/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SINGLE_STATE_QUEUE_H #define SINGLE_STATE_QUEUE_H // Non-blocking single element state queue, or // Non-blocking single-reader / single-writer multi-word atomic load / store #include <stdint.h> namespace android { template<typename T> class SingleStateQueue { public: class Mutator; class Observer; struct Shared { // needs to be part of a union so don't define constructor or destructor friend class Mutator; friend class Observer; private: void init() { mAck = 0; mSequence = 0; } volatile int32_t mAck; #if 0 int mPad[7]; // cache line boundary #endif volatile int32_t mSequence; T mValue; }; class Mutator { public: Mutator(Shared *shared); /*virtual*/ ~Mutator() { } // push new value onto state queue, overwriting previous value; // returns a sequence number which can be used with ack() int32_t push(const T& value); // return true if most recent push has been observed bool ack(); // return true if a push with specified sequence number or later has been observed bool ack(int32_t sequence); private: int32_t mSequence; Shared * const mShared; }; class Observer { public: Observer(Shared *shared); /*virtual*/ ~Observer() { } // return true if value has changed bool poll(T& value); private: int32_t mSequence; int mSeed; // for PRNG Shared * const mShared; }; #if 0 SingleStateQueue(void /*Shared*/ *shared); /*virtual*/ ~SingleStateQueue() { } static size_t size() { return sizeof(Shared); } #endif }; } // namespace android #endif // SINGLE_STATE_QUEUE_H