/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HTMLFormElement_h
#define HTMLFormElement_h
#include "CheckedRadioButtons.h"
#include "FormState.h"
#include "FormSubmission.h"
#include "HTMLElement.h"
#include <wtf/OwnPtr.h>
namespace WebCore {
class Event;
class FormAssociatedElement;
class FormData;
class HTMLFormControlElement;
class HTMLImageElement;
class HTMLInputElement;
class HTMLFormCollection;
class TextEncoding;
struct CollectionCache;
class HTMLFormElement : public HTMLElement {
public:
static PassRefPtr<HTMLFormElement> create(Document*);
static PassRefPtr<HTMLFormElement> create(const QualifiedName&, Document*);
virtual ~HTMLFormElement();
PassRefPtr<HTMLCollection> elements();
void getNamedElements(const AtomicString&, Vector<RefPtr<Node> >&);
unsigned length() const;
Node* item(unsigned index);
String enctype() const { return m_attributes.encodingType(); }
void setEnctype(const String&);
String encoding() const { return m_attributes.encodingType(); }
void setEncoding(const String& value) { setEnctype(value); }
// FIXME: Rename this function to shouldAutocomplete.
bool autoComplete() const;
// FIXME: Should rename these two functions to say "form control" or "form-associated element" instead of "form element".
void registerFormElement(FormAssociatedElement*);
void removeFormElement(FormAssociatedElement*);
void registerImgElement(HTMLImageElement*);
void removeImgElement(HTMLImageElement*);
bool prepareForSubmission(Event*);
void submit();
void submitFromJavaScript();
void reset();
// Used to indicate a malformed state to keep from applying the bottom margin of the form.
// FIXME: Would probably be better to call this wasUnclosed; that's more specific.
void setMalformed(bool malformed) { m_wasMalformed = malformed; }
bool isMalformed() const { return m_wasMalformed; }
void setDemoted(bool demoted) { m_wasDemoted = demoted; }
void submitImplicitly(Event*, bool fromImplicitSubmissionTrigger);
bool formWouldHaveSecureSubmission(const String& url);
String name() const;
bool noValidate() const;
String acceptCharset() const { return m_attributes.acceptCharset(); }
void setAcceptCharset(const String&);
String action() const;
void setAction(const String&);
String method() const;
void setMethod(const String&);
virtual String target() const;
bool wasUserSubmitted() const;
HTMLFormControlElement* defaultButton() const;
bool checkValidity();
HTMLFormControlElement* elementForAlias(const AtomicString&);
void addElementAlias(HTMLFormControlElement*, const AtomicString& alias);
CheckedRadioButtons& checkedRadioButtons() { return m_checkedRadioButtons; }
const Vector<FormAssociatedElement*>& associatedElements() const { return m_associatedElements; }
private:
HTMLFormElement(const QualifiedName&, Document*);
virtual bool rendererIsNeeded(RenderStyle*);
virtual void insertedIntoDocument();
virtual void removedFromDocument();
virtual void handleLocalEvents(Event*);
virtual void parseMappedAttribute(Attribute*);
virtual bool isURLAttribute(Attribute*) const;
virtual void documentDidBecomeActive();
virtual void willMoveToNewOwnerDocument();
virtual void didMoveToNewOwnerDocument();
void submit(Event*, bool activateSubmitButton, bool processingUserGesture, FormSubmissionTrigger);
unsigned formElementIndexWithFormAttribute(Element*);
unsigned formElementIndex(FormAssociatedElement*);
// Returns true if the submission should proceed.
bool validateInteractively(Event*);
// Validates each of the controls, and stores controls of which 'invalid'
// event was not canceled to the specified vector. Returns true if there
// are any invalid controls in this form.
bool checkInvalidControlsAndCollectUnhandled(Vector<RefPtr<FormAssociatedElement> >&);
friend class HTMLFormCollection;
typedef HashMap<RefPtr<AtomicStringImpl>, RefPtr<HTMLFormControlElement> > AliasMap;
FormSubmission::Attributes m_attributes;
OwnPtr<AliasMap> m_elementAliases;
OwnPtr<CollectionCache> m_collectionCache;
CheckedRadioButtons m_checkedRadioButtons;
unsigned m_associatedElementsBeforeIndex;
unsigned m_associatedElementsAfterIndex;
Vector<FormAssociatedElement*> m_associatedElements;
Vector<HTMLImageElement*> m_imageElements;
bool m_wasUserSubmitted;
bool m_isSubmittingOrPreparingForSubmission;
bool m_shouldSubmit;
bool m_isInResetFunction;
bool m_wasMalformed;
bool m_wasDemoted;
AtomicString m_name;
};
} // namespace WebCore
#endif // HTMLFormElement_h