/* * Copyright (C) 2008, 2009 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef RenderScrollbar_h #define RenderScrollbar_h #include "RenderStyleConstants.h" #include "Scrollbar.h" #include <wtf/HashMap.h> namespace WebCore { class Frame; class RenderBox; class RenderScrollbarPart; class RenderStyle; class RenderScrollbar : public Scrollbar { protected: RenderScrollbar(ScrollableArea*, ScrollbarOrientation, RenderBox*, Frame*); public: friend class Scrollbar; static PassRefPtr<Scrollbar> createCustomScrollbar(ScrollableArea*, ScrollbarOrientation, RenderBox*, Frame* owningFrame = 0); virtual ~RenderScrollbar(); static ScrollbarPart partForStyleResolve(); static RenderScrollbar* scrollbarForStyleResolve(); RenderBox* owningRenderer() const; void clearOwningRenderer() { m_owner = 0; } void paintPart(GraphicsContext*, ScrollbarPart, const IntRect&); IntRect buttonRect(ScrollbarPart); IntRect trackRect(int startLength, int endLength); IntRect trackPieceRectWithMargins(ScrollbarPart, const IntRect&); int minimumThumbLength(); virtual bool isOverlayScrollbar() const { return false; } private: virtual void setParent(ScrollView*); virtual void setEnabled(bool); virtual void paint(GraphicsContext*, const IntRect& damageRect); virtual void setHoveredPart(ScrollbarPart); virtual void setPressedPart(ScrollbarPart); virtual void styleChanged(); virtual bool isCustomScrollbar() const { return true; } void updateScrollbarParts(bool destroy = false); PassRefPtr<RenderStyle> getScrollbarPseudoStyle(ScrollbarPart, PseudoId); void updateScrollbarPart(ScrollbarPart, bool destroy = false); RenderBox* m_owner; Frame* m_owningFrame; HashMap<unsigned, RenderScrollbarPart*> m_parts; }; inline RenderScrollbar* toRenderScrollbar(Scrollbar* scrollbar) { ASSERT(!scrollbar || scrollbar->isCustomScrollbar()); return static_cast<RenderScrollbar*>(scrollbar); } // This will catch anyone doing an unnecessary cast. void toRenderScrollbar(const RenderScrollbar*); } // namespace WebCore #endif // RenderScrollbar_h