSize) * sizeof(*hb->bits); bits = dvmAllocRegion(bitsLen, PROT_READ | PROT_WRITE, name); if (bits == NULL) { ALOGE("Could not mmap %zd-byte ashmem region '%s'", bitsLen, name); return false; } hb->bits = (unsigned long *)bits; hb->bitsLen = hb->allocLen = bitsLen; hb->base = (uintptr_t)base; hb->max = hb->base - 1; return true; } /* * Clean up any resources associated with the bitmap. */ void dvmHeapBitmapDelete(HeapBitmap *hb) { assert(hb != NULL); if (hb->bits != NULL) { munmap((char *)hb->bits, hb->allocLen); } memset(hb, 0, sizeof(*hb)); } /* * Fill the bitmap with zeroes. Returns the bitmap's memory to * the system as a side-effect. */ void dvmHeapBitmapZero(HeapBitmap *hb) { assert(hb != NULL); if (hb->bits != NULL) { /* This returns the memory to the system. * Successive page faults will return zeroed memory. */ madvise(hb->bits, hb->bitsLen, MADV_DONTNEED); hb->max = hb->base - 1; } } /* * Return true iff <obj> is within the range of pointers that this * bitmap could potentially cover, even if a bit has not been set * for it. */ bool dvmHeapBitmapCoversAddress(const HeapBitmap *hb, const void *obj) { assert(hb != NULL); if (obj != NULL) { const uintptr_t offset = (uintptr_t)obj - hb->base; const size_t index = HB_OFFSET_TO_INDEX(offset); return index < hb->bitsLen / sizeof(*hb->bits); } return false; } /* * Visits set bits in address order. The callback is not permitted to * change the bitmap bits or max during the traversal. */ void dvmHeapBitmapWalk(const HeapBitmap *bitmap, BitmapCallback *callback, void *arg) { assert(bitmap != NULL); assert(bitmap->bits != NULL); assert(callback != NULL); uintptr_t end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base); for (uintptr_t i = 0; i <= end; ++i) { unsigned long word = bitmap->bits[i]; if (UNLIKELY(word != 0)) { unsigned long highBit = 1 << (HB_BITS_PER_WORD - 1); uintptr_t ptrBase = HB_INDEX_TO_OFFSET(i) + bitmap->base; while (word != 0) { const int shift = CLZ(word); Object* obj = (Object *)(ptrBase + shift * HB_OBJECT_ALIGNMENT); (*callback)(obj, arg); word &= ~(highBit >> shift); } } } } /* * Similar to dvmHeapBitmapWalk but the callback routine is permitted * to change the bitmap bits and max during traversal. Used by the * the root marking scan exclusively. * * The callback is invoked with a finger argument. The finger is a * pointer to an address not yet visited by the traversal. If the * callback sets a bit for an address at or above the finger, this * address will be visited by the traversal. If the callback sets a * bit for an address below the finger, this address will not be * visited. */ void dvmHeapBitmapScanWalk(HeapBitmap *bitmap, BitmapScanCallback *callback, void *arg) { assert(bitmap != NULL); assert(bitmap->bits != NULL); assert(callback != NULL); uintptr_t end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base); uintptr_t i; for (i = 0; i <= end; ++i) { unsigned long word = bitmap->bits[i]; if (UNLIKELY(word != 0)) { unsigned long highBit = 1 << (HB_BITS_PER_WORD - 1); uintptr_t ptrBase = HB_INDEX_TO_OFFSET(i) + bitmap->base; void *finger = (void *)(HB_INDEX_TO_OFFSET(i + 1) + bitmap->base); while (word != 0) { const int shift = CLZ(word); Object *obj = (Object *)(ptrBase + shift * HB_OBJECT_ALIGNMENT); (*callback)(obj, finger, arg); word &= ~(highBit >> shift); } end = HB_OFFSET_TO_INDEX(bitmap->max - bitmap->base); } } } /* * Walk through the bitmaps in increasing address order, and find the * object pointers that correspond to garbage objects. Call * <callback> zero or more times with lists of these object pointers. * * The callback is not permitted to increase the max of either bitmap. */ void dvmHeapBitmapSweepWalk(const HeapBitmap *liveHb, const HeapBitmap *markHb, uintptr_t base, uintptr_t max, BitmapSweepCallback *callback, void *callbackArg) { assert(liveHb != NULL); assert(liveHb->bits != NULL); assert(markHb != NULL); assert(markHb->bits != NULL); assert(liveHb->base == markHb->base); assert(liveHb->bitsLen == markHb->bitsLen); assert(callback != NULL); assert(base <= max); assert(base >= liveHb->base); assert(max <= liveHb->max); if (liveHb->max < liveHb->base) { /* Easy case; both are obviously empty. */ return; } void *pointerBuf[4 * HB_BITS_PER_WORD]; void **pb = pointerBuf; size_t start = HB_OFFSET_TO_INDEX(base - liveHb->base); size_t end = HB_OFFSET_TO_INDEX(max - liveHb->base); unsigned long *live = liveHb->bits; unsigned long *mark = markHb->bits; for (size_t i = start; i <= end; i++) { unsigned long garbage = live[i] & ~mark[i]; if (UNLIKELY(garbage != 0)) { unsigned long highBit = 1 << (HB_BITS_PER_WORD - 1); uintptr_t ptrBase = HB_INDEX_TO_OFFSET(i) + liveHb->base; while (garbage != 0) { int shift = CLZ(garbage); garbage &= ~(highBit >> shift); *pb++ = (void *)(ptrBase + shift * HB_OBJECT_ALIGNMENT); } /* Make sure that there are always enough slots available */ /* for an entire word of 1s. */ if (pb >= &pointerBuf[NELEM(pointerBuf) - HB_BITS_PER_WORD]) { (*callback)(pb - pointerBuf, pointerBuf, callbackArg); pb = pointerBuf; } } } if (pb > pointerBuf) { (*callback)(pb - pointerBuf, pointerBuf, callbackArg); } }