LOCAL_PATH:=$(call my-dir) ifeq ($(HOST_OS), linux) $(call emugl-begin-host-executable,ut_renderer) $(call emugl-import,libut_rendercontrol_dec libGLESv1_dec libGLESv2_dec libEGL_host_wrapper) LOCAL_SRC_FILES := ut_renderer.cpp \ RenderingThread.cpp \ ReadBuffer.cpp \ Renderer.cpp \ RendererContext.cpp \ RendererSurface.cpp \ X11Windowing.cpp # define PVR_WAR to support imgtec PVR opengl-ES implementation # # specifically this MACRO enables code that work arounds a bug # in the implementation where glTextureParameter(...,GL_TEXTURE_RECT,...) # is called would cause a crash if the texture dimensions have not been # defined yet. LOCAL_CFLAGS += -DPVR_WAR #LOCAL_CFLAGS += -g -O0 LOCAL_LDLIBS += -lpthread -lX11 -lrt $(call emugl-end-module) endif # HOST_OS == linux