# Copyright (C) 2009 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#

# this file is used to prepare the NDK to build with the arm gcc-4.7
# toolchain any number of source files
#
# its purpose is to define (or re-define) templates used to build
# various sources into target object files, libraries or executables.
#
# Note that this file may end up being parsed several times in future
# revisions of the NDK.
#

TARGET_CFLAGS := \
    -fpic \
    -ffunction-sections \
    -funwind-tables \
    -fstack-protector \
    -no-canonical-prefixes

TARGET_LDFLAGS := -no-canonical-prefixes

TARGET_C_INCLUDES := \
    $(SYSROOT_INC)/usr/include

ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
    TARGET_CFLAGS += -march=armv7-a \
                     -mfloat-abi=softfp \
                     -mfpu=vfpv3-d16

    TARGET_LDFLAGS += -march=armv7-a \
                     -Wl,--fix-cortex-a8
else
    TARGET_CFLAGS += -march=armv5te \
                            -mtune=xscale \
                            -msoft-float
endif

TARGET_CFLAGS.neon := -mfpu=neon

TARGET_arm_release_CFLAGS :=  -O2 \
                              -g \
                              -DNDEBUG \
                              -fomit-frame-pointer \
                              -fstrict-aliasing    \
                              -funswitch-loops     \
                              -finline-limit=300

TARGET_thumb_release_CFLAGS := -mthumb \
                               -Os \
                               -g \
                               -DNDEBUG \
                               -fomit-frame-pointer \
                               -fno-strict-aliasing \
                               -finline-limit=64

# When building for debug, compile everything as arm.
TARGET_arm_debug_CFLAGS := $(TARGET_arm_release_CFLAGS) \
                           -O0 \
                           -UNDEBUG \
                           -fno-omit-frame-pointer \
                           -fno-strict-aliasing

TARGET_thumb_debug_CFLAGS := $(TARGET_thumb_release_CFLAGS) \
                             -O0 \
                             -UNDEBUG \
                             -marm \
                             -fno-omit-frame-pointer

# This function will be called to determine the target CFLAGS used to build
# a C or Assembler source file, based on its tags.
#
TARGET-process-src-files-tags = \
$(eval __arm_sources := $(call get-src-files-with-tag,arm)) \
$(eval __thumb_sources := $(call get-src-files-without-tag,arm)) \
$(eval __debug_sources := $(call get-src-files-with-tag,debug)) \
$(eval __release_sources := $(call get-src-files-without-tag,debug)) \
$(call set-src-files-target-cflags, \
    $(call set_intersection,$(__arm_sources),$(__debug_sources)), \
    $(TARGET_arm_debug_CFLAGS)) \
$(call set-src-files-target-cflags,\
    $(call set_intersection,$(__arm_sources),$(__release_sources)),\
    $(TARGET_arm_release_CFLAGS)) \
$(call set-src-files-target-cflags,\
    $(call set_intersection,$(__arm_sources),$(__debug_sources)),\
    $(TARGET_arm_debug_CFLAGS)) \
$(call set-src-files-target-cflags,\
    $(call set_intersection,$(__thumb_sources),$(__release_sources)),\
    $(TARGET_thumb_release_CFLAGS)) \
$(call set-src-files-target-cflags,\
    $(call set_intersection,$(__thumb_sources),$(__debug_sources)),\
    $(TARGET_thumb_debug_CFLAGS)) \
$(call add-src-files-target-cflags,\
    $(call get-src-files-with-tag,neon),\
    $(TARGET_CFLAGS.neon)) \
$(call set-src-files-text,$(__arm_sources),arm$(space)$(space)) \
$(call set-src-files-text,$(__thumb_sources),thumb)