/*
* Copyright (C) 2009 Google Inc. All rights reserved.
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* modification, are permitted provided that the following conditions are
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*
* * Redistributions of source code must retain the above copyright
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* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
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*
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#ifndef MessagePortChannel_h
#define MessagePortChannel_h
#include "PlatformString.h"
#include "SerializedScriptValue.h"
#include <wtf/OwnPtr.h>
#include <wtf/Forward.h>
#include <wtf/PassOwnPtr.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
namespace WebCore {
class MessagePort;
class MessagePortChannel;
class PlatformMessagePortChannel;
class ScriptExecutionContext;
class SerializedScriptValue;
// The overwhelmingly common case is sending a single port, so handle that efficiently with an inline buffer of size 1.
typedef Vector<OwnPtr<MessagePortChannel>, 1> MessagePortChannelArray;
// MessagePortChannel is a platform-independent interface to the remote side of a message channel.
// It acts as a wrapper around the platform-dependent PlatformMessagePortChannel implementation which ensures that the platform-dependent close() method is invoked before destruction.
class MessagePortChannel {
WTF_MAKE_NONCOPYABLE(MessagePortChannel); WTF_MAKE_FAST_ALLOCATED;
public:
static void createChannel(PassRefPtr<MessagePort>, PassRefPtr<MessagePort>);
// Creates a new wrapper for the passed channel.
static PassOwnPtr<MessagePortChannel> create(PassRefPtr<PlatformMessagePortChannel>);
// Entangles the channel with a port (called when a port has been cloned, after the clone has been marshaled to its new owning thread and is ready to receive messages).
// Returns false if the entanglement failed because the port was closed.
bool entangleIfOpen(MessagePort*);
// Disentangles the channel from a given port so it no longer forwards messages to the port. Called when the port is being cloned and no new owning thread has yet been established.
void disentangle();
// Closes the port (ensures that no further messages can be added to either queue).
void close();
// Used by MessagePort.postMessage() to prevent callers from passing a port's own entangled port.
bool isConnectedTo(MessagePort*);
// Returns true if the proxy currently contains messages for this port.
bool hasPendingActivity();
class EventData {
WTF_MAKE_NONCOPYABLE(EventData); WTF_MAKE_FAST_ALLOCATED;
public:
static PassOwnPtr<EventData> create(PassRefPtr<SerializedScriptValue>, PassOwnPtr<MessagePortChannelArray>);
SerializedScriptValue* message() { return m_message.get(); }
PassOwnPtr<MessagePortChannelArray> channels() { return m_channels.release(); }
private:
EventData(PassRefPtr<SerializedScriptValue> message, PassOwnPtr<MessagePortChannelArray>);
RefPtr<SerializedScriptValue> m_message;
OwnPtr<MessagePortChannelArray> m_channels;
};
// Sends a message and optional cloned port to the remote port.
void postMessageToRemote(PassOwnPtr<EventData>);
// Extracts a message from the message queue for this port.
bool tryGetMessageFromRemote(OwnPtr<EventData>&);
// Returns the entangled port if run by the same thread (see MessagePort::locallyEntangledPort() for more details).
MessagePort* locallyEntangledPort(const ScriptExecutionContext*);
~MessagePortChannel();
PlatformMessagePortChannel* channel() const { return m_channel.get(); }
private:
MessagePortChannel(PassRefPtr<PlatformMessagePortChannel>);
RefPtr<PlatformMessagePortChannel> m_channel;
};
} // namespace WebCore
#endif // MessagePortChannel_h