/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_GC_COLLECTOR_GARBAGE_COLLECTOR_H_ #define ART_RUNTIME_GC_COLLECTOR_GARBAGE_COLLECTOR_H_ #include "gc_type.h" #include "locks.h" #include "base/timing_logger.h" #include <stdint.h> #include <vector> namespace art { namespace gc { class Heap; namespace collector { class GarbageCollector { public: // Returns true iff the garbage collector is concurrent. virtual bool IsConcurrent() const = 0; GarbageCollector(Heap* heap, const std::string& name); virtual ~GarbageCollector() { } const char* GetName() const { return name_.c_str(); } virtual GcType GetGcType() const = 0; // Run the garbage collector. void Run(); Heap* GetHeap() const { return heap_; } // Returns how long the mutators were paused in nanoseconds. const std::vector<uint64_t>& GetPauseTimes() const { return pause_times_; } // Returns how long the GC took to complete in nanoseconds. uint64_t GetDurationNs() const { return duration_ns_; } void RegisterPause(uint64_t nano_length); base::TimingLogger& GetTimings() { return timings_; } CumulativeLogger& GetCumulativeTimings() { return cumulative_timings_; } void ResetCumulativeStatistics(); // Swap the live and mark bitmaps of spaces that are active for the collector. For partial GC, // this is the allocation space, for full GC then we swap the zygote bitmaps too. void SwapBitmaps() EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_); protected: // The initial phase. Done without mutators paused. virtual void InitializePhase() = 0; // Mark all reachable objects, done concurrently. virtual void MarkingPhase() = 0; // Only called for concurrent GCs. Gets called repeatedly until it succeeds. virtual bool HandleDirtyObjectsPhase() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_); // Called with mutators running. virtual void ReclaimPhase() = 0; // Called after the GC is finished. Done without mutators paused. virtual void FinishPhase() = 0; Heap* const heap_; std::string name_; const bool verbose_; uint64_t duration_ns_; base::TimingLogger timings_; // Cumulative statistics. uint64_t total_time_ns_; uint64_t total_paused_time_ns_; uint64_t total_freed_objects_; uint64_t total_freed_bytes_; CumulativeLogger cumulative_timings_; std::vector<uint64_t> pause_times_; }; } // namespace collector } // namespace gc } // namespace art #endif // ART_RUNTIME_GC_COLLECTOR_GARBAGE_COLLECTOR_H_